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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-24 03:56:43 +00:00
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7846f0f4eec2b5fa30cdd992155be9347ac0abcb
OpenTTD/src/spriteloader
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frosch 461b73e21b Codefix: stdafx.h and safeguards.h should be the first and last include in every source file, and not appear in any header file.
2025-04-20 22:06:18 +02:00
..
CMakeLists.txt
Feature: Support converting 32bpp-only sprites to indexed 8bpp.
2025-01-21 00:45:31 +00:00
grf.cpp
Codechange: Include table/strings.h in files that use StringIDs.
2025-03-21 12:53:40 +00:00
grf.hpp
Change: Let sprite loader know what sprites are available in both 8bpp and 32bpp depths.
2025-01-21 00:45:31 +00:00
makeindexed.cpp
Fix 7b091000b0: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. (#13349)
2025-01-21 08:58:51 +00:00
makeindexed.h
Feature: Support converting 32bpp-only sprites to indexed 8bpp.
2025-01-21 00:45:31 +00:00
sprite_file_type.hpp
Codechange: rename byte to uint8_t (#12308)
2024-03-16 23:59:32 +01:00
sprite_file.cpp
Codefix: stdafx.h and safeguards.h should be the first and last include in every source file, and not appear in any header file.
2025-04-20 22:06:18 +02:00
spriteloader.hpp
Codechange: let the ReusableBuffer use std::vector as storage
2025-02-16 19:31:13 +01:00
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