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OpenTTD/src/pbs.cpp
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2026-06-22 11:59:24 +02:00

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file pbs.cpp PBS support routines. */
#include "stdafx.h"
#include "viewport_func.h"
#include "vehicle_func.h"
#include "newgrf_station.h"
#include "pathfinder/follow_track.hpp"
#include "safeguards.h"
/**
* Get the reserved trackbits for any tile, regardless of type.
* @param t the tile
* @return the reserved trackbits, or empty on nothing reserved or
* a tile without rail.
*/
TrackBits GetReservedTrackbits(TileIndex t)
{
switch (GetTileType(t)) {
case TileType::Railway:
if (IsRailDepot(t)) return GetDepotReservationTrackBits(t);
if (IsPlainRail(t)) return GetRailReservationTrackBits(t);
break;
case TileType::Road:
if (IsLevelCrossing(t)) return GetCrossingReservationTrackBits(t);
break;
case TileType::Station:
if (HasStationRail(t)) return GetStationReservationTrackBits(t);
break;
case TileType::TunnelBridge:
if (GetTunnelBridgeTransportType(t) == TransportType::Rail) return GetTunnelBridgeReservationTrackBits(t);
break;
default:
break;
}
return {};
}
/**
* Set the reservation for a complete station platform.
* @pre IsRailStationTile(start)
* @param start starting tile of the platform
* @param dir the direction in which to follow the platform
* @param b the state the reservation should be set to
*/
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
{
TileIndex tile = start;
TileIndexDiff diff = TileOffsByDiagDir(dir);
assert(IsRailStationTile(start));
assert(GetRailStationAxis(start) == DiagDirToAxis(dir));
do {
SetRailStationReservation(tile, b);
MarkTileDirtyByTile(tile);
tile = TileAdd(tile, diff);
} while (IsCompatibleTrainStationTile(tile, start));
}
/**
* Try to reserve a specific track on a tile
* @param tile the tile
* @param t the track
* @param trigger_stations whether to call station randomisation trigger
* @return \c true if reservation was successful, i.e. the track was
* free and didn't cross any other reserved tracks.
*/
bool TryReserveRailTrack(TileIndex tile, Track t, bool trigger_stations)
{
assert(TrackdirBitsToTrackBits(GetTileTrackStatus(tile, TransportType::Rail, RoadTramType::Invalid).trackdirs).Test(t));
if (_settings_client.gui.show_track_reservation) {
/* show the reserved rail if needed */
if (IsBridgeTile(tile)) {
MarkBridgeDirty(tile);
} else {
MarkTileDirtyByTile(tile);
}
}
switch (GetTileType(tile)) {
case TileType::Railway:
if (IsPlainRail(tile)) return TryReserveTrack(tile, t);
if (IsRailDepot(tile)) {
if (!HasDepotReservation(tile)) {
SetDepotReservation(tile, true);
MarkTileDirtyByTile(tile); // some GRFs change their appearance when tile is reserved
return true;
}
}
break;
case TileType::Road:
if (IsLevelCrossing(tile) && !HasCrossingReservation(tile)) {
SetCrossingReservation(tile, true);
UpdateLevelCrossing(tile, false);
return true;
}
break;
case TileType::Station:
if (HasStationRail(tile) && !HasStationReservation(tile)) {
SetRailStationReservation(tile, true);
if (trigger_stations) {
auto *st = BaseStation::GetByTile(tile);
TriggerStationRandomisation(st, tile, StationRandomTrigger::PathReservation);
TriggerStationAnimation(st, tile, StationAnimationTrigger::PathReservation);
}
MarkTileDirtyByTile(tile); // some GRFs need redraw after reserving track
return true;
}
break;
case TileType::TunnelBridge:
if (GetTunnelBridgeTransportType(tile) == TransportType::Rail && GetTunnelBridgeReservationTrackBits(tile).None()) {
SetTunnelBridgeReservation(tile, true);
return true;
}
break;
default:
break;
}
return false;
}
/**
* Lift the reservation of a specific track on a tile
* @param tile the tile
* @param t the track
*/
void UnreserveRailTrack(TileIndex tile, Track t)
{
assert(TrackdirBitsToTrackBits(GetTileTrackStatus(tile, TransportType::Rail, RoadTramType::Invalid).trackdirs).Test(t));
if (_settings_client.gui.show_track_reservation) {
if (IsBridgeTile(tile)) {
MarkBridgeDirty(tile);
} else {
MarkTileDirtyByTile(tile);
}
}
switch (GetTileType(tile)) {
case TileType::Railway:
if (IsRailDepot(tile)) {
SetDepotReservation(tile, false);
MarkTileDirtyByTile(tile);
break;
}
if (IsPlainRail(tile)) UnreserveTrack(tile, t);
break;
case TileType::Road:
if (IsLevelCrossing(tile)) {
SetCrossingReservation(tile, false);
UpdateLevelCrossing(tile);
}
break;
case TileType::Station:
if (HasStationRail(tile)) {
SetRailStationReservation(tile, false);
MarkTileDirtyByTile(tile);
}
break;
case TileType::TunnelBridge:
if (GetTunnelBridgeTransportType(tile) == TransportType::Rail) SetTunnelBridgeReservation(tile, false);
break;
default:
break;
}
}
/**
* Follow a reservation starting from a specific tile to the end.
* @param o The owner of the track to follow; tracks of other owners are excluded.
* @param rts The rail types to follow the reservation for; rail types not in the mask are excluded.
* @param tile The start tile.
* @param trackdir The start trackdir on the tile.
* @param ignore_oneway Whether one way signals are to be ignored.
* @return The end of the path.
*/
static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, bool ignore_oneway = false)
{
TileIndex start_tile = tile;
Trackdir start_trackdir = trackdir;
bool first_loop = true;
/* Start track not reserved? This can happen if two trains
* are on the same tile. The reservation on the next tile
* is not ours in this case, so exit. */
if (!HasReservedTracks(tile, TrackdirToTrack(trackdir))) return PBSTileInfo(tile, trackdir, false);
/* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
CFollowTrackRail ft(o, rts);
while (ft.Follow(tile, trackdir)) {
TrackdirBits reserved = ft.new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.new_tile));
/* No reservation --> path end found */
if (reserved.None()) {
if (ft.is_station) {
/* Check skipped station tiles as well, maybe our reservation ends inside the station. */
TileIndexDiff diff = TileOffsByDiagDir(ft.exitdir);
while (ft.tiles_skipped-- > 0) {
ft.new_tile -= diff;
if (HasStationReservation(ft.new_tile)) {
tile = ft.new_tile;
trackdir = DiagDirToDiagTrackdir(ft.exitdir);
break;
}
}
}
break;
}
/* Can't have more than one reserved trackdir */
Trackdir new_trackdir = FindFirstTrackdir(reserved);
/* One-way signal against us. The reservation can't be ours as it is not
* a safe position from our direction and we can never pass the signal. */
if (!ignore_oneway && HasOnewaySignalBlockingTrackdir(ft.new_tile, new_trackdir)) break;
tile = ft.new_tile;
trackdir = new_trackdir;
if (first_loop) {
/* Update the start tile after we followed the track the first
* time. This is necessary because the track follower can skip
* tiles (in stations for example) which means that we might
* never visit our original starting tile again. */
start_tile = tile;
start_trackdir = trackdir;
first_loop = false;
} else {
/* Loop encountered? */
if (tile == start_tile && trackdir == start_trackdir) break;
}
/* Depot tile? Can't continue. */
if (IsRailDepotTile(tile)) break;
/* Non-pbs signal? Reservation can't continue. */
if (HasBlockSignalOnTrackdir(tile, trackdir)) break;
}
return PBSTileInfo(tile, trackdir, false);
}
/**
* Helper struct for finding the best matching vehicle on a specific track.
*/
struct FindTrainOnTrackInfo {
PBSTileInfo res; ///< Information about the track.
Train *best; ///< The currently "best" vehicle we have found.
/** Init the best location to nullptr always! */
FindTrainOnTrackInfo() : best(nullptr) {}
};
/**
* Find the best matching vehicle on a tile.
* @param[in,out] info State of the finding a vehicle on a reservation.
* @param tile The tile to search for.
*/
static void CheckTrainsOnTrack(FindTrainOnTrackInfo &info, TileIndex tile)
{
for (Vehicle *v : VehiclesOnTile(tile)) {
if (v->type != VehicleType::Train || v->vehstatus.Test(VehState::Crashed)) continue;
Train *t = Train::From(v);
if (t->track == Track::Wormhole || t->track.Test(TrackdirToTrack(info.res.trackdir))) {
t = t->First();
/* ALWAYS return the lowest ID (anti-desync!) */
if (info.best == nullptr || t->index < info.best->index) info.best = t;
}
}
}
/**
* Follow a train reservation to the last tile.
*
* @param consist the vehicle
* @param train_on_res Is set to a train we might encounter
* @returns The last tile of the reservation or the current train tile if no reservation present.
*/
PBSTileInfo FollowTrainReservation(const Train *consist, Vehicle **train_on_res)
{
assert(consist->type == VehicleType::Train);
const Train *moving_front = consist->GetMovingFront();
TileIndex tile = moving_front->tile;
Trackdir trackdir = moving_front->GetVehicleTrackdir();
if (IsRailDepotTile(tile) && GetDepotReservationTrackBits(tile).None()) return PBSTileInfo(tile, trackdir, false);
FindTrainOnTrackInfo ftoti;
ftoti.res = FollowReservation(consist->owner, GetAllCompatibleRailTypes(consist->railtypes), tile, trackdir);
ftoti.res.okay = IsSafeWaitingPosition(consist, ftoti.res.tile, ftoti.res.trackdir, true, _settings_game.pf.forbid_90_deg);
if (train_on_res != nullptr) {
CheckTrainsOnTrack(ftoti, ftoti.res.tile);
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
if (*train_on_res == nullptr && IsRailStationTile(ftoti.res.tile)) {
/* The target tile is a rail station. The track follower
* has stopped on the last platform tile where we haven't
* found a train. Also check all previous platform tiles
* for a possible train. */
TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir)));
for (TileIndex st_tile = ftoti.res.tile + diff; *train_on_res == nullptr && IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) {
CheckTrainsOnTrack(ftoti, st_tile);
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
}
}
if (*train_on_res == nullptr && IsTileType(ftoti.res.tile, TileType::TunnelBridge)) {
/* The target tile is a bridge/tunnel, also check the other end tile. */
CheckTrainsOnTrack(ftoti, GetOtherTunnelBridgeEnd(ftoti.res.tile));
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
}
}
return ftoti.res;
}
/**
* Find the train which has reserved a specific path.
*
* @param tile A tile on the path.
* @param track A reserved track on the tile.
* @return The vehicle holding the reservation or nullptr if the path is stray.
*/
Train *GetTrainForReservation(TileIndex tile, Track track)
{
assert(HasReservedTracks(tile, track));
Trackdir trackdir = TrackToTrackdir(track);
RailTypes rts = GetRailTypeInfo(GetTileRailType(tile))->compatible_railtypes;
/* Follow the path from tile to both ends, one of the end tiles should
* have a train on it. We need FollowReservation to ignore one-way signals
* here, as one of the two search directions will be the "wrong" way. */
for (int i = 0; i < 2; ++i, trackdir = ReverseTrackdir(trackdir)) {
/* If the tile has a one-way block signal in the current trackdir, skip the
* search in this direction as the reservation can't come from this side.*/
if (HasOnewaySignalBlockingTrackdir(tile, ReverseTrackdir(trackdir)) && !HasPbsSignalOnTrackdir(tile, trackdir)) continue;
FindTrainOnTrackInfo ftoti;
ftoti.res = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true);
CheckTrainsOnTrack(ftoti, ftoti.res.tile);
if (ftoti.best != nullptr) return ftoti.best;
/* Special case for stations: check the whole platform for a vehicle. */
if (IsRailStationTile(ftoti.res.tile)) {
TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir)));
for (TileIndex st_tile = ftoti.res.tile + diff; IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) {
CheckTrainsOnTrack(ftoti, st_tile);
if (ftoti.best != nullptr) return ftoti.best;
}
}
/* Special case for bridges/tunnels: check the other end as well. */
if (IsTileType(ftoti.res.tile, TileType::TunnelBridge)) {
CheckTrainsOnTrack(ftoti, GetOtherTunnelBridgeEnd(ftoti.res.tile));
if (ftoti.best != nullptr) return ftoti.best;
}
}
return nullptr;
}
/**
* Determine whether a certain track on a tile is a safe position to end a path.
*
* @param v the vehicle to test for
* @param tile The tile
* @param trackdir The trackdir to test
* @param include_line_end Should end-of-line tiles be considered safe?
* @param forbid_90deg Don't allow trains to make 90 degree turns
* @return True if it is a safe position
*/
bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg)
{
if (IsRailDepotTile(tile)) return true;
/* For non-pbs signals, stop on the signal tile. */
if (HasBlockSignalOnTrackdir(tile, trackdir)) return true;
/* Check next tile. For performance reasons, we check for 90 degree turns ourself. */
CFollowTrackRail ft(v, GetAllCompatibleRailTypes(v->railtypes));
/* End of track? */
if (!ft.Follow(tile, trackdir)) {
/* Last tile of a terminus station is a safe position. */
if (include_line_end) return true;
}
/* Check for reachable tracks. */
ft.new_td_bits &= DiagdirReachesTrackdirs(ft.exitdir);
if (Rail90DegTurnDisallowed(GetTileRailType(ft.old_tile), GetTileRailType(ft.new_tile), forbid_90deg)) ft.new_td_bits.Reset(TrackdirCrossesTrackdirs(trackdir));
if (ft.new_td_bits.None()) return include_line_end;
if (ft.new_td_bits.Count() == 1) {
Trackdir td = FindFirstTrackdir(ft.new_td_bits);
/* PBS signal on next trackdir? Safe position. */
if (HasPbsSignalOnTrackdir(ft.new_tile, td)) return true;
/* One-way PBS signal against us? Safe if end-of-line is allowed. */
if (IsTileType(ft.new_tile, TileType::Railway) && HasSignalOnTrackdir(ft.new_tile, ReverseTrackdir(td)) &&
GetSignalType(ft.new_tile, TrackdirToTrack(td)) == SignalType::PathOneWay) {
return include_line_end;
}
}
return false;
}
/**
* Check if a safe position is free.
*
* @param v the vehicle to test for
* @param tile The tile
* @param trackdir The trackdir to test
* @param forbid_90deg Don't allow trains to make 90 degree turns
* @return True if the position is free
*/
bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg)
{
Track track = TrackdirToTrack(trackdir);
TrackBits reserved = GetReservedTrackbits(tile);
/* Tile reserved? Can never be a free waiting position. */
if (TrackOverlapsTracks(reserved, track)) return false;
/* Not reserved and depot or not a pbs signal -> free. */
if (IsRailDepotTile(tile)) return true;
if (HasBlockSignalOnTrackdir(tile, trackdir)) return true;
/* Check the next tile, it has to be free as well. Do not filter for compatible railtypes
* to make sure we never accidentally join up reservations. */
CFollowTrackRail ft(v, RailTypes{});
if (!ft.Follow(tile, trackdir)) return true;
/* Check for reachable tracks. */
ft.new_td_bits &= DiagdirReachesTrackdirs(ft.exitdir);
if (Rail90DegTurnDisallowed(GetTileRailType(ft.old_tile), GetTileRailType(ft.new_tile), forbid_90deg)) ft.new_td_bits.Reset(TrackdirCrossesTrackdirs(trackdir));
return !HasReservedTracks(ft.new_tile, TrackdirBitsToTrackBits(ft.new_td_bits));
}