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OpenTTD/src/currency.cpp
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2026-06-21 17:14:53 +02:00

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file currency.cpp Support for different currencies. */
#include "stdafx.h"
#include "core/bitmath_func.hpp"
#include "currency_func.h"
#include "news_func.h"
#include "settings_type.h"
#include "string_type.h"
#include "strings_func.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "table/strings.h"
#include "safeguards.h"
/* exchange rate prefix code
* | separator | postfix | symbol_pos
* | | Euro year | | | | name
* | | | | | | | | */
/** The original currency specifications. */
static const EnumIndexArray<CurrencySpec, Currency, Currency::End> _origin_currency_specs = {{{
{ 1, "", CF_NOEURO, "\u00a3", "", "GBP", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_GBP }, ///< british pound
{ 2, "", CF_NOEURO, "$", "", "USD", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_USD }, ///< american dollar
{ 2, "", CF_ISEURO, "\u20ac", "", "EUR", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_EUR }, ///< euro
{ 220, "", CF_NOEURO, "\u00a5", "", "JPY", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_JPY }, ///< japanese yen
{ 27, "", TimerGameCalendar::Year{2002}, "", NBSP "S.", "ATS", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_ATS }, ///< austrian schilling
{ 81, "", TimerGameCalendar::Year{2002}, "BEF" NBSP, "", "BEF", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_BEF }, ///< belgian franc
{ 2, "", CF_NOEURO, "CHF" NBSP, "", "CHF", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_CHF }, ///< swiss franc
{ 41, "", CF_NOEURO, "", NBSP "K\u010d", "CZK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_CZK }, ///< czech koruna
{ 4, "", TimerGameCalendar::Year{2002}, "DM" NBSP, "", "DEM", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_DEM }, ///< deutsche mark
{ 11, "", CF_NOEURO, "", NBSP "kr", "DKK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_DKK }, ///< danish krone
{ 333, "", TimerGameCalendar::Year{2002}, "Pts" NBSP, "", "ESP", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_ESP }, ///< spanish peseta
{ 12, "", TimerGameCalendar::Year{2002}, "", NBSP "mk", "FIM", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_FIM }, ///< finnish markka
{ 13, "", TimerGameCalendar::Year{2002}, "FF" NBSP, "", "FRF", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_FRF }, ///< french franc
{ 681, "", TimerGameCalendar::Year{2002}, "", "Dr.", "GRD", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_GRD }, ///< greek drachma
{ 378, "", CF_NOEURO, "", NBSP "Ft", "HUF", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_HUF }, ///< hungarian forint
{ 130, "", CF_NOEURO, "", NBSP "Kr", "ISK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_ISK }, ///< icelandic krona
{ 3873, "", TimerGameCalendar::Year{2002}, "", NBSP "L.", "ITL", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_ITL }, ///< italian lira
{ 4, "", TimerGameCalendar::Year{2002}, "NLG" NBSP, "", "NLG", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_NLG }, ///< dutch gulden
{ 12, "", CF_NOEURO, "", NBSP "Kr", "NOK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_NOK }, ///< norwegian krone
{ 6, "", CF_NOEURO, "", NBSP "z\u0142", "PLN", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_PLN }, ///< polish zloty
{ 5, "", CF_NOEURO, "", NBSP "Lei", "RON", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_RON }, ///< romanian leu
{ 50, "", CF_NOEURO, "", NBSP "p", "RUR", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_RUR }, ///< russian rouble
{ 479, "", TimerGameCalendar::Year{2007}, "", NBSP "SIT", "SIT", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_SIT }, ///< slovenian tolar
{ 13, "", CF_NOEURO, "", NBSP "Kr", "SEK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_SEK }, ///< swedish krona
{ 3, "", CF_NOEURO, "", NBSP "TL", "TRY", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_TRY }, ///< turkish lira
{ 60, "", TimerGameCalendar::Year{2009}, "", NBSP "Sk", "SKK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_SKK }, ///< slovak koruna
{ 4, "", CF_NOEURO, "R$" NBSP, "", "BRL", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_BRL }, ///< brazil real
{ 31, "", TimerGameCalendar::Year{2011}, "", NBSP "EEK", "EEK", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_EEK }, ///< estonian krooni
{ 4, "", TimerGameCalendar::Year{2015}, "", NBSP "Lt", "LTL", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_LTL }, ///< lithuanian litas
{ 1850, "", CF_NOEURO, "\u20a9", "", "KRW", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_KRW }, ///< south korean won
{ 13, "", CF_NOEURO, "R" NBSP, "", "ZAR", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_ZAR }, ///< south african rand
{ 1, "", CF_NOEURO, "", "", "", {CurrencySymbolPosition::Prefix, CurrencySymbolPosition::Suffix}, STR_GAME_OPTIONS_CURRENCY_CUSTOM }, ///< custom currency {add further languages below}
{ 3, "", CF_NOEURO, "", NBSP "GEL", "GEL", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_GEL }, ///< Georgian Lari
{ 4901, "", CF_NOEURO, "", NBSP "Rls", "IRR", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_IRR }, ///< Iranian Rial
{ 80, "", CF_NOEURO, "", NBSP "rub", "RUB", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_RUB }, ///< New Russian Ruble
{ 24, "", CF_NOEURO, "$", "", "MXN", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_MXN }, ///< Mexican peso
{ 40, "", CF_NOEURO, "NTD" NBSP, "", "NTD", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_NTD }, ///< new taiwan dollar
{ 8, "", CF_NOEURO, "\u00a5", "", "CNY", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_CNY }, ///< chinese renminbi
{ 10, "", CF_NOEURO, "HKD" NBSP, "", "HKD", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_HKD }, ///< hong kong dollar
{ 90, "", CF_NOEURO, "\u20b9", "", "INR", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_INR }, ///< Indian Rupee
{ 19, "", CF_NOEURO, "Rp", "", "IDR", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_IDR }, ///< Indonesian Rupiah
{ 5, "", CF_NOEURO, "RM", "", "MYR", CurrencySymbolPosition::Prefix, STR_GAME_OPTIONS_CURRENCY_MYR }, ///< Malaysian Ringgit
{ 1, "", TimerGameCalendar::Year{2014}, "", NBSP "Ls", "LVL", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_LVL }, ///< latvian lats
{ 400, "", TimerGameCalendar::Year{2002}, "", "$00", "PTE", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_PTE }, ///< portuguese escudo
{ 50, "", CF_NOEURO, "", NBSP "\u20B4", "UAH", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_UAH }, ///< ukrainian hryvnia
{35000, "", CF_NOEURO, "", NBSP "\u20AB", "VND", CurrencySymbolPosition::Suffix, STR_GAME_OPTIONS_CURRENCY_VND }, ///< Vietnamese Dong
}}};
/** Array of currencies used by the system */
EnumIndexArray<CurrencySpec, Currency, Currency::End> _currency_specs;
/**
* This array represent the position of OpenTTD's currencies,
* compared to TTDPatch's ones.
* When a grf sends currencies, they are based on the order defined by TTDPatch.
* So, we must reindex them to our own order.
*/
const Currency _ttdpatch_to_ottd_currency[] = {
Currency::GBP,
Currency::USD,
Currency::FRF,
Currency::DEM,
Currency::JPY,
Currency::ESP,
Currency::HUF,
Currency::PLN,
Currency::ATS,
Currency::BEF,
Currency::DKK,
Currency::FIM,
Currency::GRD,
Currency::CHF,
Currency::NLG,
Currency::ITL,
Currency::SEK,
Currency::RUR,
Currency::EUR,
};
/**
* Will return the ottd's index correspondence to
* the ttdpatch's id. If the id is bigger than the array,
* it is a grf written for ottd, thus returning the same id.
* Only called from newgrf.cpp
* @param grfcurr_id currency id coming from newgrf
* @return The corrected index, or \c Currency::End when invalid.
*/
Currency GetNewgrfCurrencyIdConverted(uint8_t grfcurr_id)
{
if (grfcurr_id >= std::size(_ttdpatch_to_ottd_currency)) return Currency::End;
return _ttdpatch_to_ottd_currency[grfcurr_id];
}
/**
* get a mask of the allowed currencies depending on the year
* @return mask of currencies
*/
Currencies GetMaskOfAllowedCurrencies()
{
Currencies mask{};
for (Currency i : EnumRange(Currency::End)) {
TimerGameCalendar::Year to_euro = _currency_specs[i].to_euro;
if (to_euro != CF_NOEURO && to_euro != CF_ISEURO && TimerGameCalendar::year >= to_euro) continue;
if (to_euro == CF_ISEURO && TimerGameCalendar::year < 2000) continue;
mask.Set(i);
}
mask.Set(Currency::Custom); // always allow custom currency
return mask;
}
/**
* Verify if the currency chosen by the user is about to be converted to Euro
*/
static const IntervalTimer<TimerGameCalendar> _check_switch_to_euro({TimerGameCalendar::Trigger::Year, TimerGameCalendar::Priority::None}, [](auto)
{
if (_currency_specs[_settings_game.locale.currency].to_euro != CF_NOEURO &&
_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
TimerGameCalendar::year >= _currency_specs[_settings_game.locale.currency].to_euro) {
_settings_game.locale.currency = Currency::EUR;
AddNewsItem(GetEncodedString(STR_NEWS_EURO_INTRODUCTION), NewsType::Economy, NewsStyle::Normal, {});
}
});
/**
* Will fill _currency_specs array with
* default values from _origin_currency_specs
* Called only from newgrf.cpp and settings.cpp.
* @param preserve_custom will not reset custom currency
*/
void ResetCurrencies(bool preserve_custom)
{
for (Currency i : EnumRange(Currency::End)) {
if (preserve_custom && i == Currency::Custom) continue;
_currency_specs[i] = _origin_currency_specs[i];
}
}