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OpenTTD/ai
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Darkvater dd42d07d2a (svn r7494) -Fix: Really disable AI's in Multiplayer if you tell it so. In loaded games with
AI's the setting didn't take effect, resulting in immediate desyncs.
2006-12-13 22:38:45 +00:00
..
default
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
2006-12-05 13:58:20 +00:00
trolly
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
2006-12-05 13:58:20 +00:00
ai.c
(svn r7494) -Fix: Really disable AI's in Multiplayer if you tell it so. In loaded games with
2006-12-13 22:38:45 +00:00
ai.h
(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).
2006-10-15 17:01:19 +00:00
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