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d81eefcdc8
* Codechange: rename SLV_1 to SLV_BIG_CURRENCY * Codechange: rename SLV_2 to SLV_VEHICLE_CURRENCY_STATION_CHANGES * Codechange: rename SLV_3 to SLV_BIGGER_STATION_VARIABLES * Codechange: rename SLV_4 to SLV_TOWN_TOLERANCE_PAUSE_MODE * Codechange: rename SLV_5 to SLV_BIG_MAP * Codechange: rename SLV_6 to SLV_MULTIPLE_ROAD_STOPS * Codechange: rename SLV_7 to SLV_LARGER_CARGO_SOURCE * Codechange: rename SLV_8 to SLV_LARGER_UNIT_NUMBER * Codechange: rename SLV_9 to SLV_LARGER_TOWN_CARGO_STATISTICS * Codechange: rename SLV_10 to SLV_LARGER_TOWN_COUNTER * Codechange: rename SLV_11 to SLV_LARGER_TOWN_ITERATOR * Codechange: rename SLV_12 to SLV_LINK_WAYPOINT_TO_TOWN * Codechange: rename SLV_13 to SLV_LARGER_AI_STATE_COUNTER * Codechange: rename SLV_14 to SLV_TRANSFER_ORDER * Codechange: rename SLV_15 to SLV_MOVE_SEMAPHORE_BITS * Codechange: rename SLV_16 to SLV_ENGINE_RENEW * Codechange: rename SLV_17 to SLV_STORE_WAYPOINT_ID_IN_MAP * Codechange: rename SLV_18 to SLV_REMOVE_MINOR_VERSION * Codechange: rename SLV_19 to SLV_ENGINE_RENEW_POOL
75 lines
2.6 KiB
C++
75 lines
2.6 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
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*/
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/** @file depot_sl.cpp Code handling saving and loading of depots. */
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#include "../stdafx.h"
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#include "saveload.h"
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#include "compat/depot_sl_compat.h"
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#include "../depot_base.h"
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#include "../town.h"
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#include "../safeguards.h"
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static TownID _town_index;
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static const SaveLoad _depot_desc[] = {
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SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_MULTIPLE_ROAD_STOPS),
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SLE_CONDVAR(Depot, xy, SLE_UINT32, SLV_MULTIPLE_ROAD_STOPS, SL_MAX_VERSION),
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SLEG_CONDVAR("town_index", _town_index, SLE_UINT16, SL_MIN_VERSION, SLV_141),
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SLE_CONDREF(Depot, town, REF_TOWN, SLV_141, SL_MAX_VERSION),
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SLE_CONDVAR(Depot, town_cn, SLE_UINT16, SLV_141, SL_MAX_VERSION),
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SLE_CONDSSTR(Depot, name, SLE_STR, SLV_141, SL_MAX_VERSION),
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SLE_CONDVAR(Depot, build_date, SLE_INT32, SLV_142, SL_MAX_VERSION),
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};
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struct DEPTChunkHandler : ChunkHandler {
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DEPTChunkHandler() : ChunkHandler('DEPT', CH_TABLE) {}
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void Save() const override
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{
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SlTableHeader(_depot_desc);
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for (Depot *depot : Depot::Iterate()) {
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SlSetArrayIndex(depot->index);
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SlObject(depot, _depot_desc);
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}
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}
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void Load() const override
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{
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const std::vector<SaveLoad> slt = SlCompatTableHeader(_depot_desc, _depot_sl_compat);
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int index;
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while ((index = SlIterateArray()) != -1) {
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Depot *depot = Depot::CreateAtIndex(DepotID(index));
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SlObject(depot, slt);
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/* Set the town 'pointer' so we can restore it later. */
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if (IsSavegameVersionBefore(SLV_141)) depot->town = reinterpret_cast<Town *>(static_cast<size_t>(_town_index.base()));
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}
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}
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void FixPointers() const override
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{
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for (Depot *depot : Depot::Iterate()) {
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SlObject(depot, _depot_desc);
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if (IsSavegameVersionBefore(SLV_141)) depot->town = Town::Get((size_t)depot->town);
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}
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}
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};
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static const DEPTChunkHandler DEPT;
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static const ChunkHandlerRef depot_chunk_handlers[] = {
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DEPT,
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};
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extern const ChunkHandlerTable _depot_chunk_handlers(depot_chunk_handlers);
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