Files
OpenTTD/src/script/api/script_object.cpp
T
Peter NelsonandPeter Nelson 8360fab18a Codechange: Remove CCountedPtr.
This was originally generic and used by YAPF, but now it is used only by script objects.

CCountedPtr provided much more (untested) functionality than used.

ScriptObjectRef already exists for script objects and does the same thing, so use this instead.
2024-10-16 21:52:00 +01:00

364 lines
9.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_object.cpp Implementation of ScriptObject. */
#include "../../stdafx.h"
#include "../../script/squirrel.hpp"
#include "../../company_func.h"
#include "../../company_base.h"
#include "../../network/network.h"
#include "../../genworld.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../../command_func.h"
#include "../script_storage.hpp"
#include "../script_instance.hpp"
#include "../script_fatalerror.hpp"
#include "script_error.hpp"
#include "../../debug.h"
#include "../../safeguards.h"
void SimpleCountedObject::Release()
{
int32_t res = --this->ref_count;
assert(res >= 0);
if (res == 0) {
try {
this->FinalRelease(); // may throw, for example ScriptTest/ExecMode
} catch (...) {
delete this;
throw;
}
delete this;
}
}
/**
* Get the storage associated with the current ScriptInstance.
* @return The storage.
*/
static ScriptStorage *GetStorage()
{
return ScriptObject::GetActiveInstance()->GetStorage();
}
/* static */ ScriptInstance *ScriptObject::ActiveInstance::active = nullptr;
ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance *instance) : alc_scope(instance->engine)
{
this->last_active = ScriptObject::ActiveInstance::active;
ScriptObject::ActiveInstance::active = instance;
}
ScriptObject::ActiveInstance::~ActiveInstance()
{
ScriptObject::ActiveInstance::active = this->last_active;
}
/* static */ ScriptInstance *ScriptObject::GetActiveInstance()
{
assert(ScriptObject::ActiveInstance::active != nullptr);
return ScriptObject::ActiveInstance::active;
}
/* static */ void ScriptObject::SetDoCommandDelay(uint ticks)
{
assert(ticks > 0);
GetStorage()->delay = ticks;
}
/* static */ uint ScriptObject::GetDoCommandDelay()
{
return GetStorage()->delay;
}
/* static */ void ScriptObject::SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance)
{
GetStorage()->mode = proc;
GetStorage()->mode_instance = instance;
}
/* static */ ScriptModeProc *ScriptObject::GetDoCommandMode()
{
return GetStorage()->mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandModeInstance()
{
return GetStorage()->mode_instance;
}
/* static */ void ScriptObject::SetDoCommandAsyncMode(ScriptAsyncModeProc *proc, ScriptObject *instance)
{
GetStorage()->async_mode = proc;
GetStorage()->async_mode_instance = instance;
}
/* static */ ScriptAsyncModeProc *ScriptObject::GetDoCommandAsyncMode()
{
return GetStorage()->async_mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandAsyncModeInstance()
{
return GetStorage()->async_mode_instance;
}
/* static */ void ScriptObject::SetLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "SetLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
s->last_data = data;
s->last_cmd = cmd;
}
/* static */ bool ScriptObject::CheckLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "CheckLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
if (s->last_cmd != cmd) return false;
if (s->last_data != data) return false;
return true;
}
/* static */ void ScriptObject::SetDoCommandCosts(Money value)
{
GetStorage()->costs = CommandCost(INVALID_EXPENSES, value); // Expense type is never read.
}
/* static */ void ScriptObject::IncreaseDoCommandCosts(Money value)
{
GetStorage()->costs.AddCost(value);
}
/* static */ Money ScriptObject::GetDoCommandCosts()
{
return GetStorage()->costs.GetCost();
}
/* static */ void ScriptObject::SetLastError(ScriptErrorType last_error)
{
GetStorage()->last_error = last_error;
}
/* static */ ScriptErrorType ScriptObject::GetLastError()
{
return GetStorage()->last_error;
}
/* static */ void ScriptObject::SetLastCost(Money last_cost)
{
GetStorage()->last_cost = last_cost;
}
/* static */ Money ScriptObject::GetLastCost()
{
return GetStorage()->last_cost;
}
/* static */ void ScriptObject::SetRoadType(RoadType road_type)
{
GetStorage()->road_type = road_type;
}
/* static */ RoadType ScriptObject::GetRoadType()
{
return GetStorage()->road_type;
}
/* static */ void ScriptObject::SetRailType(RailType rail_type)
{
GetStorage()->rail_type = rail_type;
}
/* static */ RailType ScriptObject::GetRailType()
{
return GetStorage()->rail_type;
}
/* static */ void ScriptObject::SetLastCommandRes(bool res)
{
GetStorage()->last_command_res = res;
}
/* static */ bool ScriptObject::GetLastCommandRes()
{
return GetStorage()->last_command_res;
}
/* static */ void ScriptObject::SetLastCommandResData(CommandDataBuffer data)
{
GetStorage()->last_cmd_ret = std::move(data);
}
/* static */ const CommandDataBuffer &ScriptObject::GetLastCommandResData()
{
return GetStorage()->last_cmd_ret;
}
/* static */ void ScriptObject::SetAllowDoCommand(bool allow)
{
GetStorage()->allow_do_command = allow;
}
/* static */ bool ScriptObject::GetAllowDoCommand()
{
return GetStorage()->allow_do_command;
}
/* static */ void ScriptObject::SetCompany(CompanyID company)
{
if (GetStorage()->root_company == INVALID_OWNER) GetStorage()->root_company = company;
GetStorage()->company = company;
_current_company = company;
}
/* static */ CompanyID ScriptObject::GetCompany()
{
return GetStorage()->company;
}
/* static */ CompanyID ScriptObject::GetRootCompany()
{
return GetStorage()->root_company;
}
/* static */ bool ScriptObject::CanSuspend()
{
Squirrel *squirrel = ScriptObject::GetActiveInstance()->engine;
return GetStorage()->allow_do_command && squirrel->CanSuspend();
}
/* static */ void *&ScriptObject::GetEventPointer()
{
return GetStorage()->event_data;
}
/* static */ ScriptLogTypes::LogData &ScriptObject::GetLogData()
{
return GetStorage()->log_data;
}
/* static */ std::string ScriptObject::GetString(StringID string)
{
return ::StrMakeValid(::GetString(string));
}
/* static */ void ScriptObject::SetCallbackVariable(int index, int value)
{
if (static_cast<size_t>(index) >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
GetStorage()->callback_value[index] = value;
}
/* static */ int ScriptObject::GetCallbackVariable(int index)
{
return GetStorage()->callback_value[index];
}
/* static */ CommandCallbackData *ScriptObject::GetDoCommandCallback()
{
return ScriptObject::GetActiveInstance()->GetDoCommandCallback();
}
std::tuple<bool, bool, bool, bool> ScriptObject::DoCommandPrep()
{
if (!ScriptObject::CanSuspend()) {
throw Script_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.");
}
/* Are we only interested in the estimate costs? */
bool estimate_only = GetDoCommandMode() != nullptr && !GetDoCommandMode()();
/* Should the command be executed asynchronously? */
bool asynchronous = GetDoCommandAsyncMode() != nullptr && GetDoCommandAsyncMode()();
bool networking = _networking && !_generating_world;
if (!ScriptCompanyMode::IsDeity() && !ScriptCompanyMode::IsValid()) {
ScriptObject::SetLastError(ScriptError::ERR_PRECONDITION_INVALID_COMPANY);
return { true, estimate_only, asynchronous, networking };
}
return { false, estimate_only, asynchronous, networking };
}
bool ScriptObject::DoCommandProcessResult(const CommandCost &res, Script_SuspendCallbackProc *callback, bool estimate_only, bool asynchronous)
{
/* Set the default callback to return a true/false result of the DoCommand */
if (callback == nullptr) callback = &ScriptInstance::DoCommandReturn;
/* We failed; set the error and bail out */
if (res.Failed()) {
SetLastError(ScriptError::StringToError(res.GetErrorMessage()));
return false;
}
/* No error, then clear it. */
SetLastError(ScriptError::ERR_NONE);
/* Estimates, update the cost for the estimate and be done */
if (estimate_only) {
IncreaseDoCommandCosts(res.GetCost());
return true;
}
/* Costs of this operation. */
SetLastCost(res.GetCost());
SetLastCommandRes(true);
if (_generating_world || asynchronous) {
IncreaseDoCommandCosts(res.GetCost());
if (!_generating_world) {
/* Charge a nominal fee for asynchronously executed commands */
Squirrel *engine = ScriptObject::GetActiveInstance()->engine;
Squirrel::DecreaseOps(engine->GetVM(), 100);
}
if (callback != nullptr) {
/* Insert return value into to stack and throw a control code that
* the return value in the stack should be used. */
callback(GetActiveInstance());
throw SQInteger(1);
}
return true;
} else if (_networking) {
/* Suspend the script till the command is really executed. */
throw Script_Suspend(-(int)GetDoCommandDelay(), callback);
} else {
IncreaseDoCommandCosts(res.GetCost());
/* Suspend the script player for 1+ ticks, so it simulates multiplayer. This
* both avoids confusion when a developer launched the script in a
* multiplayer game, but also gives time for the GUI and human player
* to interact with the game. */
throw Script_Suspend(GetDoCommandDelay(), callback);
}
NOT_REACHED();
}
/* static */ Randomizer ScriptObject::random_states[OWNER_END];
Randomizer &ScriptObject::GetRandomizer(Owner owner)
{
return ScriptObject::random_states[owner];
}
void ScriptObject::InitializeRandomizers()
{
Randomizer random = _random;
for (Owner owner = OWNER_BEGIN; owner < OWNER_END; owner++) {
ScriptObject::GetRandomizer(owner).SetSeed(random.Next());
}
}