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OpenTTD/src/saveload/town_sl.cpp
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
*/
/** @file town_sl.cpp Code handling saving and loading of towns and houses. */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/town_sl_compat.h"
#include "newgrf_sl.h"
#include "../newgrf_house.h"
#include "../town.h"
#include "../landscape.h"
#include "../subsidy_func.h"
#include "../strings_func.h"
#include "../misc/history_func.hpp"
#include "../safeguards.h"
/**
* Rebuild all the cached variables of towns.
*/
void RebuildTownCaches()
{
InitializeBuildingCounts();
RebuildTownKdtree();
/* Reset town population and num_houses */
for (Town *town : Town::Iterate()) {
town->cache.population = 0;
town->cache.num_houses = 0;
}
for (const auto t : Map::Iterate()) {
if (!IsTileType(t, TileType::House)) continue;
HouseID house_id = GetHouseType(t);
Town *town = Town::GetByTile(t);
IncreaseBuildingCount(town, house_id);
if (IsHouseCompleted(t)) town->cache.population += HouseSpec::Get(house_id)->population;
/* Increase the number of houses for every house, but only once. */
if (GetHouseNorthPart(house_id) == TileDiffXY(0, 0)) town->cache.num_houses++;
}
/* Update the population and num_house dependent values */
for (Town *town : Town::Iterate()) {
UpdateTownRadius(town);
}
}
/**
* Check and update town and house values.
*
* Checked are the HouseIDs. Updated are the
* town population the number of houses per
* town, the town radius and the max passengers
* of the town.
*/
void UpdateHousesAndTowns()
{
for (const auto t : Map::Iterate()) {
if (!IsTileType(t, TileType::House)) continue;
HouseID house_id = GetCleanHouseType(t);
if (!HouseSpec::Get(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) {
/* The specs for this type of house are not available any more, so
* replace it with the substitute original house type. */
house_id = _house_mngr.GetSubstituteID(house_id);
SetHouseType(t, house_id);
}
}
/* Check for cases when a NewGRF has set a wrong house substitute type. */
for (const TileIndex &t : Map::Iterate()) {
if (!IsTileType(t, TileType::House)) continue;
HouseID house_type = GetCleanHouseType(t);
TileIndex north_tile = t + GetHouseNorthPart(house_type); // modifies 'house_type'!
if (t == north_tile) {
const HouseSpec *hs = HouseSpec::Get(house_type);
bool valid_house = true;
if (hs->building_flags.Test(BuildingFlag::Size2x1)) {
TileIndex tile = t + TileDiffXY(1, 0);
if (!IsTileType(tile, TileType::House) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
} else if (hs->building_flags.Test(BuildingFlag::Size1x2)) {
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, TileType::House) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
} else if (hs->building_flags.Test(BuildingFlag::Size2x2)) {
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, TileType::House) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
tile = t + TileDiffXY(1, 0);
if (!IsTileType(tile, TileType::House) || GetCleanHouseType(tile) != house_type + 2) valid_house = false;
tile = t + TileDiffXY(1, 1);
if (!IsTileType(tile, TileType::House) || GetCleanHouseType(tile) != house_type + 3) valid_house = false;
}
/* If not all tiles of this house are present remove the house.
* The other tiles will get removed later in this loop because
* their north tile is not the correct type anymore. */
if (!valid_house) DoClearSquare(t);
} else if (!IsTileType(north_tile, TileType::House) || GetCleanHouseType(north_tile) != house_type) {
/* This tile should be part of a multi-tile building but the
* north tile of this house isn't on the map. */
DoClearSquare(t);
}
}
RebuildTownCaches();
}
class SlTownOldSupplied : public DefaultSaveLoadHandler<SlTownOldSupplied, Town> {
public:
static inline const SaveLoad description[] = {
SLE_CONDVAR(TransportedCargoStat<uint32_t>, old_max, VarTypes::U32, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, new_max, VarTypes::U32, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, old_act, VarTypes::U32, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, new_act, VarTypes::U32, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
};
static inline const SaveLoadCompatTable compat_description = _town_supplied_sl_compat;
/**
* Get the number of cargoes used by this savegame version.
* @return The number of cargoes used by this savegame version.
*/
size_t GetNumCargo() const
{
if (IsSavegameVersionBefore(SaveLoadVersion::ExtendCargotypes)) return 32;
if (IsSavegameVersionBefore(SaveLoadVersion::SaveloadListLength)) return NUM_CARGO;
/* Read from the savegame how long the list is. */
return SlGetStructListLength(NUM_CARGO);
}
void Load(Town *t) const override
{
size_t num_cargo = this->GetNumCargo();
for (size_t i = 0; i < num_cargo; i++) {
TransportedCargoStat<uint32_t> cargo_stat;
SlObject(&cargo_stat, this->GetLoadDescription());
/* Ignore empty statistics. */
if (cargo_stat.new_act == 0 && cargo_stat.new_max == 0 && cargo_stat.old_act == 0 && cargo_stat.old_max == 0) continue;
auto &s = t->supplied.emplace_back(static_cast<CargoType>(i));
s.history[LAST_MONTH].production = cargo_stat.old_max;
s.history[LAST_MONTH].transported = cargo_stat.old_act;
s.history[THIS_MONTH].production = cargo_stat.new_max;
s.history[THIS_MONTH].transported = cargo_stat.new_act;
}
}
};
class SlTownSuppliedHistory : public DefaultSaveLoadHandler<SlTownSuppliedHistory, Town::SuppliedCargo> {
public:
static inline const SaveLoad description[] = {
SLE_VAR(Town::SuppliedHistory, production, VarTypes::U32),
SLE_VAR(Town::SuppliedHistory, transported, VarTypes::U32),
};
static inline const SaveLoadCompatTable compat_description = {};
void Save(Town::SuppliedCargo *p) const override
{
SlSetStructListLength(p->history.size());
for (auto &h : p->history) {
SlObject(&h, this->GetDescription());
}
}
void Load(Town::SuppliedCargo *p) const override
{
size_t len = SlGetStructListLength(p->history.size());
for (auto &h : p->history) {
if (--len > p->history.size()) break; // unsigned so wraps after hitting zero.
SlObject(&h, this->GetLoadDescription());
}
}
};
class SlTownSupplied : public VectorSaveLoadHandler<SlTownSupplied, Town, Town::SuppliedCargo> {
public:
inline static const SaveLoad description[] = {
SLE_VAR(Town::SuppliedCargo, cargo, VarTypes::U8),
SLEG_STRUCTLIST("history", SlTownSuppliedHistory),
};
inline const static SaveLoadCompatTable compat_description = {};
std::vector<Town::SuppliedCargo> &GetVector(Town *t) const override { return t->supplied; }
};
/** Saveload handler for town accepted cargo history entries. */
class SlTownAcceptedHistory : public DefaultSaveLoadHandler<SlTownAcceptedHistory, Town::AcceptedCargo> {
public:
/** Saveload description for handler. */
static inline const SaveLoad description[] = {
SLE_VAR(Town::AcceptedHistory, accepted, VarTypes::U32),
};
/** Compatibility saveload description for handler. */
static inline const SaveLoadCompatTable compat_description = {};
void Save(Town::AcceptedCargo *p) const override
{
SlSetStructListLength(p->history.size());
for (auto &h : p->history) {
SlObject(&h, this->GetDescription());
}
}
void Load(Town::AcceptedCargo *p) const override
{
size_t len = SlGetStructListLength(p->history.size());
for (auto &h : p->history) {
if (--len > p->history.size()) break; // unsigned so wraps after hitting zero.
SlObject(&h, this->GetLoadDescription());
}
}
};
/** Saveload handler for town accepted cargo history. */
class SlTownAccepted : public VectorSaveLoadHandler<SlTownAccepted, Town, Town::AcceptedCargo> {
public:
/** Saveload description for handler. */
inline static const SaveLoad description[] = {
SLE_VAR(Town::AcceptedCargo, cargo, VarTypes::U8),
SLEG_STRUCTLIST("history", SlTownAcceptedHistory),
};
/** Compatibility saveload description for handler. */
inline const static SaveLoadCompatTable compat_description = {};
std::vector<Town::AcceptedCargo> &GetVector(Town *t) const override { return t->accepted; }
};
class SlTownReceived : public DefaultSaveLoadHandler<SlTownReceived, Town> {
public:
static inline const SaveLoad description[] = {
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_max, VarTypes::U16, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_max, VarTypes::U16, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_act, VarTypes::U16, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_act, VarTypes::U16, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
};
static inline const SaveLoadCompatTable compat_description = _town_received_sl_compat;
void Save(Town *t) const override
{
SlSetStructListLength(std::size(t->received));
for (auto &received : t->received) {
SlObject(&received, this->GetDescription());
}
}
void Load(Town *t) const override
{
size_t length = IsSavegameVersionBefore(SaveLoadVersion::SaveloadListLength) ? to_underlying(TownAcceptanceEffect::End) : SlGetStructListLength(to_underlying(TownAcceptanceEffect::End));
for (size_t i = 0; i < length; i++) {
SlObject(&t->received[static_cast<TownAcceptanceEffect>(i)], this->GetLoadDescription());
}
}
};
class SlTownAcceptanceMatrix : public DefaultSaveLoadHandler<SlTownAcceptanceMatrix, Town> {
private:
/** Compatibility struct with just enough of TileMatrix to facilitate loading. */
struct AcceptanceMatrix {
TileArea area;
static const uint GRID = 4;
};
public:
static inline const SaveLoad description[] = {
SLE_VAR(AcceptanceMatrix, area.tile, VarTypes::U32),
SLE_VAR(AcceptanceMatrix, area.w, VarTypes::U16),
SLE_VAR(AcceptanceMatrix, area.h, VarTypes::U16),
};
static inline const SaveLoadCompatTable compat_description = _town_acceptance_matrix_sl_compat;
void Load(Town *) const override
{
/* Discard now unused acceptance matrix. */
AcceptanceMatrix dummy;
SlObject(&dummy, this->GetLoadDescription());
if (dummy.area.w != 0) {
uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
SlSkipBytes(4 * arr_len);
}
}
};
static std::array<Town::SuppliedHistory, 2> _old_pass_supplied{};
static std::array<Town::SuppliedHistory, 2> _old_mail_supplied{};
static const SaveLoad _town_desc[] = {
SLE_CONDVAR(Town, xy, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::MultipleRoadStops),
SLE_CONDVAR(Town, xy, VarTypes::U32, SaveLoadVersion::MultipleRoadStops, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, townnamegrfid, VarTypes::U32, SaveLoadVersion::NewGRFTownNames, SaveLoadVersion::MaxVersion),
SLE_VAR(Town, townnametype, VarTypes::U16),
SLE_VAR(Town, townnameparts, VarTypes::U32),
SLE_CONDSSTR(Town, name, VarTypes::STR | StringValidationSetting::AllowControlCode, SaveLoadVersion::ReplaceCustomNameArray, SaveLoadVersion::MaxVersion),
SLE_VAR(Town, flags, VarTypes::U8),
SLE_CONDVAR(Town, statues, VarFileType::U8 | VarMemType::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::MoreCompanies),
SLE_CONDVAR(Town, statues, VarTypes::U16, SaveLoadVersion::MoreCompanies, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, have_ratings, VarFileType::U8 | VarMemType::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::MoreCompanies),
SLE_CONDVAR(Town, have_ratings, VarTypes::U16, SaveLoadVersion::MoreCompanies, SaveLoadVersion::MaxVersion),
SLE_CONDARR(Town, ratings, VarTypes::I16, 8, SaveLoadVersion::MinVersion, SaveLoadVersion::MoreCompanies),
SLE_CONDARR(Town, ratings, VarTypes::I16, MAX_COMPANIES, SaveLoadVersion::MoreCompanies, SaveLoadVersion::MaxVersion),
SLE_CONDARR(Town, unwanted, VarTypes::I8, 8, SaveLoadVersion::TownTolerancePauseMode, SaveLoadVersion::MoreCompanies),
SLE_CONDARR(Town, unwanted, VarTypes::I8, MAX_COMPANIES, SaveLoadVersion::MoreCompanies, SaveLoadVersion::MaxVersion),
/* Slots 0 and 2 are passengers and mail respectively for old saves. */
SLEG_CONDVAR("supplied[CT_PASSENGERS].old_max", _old_pass_supplied[LAST_MONTH].production, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR("supplied[CT_PASSENGERS].old_max", _old_pass_supplied[LAST_MONTH].production, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR( "supplied[CT_MAIL].old_max", _old_mail_supplied[LAST_MONTH].production, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR( "supplied[CT_MAIL].old_max", _old_mail_supplied[LAST_MONTH].production, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR("supplied[CT_PASSENGERS].new_max", _old_pass_supplied[THIS_MONTH].production, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR("supplied[CT_PASSENGERS].new_max", _old_pass_supplied[THIS_MONTH].production, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR( "supplied[CT_MAIL].new_max", _old_mail_supplied[THIS_MONTH].production, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR( "supplied[CT_MAIL].new_max", _old_mail_supplied[THIS_MONTH].production, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR("supplied[CT_PASSENGERS].old_act", _old_pass_supplied[LAST_MONTH].transported, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR("supplied[CT_PASSENGERS].old_act", _old_pass_supplied[LAST_MONTH].transported, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR( "supplied[CT_MAIL].old_act", _old_mail_supplied[LAST_MONTH].transported, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR( "supplied[CT_MAIL].old_act", _old_mail_supplied[LAST_MONTH].transported, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR("supplied[CT_PASSENGERS].new_act", _old_pass_supplied[THIS_MONTH].transported, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR("supplied[CT_PASSENGERS].new_act", _old_pass_supplied[THIS_MONTH].transported, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLEG_CONDVAR( "supplied[CT_MAIL].new_act", _old_mail_supplied[THIS_MONTH].transported, VarFileType::U16 | VarMemType::U32, SaveLoadVersion::MinVersion, SaveLoadVersion::LargerTownCargoStatistics),
SLEG_CONDVAR( "supplied[CT_MAIL].new_act", _old_mail_supplied[THIS_MONTH].transported, VarTypes::U32, SaveLoadVersion::LargerTownCargoStatistics, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDVARNAME(Town, received[TownAcceptanceEffect::Food].old_act, "received[TE_FOOD].old_act", VarTypes::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDVARNAME(Town, received[TownAcceptanceEffect::Water].old_act, "received[TE_WATER].old_act", VarTypes::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDVARNAME(Town, received[TownAcceptanceEffect::Food].new_act, "received[TE_FOOD].new_act", VarTypes::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDVARNAME(Town, received[TownAcceptanceEffect::Water].new_act, "received[TE_WATER].new_act", VarTypes::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDARR(Town, goal, VarTypes::U32, to_underlying(TownAcceptanceEffect::End), SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_CONDSSTR(Town, text, VarTypes::STR | StringValidationSetting::AllowControlCode, SaveLoadVersion::ScriptTownText, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, time_until_rebuild, VarFileType::U8 | VarMemType::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::TownGrowthControl),
SLE_CONDVAR(Town, time_until_rebuild, VarTypes::U16, SaveLoadVersion::TownGrowthControl, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, grow_counter, VarFileType::U8 | VarMemType::U16, SaveLoadVersion::MinVersion, SaveLoadVersion::TownGrowthControl),
SLE_CONDVAR(Town, grow_counter, VarTypes::U16, SaveLoadVersion::TownGrowthControl, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, growth_rate, VarFileType::U8 | VarMemType::I16, SaveLoadVersion::MinVersion, SaveLoadVersion::TownGrowthControl),
SLE_CONDVAR(Town, growth_rate, VarFileType::I16 | VarMemType::U16, SaveLoadVersion::TownGrowthControl, SaveLoadVersion::ScriptTownGrowth),
SLE_CONDVAR(Town, growth_rate, VarTypes::U16, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLE_VAR(Town, fund_buildings_months, VarTypes::U8),
SLE_VAR(Town, road_build_months, VarTypes::U8),
SLE_CONDVAR(Town, exclusivity, VarTypes::U8, SaveLoadVersion::VehicleCurrencyStationChanges, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, exclusive_counter, VarTypes::U8, SaveLoadVersion::VehicleCurrencyStationChanges, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, larger_town, VarTypes::BOOL, SaveLoadVersion::Cities, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, layout, VarTypes::U8, SaveLoadVersion::RoadLayoutPerTown, SaveLoadVersion::MaxVersion),
SLE_CONDVAR(Town, valid_history, VarTypes::U64, SaveLoadVersion::TownSupplyHistory, SaveLoadVersion::MaxVersion),
SLE_CONDREFVECTOR(Town, psa_list, SLRefType::Storage, SaveLoadVersion::PersistentStoragePool, SaveLoadVersion::MaxVersion),
SLEG_CONDSTRUCTLIST("supplied", SlTownOldSupplied, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::TownSupplyHistory),
SLEG_CONDSTRUCTLIST("supplied", SlTownSupplied, SaveLoadVersion::TownSupplyHistory, SaveLoadVersion::MaxVersion),
SLEG_STRUCTLIST("accepted", SlTownAccepted),
SLEG_CONDSTRUCTLIST("received", SlTownReceived, SaveLoadVersion::ScriptTownGrowth, SaveLoadVersion::MaxVersion),
SLEG_CONDSTRUCTLIST("acceptance_matrix", SlTownAcceptanceMatrix, SaveLoadVersion::InfrastructureMaintenanceCosts, SaveLoadVersion::RemoveTownCargoCache),
};
struct HIDSChunkHandler : NewGRFMappingChunkHandler {
HIDSChunkHandler() : NewGRFMappingChunkHandler('HIDS', _house_mngr) {}
};
struct CITYChunkHandler : ChunkHandler {
CITYChunkHandler() : ChunkHandler('CITY', ChunkType::Table) {}
void Save() const override
{
SlTableHeader(_town_desc);
for (Town *t : Town::Iterate()) {
SlSetArrayIndex(t->index);
SlObject(t, _town_desc);
}
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_town_desc, _town_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
Town *t = Town::CreateAtIndex(TownID(index));
SlObject(t, slt);
if (IsSavegameVersionBefore(SaveLoadVersion::ScriptTownGrowth)) {
/* Passengers and mail were always treated as slots 0 and 2 in older saves. */
auto &pass = t->supplied.emplace_back(CargoType{0});
pass.history[LAST_MONTH] = _old_pass_supplied[LAST_MONTH];
pass.history[THIS_MONTH] = _old_pass_supplied[THIS_MONTH];
auto &mail = t->supplied.emplace_back(CargoType{2});
mail.history[LAST_MONTH] = _old_mail_supplied[LAST_MONTH];
mail.history[THIS_MONTH] = _old_mail_supplied[THIS_MONTH];
}
if (IsSavegameVersionBefore(SaveLoadVersion::TownSupplyHistory)) {
t->valid_history = 1U << LAST_MONTH;
}
if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_END) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) {
SlErrorCorrupt("Invalid town name generator");
}
}
}
void FixPointers() const override
{
if (IsSavegameVersionBefore(SaveLoadVersion::PersistentStoragePool)) return;
for (Town *t : Town::Iterate()) {
SlObject(t, _town_desc);
}
}
};
static const HIDSChunkHandler HIDS;
static const CITYChunkHandler CITY;
static const ChunkHandlerRef town_chunk_handlers[] = {
HIDS,
CITY,
};
extern const ChunkHandlerTable _town_chunk_handlers(town_chunk_handlers);