mirror of
https://github.com/AlexMacocian/WpfExtended.git
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62 lines
2.7 KiB
C#
62 lines
2.7 KiB
C#
// MIT License
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//
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// Copyright (c) 2020 Hisham Maudarbocus
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Effects;
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namespace WpfExtended.Effects
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{
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public class ZoomBlurEffect : ShaderEffect
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{
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public static readonly DependencyProperty InputProperty = RegisterPixelShaderSamplerProperty(nameof(Input), typeof(ZoomBlurEffect), 0);
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public static readonly DependencyProperty BlurCenterProperty =
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DependencyProperty.Register(nameof(BlurCenter), typeof(Point), typeof(ZoomBlurEffect), new UIPropertyMetadata(new Point(0.5D, 0.5D), PixelShaderConstantCallback(0)));
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public static readonly DependencyProperty BlurMagnitudeProperty =
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DependencyProperty.Register(nameof(BlurMagnitude), typeof(double), typeof(ZoomBlurEffect), new UIPropertyMetadata(5D, PixelShaderConstantCallback(1)));
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public Brush Input
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{
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get => (Brush)GetValue(InputProperty);
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set => SetValue(InputProperty, value);
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}
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public Point BlurCenter
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{
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get => (Point)GetValue(BlurCenterProperty);
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set => SetValue(BlurCenterProperty, value);
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}
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public double BlurMagnitude
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{
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get => (double)GetValue(BlurMagnitudeProperty);
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set => SetValue(BlurMagnitudeProperty, value);
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}
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public ZoomBlurEffect()
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{
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PixelShader = PixelShaderUtility.LoadPixelShader("ZoomBlur/ZoomBlurEffect.ps");
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UpdateShaderValue(InputProperty);
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UpdateShaderValue(BlurCenterProperty);
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UpdateShaderValue(BlurMagnitudeProperty);
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}
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}
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} |