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36 lines
1.7 KiB
C++
36 lines
1.7 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
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*/
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/** @file spritecache_type.h Types related to the sprite cache. */
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#ifndef SPRITECACHE_TYPE_H
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#define SPRITECACHE_TYPE_H
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#include "core/enum_type.hpp"
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/** Data structure describing a sprite. */
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struct Sprite {
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uint16_t height; ///< Height of the sprite.
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uint16_t width; ///< Width of the sprite.
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int16_t x_offs; ///< Number of pixels to shift the sprite to the right.
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int16_t y_offs; ///< Number of pixels to shift the sprite downwards.
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std::byte data[]; ///< Sprite data.
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};
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/** Flags to control the sprite caching behaviour of large sprites. */
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enum class SpriteCacheCtrlFlag : uint8_t {
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AllowZoomMin1xPal, ///< Allow use of sprite min zoom setting at 1x in palette mode.
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AllowZoomMin1x32bpp, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
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AllowZoomMin2xPal, ///< Allow use of sprite min zoom setting at 2x in palette mode.
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AllowZoomMin2x32bpp, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
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};
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/** Bitset of \c SpriteCacheCtrlFlag elements. */
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using SpriteCacheCtrlFlags = EnumBitSet<SpriteCacheCtrlFlag, uint8_t>;
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#endif /* SPRITECACHE_TYPE_H */
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