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OpenTTD/src/engine_gui.cpp
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2026-04-12 18:10:34 +02:00

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file engine_gui.cpp GUI to show engine related information. */
#include "stdafx.h"
#include "dropdown_func.h"
#include "window_gui.h"
#include "engine_base.h"
#include "command_func.h"
#include "strings_func.h"
#include "engine_gui.h"
#include "articulated_vehicles.h"
#include "vehicle_func.h"
#include "company_func.h"
#include "rail.h"
#include "road.h"
#include "settings_type.h"
#include "train.h"
#include "roadveh.h"
#include "ship.h"
#include "aircraft.h"
#include "engine_cmd.h"
#include "zoom_func.h"
#include "widgets/engine_widget.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Return the category of an engine.
* @param engine Engine to examine.
* @return String describing the category ("road veh", "train". "airplane", or "ship") of the engine.
*/
StringID GetEngineCategoryName(EngineID engine)
{
const Engine *e = Engine::Get(engine);
switch (e->type) {
default: NOT_REACHED();
case VEH_ROAD:
return GetRoadTypeInfo(e->VehInfo<RoadVehicleInfo>().roadtype)->strings.new_engine;
case VEH_AIRCRAFT: return STR_ENGINE_PREVIEW_AIRCRAFT;
case VEH_SHIP: return STR_ENGINE_PREVIEW_SHIP;
case VEH_TRAIN:
assert(e->VehInfo<RailVehicleInfo>().railtypes.Any());
return GetRailTypeInfo(e->VehInfo<RailVehicleInfo>().railtypes.GetNthSetBit(0).value())->strings.new_loco;
}
}
static constexpr std::initializer_list<NWidgetPart> _nested_engine_preview_widgets = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, WID_EP_CAPTION), SetToolTip(STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.modalpopup),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_EP_QUESTION), SetMinimalSize(300, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), SetPIP(85, WidgetDimensions::unscaled.hsep_wide, 85),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_NO), SetStringTip(STR_QUIT_NO), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_YES), SetStringTip(STR_QUIT_YES), SetFill(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_PREV), SetStringTip(STR_ENGINE_PREVIEW_PREVIOUS, STR_ENGINE_PREVIEW_PREVIOUS_TOOLTIP), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_EP_LIST), SetToolTip(STR_ENGINE_PREVIEW_ENGINE_LIST_TOOLTIP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_NEXT), SetStringTip(STR_ENGINE_PREVIEW_NEXT, STR_ENGINE_PREVIEW_NEXT_TOOLTIP), SetFill(1, 0),
EndContainer(),
};
struct EnginePreviewWindow : Window {
int vehicle_space = 0; ///< The space to show the vehicle image
size_t selected_index = 0; ///< The currently displayed index in the list of engines.
std::vector<EngineID> engines; ///< List of engine IDs to display preview news for.
/**
* Construct a new Engine Preview window.
* @param desc Window description.
* @param engine Initial engine to display.
*/
EnginePreviewWindow(WindowDesc &desc, EngineID engine) : Window(desc)
{
this->engines.push_back(engine);
this->InitNested();
/* There is no way to recover the window; so disallow closure via DEL; unless SHIFT+DEL */
this->flags.Set(WindowFlag::Sticky);
}
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
{
if (widget == WID_EP_CAPTION) {
if (this->engines.size() <= 1) return GetString(STR_ENGINE_PREVIEW_CAPTION);
return GetString(STR_ENGINE_PREVIEW_CAPTION_COUNT, this->selected_index + 1, this->engines.size());
}
if (widget == WID_EP_LIST) {
return this->selected_index < this->engines.size() ? GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, this->selected_index + 1, this->engines[this->selected_index]) : GetString(STR_INVALID_VEHICLE);
}
return this->Window::GetWidgetString(widget, stringid);
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_EP_QUESTION: {
/* Get size of engine sprite, on loan from depot_gui.cpp */
EngineImageType image_type = EIT_PREVIEW;
/* First determine required the horizontal size. */
this->vehicle_space = ScaleSpriteTrad(40);
for (const EngineID &engine : this->engines) {
uint x, y;
int x_offs, y_offs;
const Engine *e = Engine::Get(engine);
switch (e->type) {
default: NOT_REACHED();
case VEH_TRAIN: GetTrainSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
case VEH_ROAD: GetRoadVehSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
case VEH_SHIP: GetShipSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
case VEH_AIRCRAFT: GetAircraftSpriteSize(engine, x, y, x_offs, y_offs, image_type); break;
}
this->vehicle_space = std::max<int>(this->vehicle_space, y - y_offs);
size.width = std::max(size.width, x + std::abs(x_offs));
}
/* Then account for the description of each vehicle. */
int height = 0;
for (const EngineID &engine : this->engines) {
int title_height = GetStringHeight(GetString(STR_ENGINE_PREVIEW_MESSAGE, GetEngineCategoryName(engine)), size.width);
int body_height = GetStringHeight(GetEngineInfoString(engine), size.width);
height = std::max(height, title_height + WidgetDimensions::scaled.vsep_wide + GetCharacterHeight(FontSize::Normal) + this->vehicle_space + body_height);
}
size.height = height;
break;
}
case WID_EP_LIST: {
size.width = 0;
int index = 0;
for (const EngineID &engine : this->engines) {
size.width = std::max(size.width, GetStringBoundingBox(GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, index + 1, PackEngineNameDParam(engine, EngineNameContext::PreviewNews))).width);
++index;
}
size.width += padding.width;
break;
}
}
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
if (widget != WID_EP_QUESTION) return;
if (this->selected_index >= this->engines.size()) return;
EngineID engine = this->engines[selected_index];
int y = DrawStringMultiLine(r, GetString(STR_ENGINE_PREVIEW_MESSAGE, GetEngineCategoryName(engine)), TC_FROMSTRING, SA_HOR_CENTER | SA_TOP) + WidgetDimensions::scaled.vsep_wide;
DrawString(r.left, r.right, y, GetString(STR_ENGINE_NAME, PackEngineNameDParam(engine, EngineNameContext::PreviewNews)), TC_BLACK, SA_HOR_CENTER);
y += GetCharacterHeight(FontSize::Normal);
DrawVehicleEngine(r.left, r.right, this->width >> 1, y + this->vehicle_space / 2, engine, GetEnginePalette(engine, _local_company), EIT_PREVIEW);
y += this->vehicle_space;
DrawStringMultiLine(r.left, r.right, y, r.bottom, GetEngineInfoString(engine), TC_BLACK, SA_CENTER);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_EP_YES:
if (this->selected_index < this->engines.size()) {
Command<Commands::WantEnginePreview>::Post(this->engines[this->selected_index]);
}
[[fallthrough]];
case WID_EP_NO:
if (!_shift_pressed) {
this->engines.erase(this->engines.begin() + this->selected_index);
this->InvalidateData();
}
break;
case WID_EP_PREV:
this->selected_index = (this->selected_index + this->engines.size() - 1) % this->engines.size();
this->SetDirty();
break;
case WID_EP_NEXT:
this->selected_index = (this->selected_index + 1) % this->engines.size();
this->SetDirty();
break;
case WID_EP_LIST:
ShowDropDownList(this, this->BuildDropdownList(), static_cast<int>(this->selected_index), widget);
break;
}
}
void OnDropdownSelect(WidgetID widget, int index, int) override
{
if (widget != WID_EP_LIST) return;
this->selected_index = index % this->engines.size();
this->SetDirty();
}
/**
* Build the dropdown list of new engines.
* @return The dropdown list.
*/
DropDownList BuildDropdownList()
{
DropDownList list;
int index = 0;
for (const EngineID &engine : this->engines) {
list.push_back(MakeDropDownListStringItem(GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, index + 1, PackEngineNameDParam(engine, EngineNameContext::PreviewNews)), index, false, false));
++index;
}
return list;
}
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
/* Remove engines that are no longer eligible for preview. */
for (auto it = this->engines.begin(); it != this->engines.end(); /* nothing */) {
if (Engine::Get(*it)->preview_company != _local_company) {
it = this->engines.erase(it);
} else {
++it;
}
}
/* If no engines are remaining, close the window. */
if (this->engines.empty()) this->Close();
/* Ensure selection is valid. */
if (this->selected_index >= this->engines.size()) this->selected_index = this->engines.size() - 1;
this->SetWidgetsDisabledState(this->engines.size() <= 1, WID_EP_PREV, WID_EP_LIST, WID_EP_NEXT);
}
/**
* Adds another engine to the engine preview window.
* @param engine Engine ID to add.
*/
void AddEngineToPreview(EngineID engine)
{
if (std::ranges::find_if(this->engines, [engine](const EngineID &e) { return e == engine; }) != std::end(this->engines)) return;
this->engines.push_back(engine);
this->InvalidateData();
this->ReInit();
}
};
static WindowDesc _engine_preview_desc(
WDP_CENTER, {}, 0, 0,
WC_ENGINE_PREVIEW, WC_NONE,
WindowDefaultFlag::Construction,
_nested_engine_preview_widgets
);
void ShowEnginePreviewWindow(EngineID engine)
{
EnginePreviewWindow *w = dynamic_cast<EnginePreviewWindow *>(FindWindowByClass(WC_ENGINE_PREVIEW));
if (w == nullptr) {
new EnginePreviewWindow(_engine_preview_desc, engine);
} else {
w->AddEngineToPreview(engine);
}
}
/**
* Get the capacity of an engine with articulated parts.
* @param engine The engine to get the capacity of.
* @return The capacity.
*/
uint GetTotalCapacityOfArticulatedParts(EngineID engine)
{
CargoArray cap = GetCapacityOfArticulatedParts(engine);
return cap.GetSum<uint>();
}
/**
* Get preview running cost string for an engine.
* @param e Engine.
* @returns Formatted string of running cost.
*/
static std::string GetPreviewRunningCostString(const Engine &e)
{
return GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_ENGINE_PREVIEW_RUNCOST_PERIOD : STR_ENGINE_PREVIEW_RUNCOST_YEAR, e.GetRunningCost());
}
static std::string GetTrainEngineInfoString(const Engine &e)
{
std::stringstream res;
res << GetString(STR_ENGINE_PREVIEW_COST_WEIGHT, e.GetCost(), e.GetDisplayWeight());
res << '\n';
if (e.VehInfo<RailVehicleInfo>().railtypes.Count() > 1) {
std::string railtypes{};
std::string_view list_separator = GetListSeparator();
for (const auto &rt : _sorted_railtypes) {
if (!e.VehInfo<RailVehicleInfo>().railtypes.Test(rt)) continue;
if (!railtypes.empty()) railtypes += list_separator;
AppendStringInPlace(railtypes, GetRailTypeInfo(rt)->strings.name);
}
res << GetString(STR_ENGINE_PREVIEW_RAILTYPES, railtypes);
res << '\n';
}
bool is_maglev = true;
for (RailType rt : e.VehInfo<RailVehicleInfo>().railtypes) {
is_maglev &= GetRailTypeInfo(rt)->acceleration_type == VehicleAccelerationModel::Maglev;
}
if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && !is_maglev) {
res << GetString(STR_ENGINE_PREVIEW_SPEED_POWER_MAX_TE, PackVelocity(e.GetDisplayMaxSpeed(), e.type), e.GetPower(), e.GetDisplayMaxTractiveEffort());
res << '\n';
} else {
res << GetString(STR_ENGINE_PREVIEW_SPEED_POWER, PackVelocity(e.GetDisplayMaxSpeed(), e.type), e.GetPower());
res << '\n';
}
res << GetPreviewRunningCostString(e);
res << '\n';
uint capacity = GetTotalCapacityOfArticulatedParts(e.index);
res << GetString(STR_ENGINE_PREVIEW_CAPACITY, capacity == 0 ? INVALID_CARGO : e.GetDefaultCargoType(), capacity);
return res.str();
}
static std::string GetAircraftEngineInfoString(const Engine &e)
{
std::stringstream res;
res << GetString(STR_ENGINE_PREVIEW_COST_MAX_SPEED, e.GetCost(), PackVelocity(e.GetDisplayMaxSpeed(), e.type));
res << '\n';
if (uint16_t range = e.GetRange(); range > 0) {
res << GetString(STR_ENGINE_PREVIEW_TYPE_RANGE, e.GetAircraftTypeText(), range);
res << '\n';
} else {
res << GetString(STR_ENGINE_PREVIEW_TYPE, e.GetAircraftTypeText());
res << '\n';
}
res << GetPreviewRunningCostString(e);
res << '\n';
CargoType cargo = e.GetDefaultCargoType();
uint16_t mail_capacity;
uint capacity = e.GetDisplayDefaultCapacity(&mail_capacity);
if (mail_capacity > 0) {
res << GetString(STR_ENGINE_PREVIEW_CAPACITY_2, cargo, capacity, GetCargoTypeByLabel(CT_MAIL), mail_capacity);
} else {
res << GetString(STR_ENGINE_PREVIEW_CAPACITY, cargo, capacity);
}
return res.str();
}
static std::string GetRoadVehEngineInfoString(const Engine &e)
{
std::stringstream res;
if (_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) {
res << GetString(STR_ENGINE_PREVIEW_COST_MAX_SPEED, e.GetCost(), PackVelocity(e.GetDisplayMaxSpeed(), e.type));
res << '\n';
} else {
res << GetString(STR_ENGINE_PREVIEW_COST_WEIGHT, e.GetCost(), e.GetDisplayWeight());
res << '\n';
res << GetString(STR_ENGINE_PREVIEW_SPEED_POWER_MAX_TE, PackVelocity(e.GetDisplayMaxSpeed(), e.type), e.GetPower(), e.GetDisplayMaxTractiveEffort());
res << '\n';
}
res << GetPreviewRunningCostString(e);
res << '\n';
uint capacity = GetTotalCapacityOfArticulatedParts(e.index);
res << GetString(STR_ENGINE_PREVIEW_CAPACITY, capacity == 0 ? INVALID_CARGO : e.GetDefaultCargoType(), capacity);
return res.str();
}
static std::string GetShipEngineInfoString(const Engine &e)
{
std::stringstream res;
res << GetString(STR_ENGINE_PREVIEW_COST_MAX_SPEED, e.GetCost(), PackVelocity(e.GetDisplayMaxSpeed(), e.type));
res << '\n';
res << GetPreviewRunningCostString(e);
res << '\n';
res << GetString(STR_ENGINE_PREVIEW_CAPACITY, e.GetDefaultCargoType(), e.GetDisplayDefaultCapacity());
return res.str();
}
/**
* Get a multi-line string with some technical data, describing the engine.
* @param engine Engine to describe.
* @return String describing the engine.
* @post \c DParam array is set up for printing the string.
*/
std::string GetEngineInfoString(EngineID engine)
{
const Engine &e = *Engine::Get(engine);
switch (e.type) {
case VEH_TRAIN:
return GetTrainEngineInfoString(e);
case VEH_ROAD:
return GetRoadVehEngineInfoString(e);
case VEH_SHIP:
return GetShipEngineInfoString(e);
case VEH_AIRCRAFT:
return GetAircraftEngineInfoString(e);
default: NOT_REACHED();
}
}
/**
* Draw an engine.
* @param left Minimum horizontal position to use for drawing the engine
* @param right Maximum horizontal position to use for drawing the engine
* @param preferred_x Horizontal position to use for drawing the engine.
* @param y Vertical position to use for drawing the engine.
* @param engine Engine to draw.
* @param pal Palette to use for drawing.
* @param image_type Context where the image is being drawn.
*/
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
{
const Engine *e = Engine::Get(engine);
switch (e->type) {
case VEH_TRAIN:
DrawTrainEngine(left, right, preferred_x, y, engine, pal, image_type);
break;
case VEH_ROAD:
DrawRoadVehEngine(left, right, preferred_x, y, engine, pal, image_type);
break;
case VEH_SHIP:
DrawShipEngine(left, right, preferred_x, y, engine, pal, image_type);
break;
case VEH_AIRCRAFT:
DrawAircraftEngine(left, right, preferred_x, y, engine, pal, image_type);
break;
default: NOT_REACHED();
}
}
/**
* Sort all items using quick sort and given 'CompareItems' function
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
*/
void EngList_Sort(GUIEngineList &el, EngList_SortTypeFunction compare)
{
if (el.size() < 2) return;
std::sort(el.begin(), el.end(), compare);
}
/**
* Sort selected range of items (on indices @ <begin, begin+num_items-1>)
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
* @param begin start of sorting
* @param num_items count of items to be sorted
*/
void EngList_SortPartial(GUIEngineList &el, EngList_SortTypeFunction compare, size_t begin, size_t num_items)
{
if (num_items < 2) return;
assert(begin < el.size());
assert(begin + num_items <= el.size());
std::sort(el.begin() + begin, el.begin() + begin + num_items, compare);
}