mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-07-22 18:49:40 +00:00
e43d961737
- Fix: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection [FS#4601] (r22387) - Fix: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window [FS#4602] (r22386) - Fix: No client error packet was sent to the admin bots [FS#4585] (r22384) - Fix: Recolouring of silicon bridge was done incorrectly (r22380, r22379, r22378)
719 lines
26 KiB
C++
719 lines
26 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file group_gui.cpp GUI for the group window. */
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#include "stdafx.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "vehicle_gui.h"
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#include "vehicle_base.h"
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#include "group.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "vehicle_func.h"
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#include "autoreplace_gui.h"
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#include "company_func.h"
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#include "widgets/dropdown_func.h"
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#include "tilehighlight_func.h"
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#include "vehicle_gui_base.h"
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#include "core/geometry_func.hpp"
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#include "company_base.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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typedef GUIList<const Group*> GUIGroupList;
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enum GroupListWidgets {
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GRP_WIDGET_CAPTION,
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GRP_WIDGET_SORT_BY_ORDER,
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GRP_WIDGET_SORT_BY_DROPDOWN,
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GRP_WIDGET_LIST_VEHICLE,
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GRP_WIDGET_LIST_VEHICLE_SCROLLBAR,
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GRP_WIDGET_AVAILABLE_VEHICLES,
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GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
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GRP_WIDGET_STOP_ALL,
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GRP_WIDGET_START_ALL,
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GRP_WIDGET_ALL_VEHICLES,
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GRP_WIDGET_DEFAULT_VEHICLES,
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GRP_WIDGET_LIST_GROUP,
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GRP_WIDGET_LIST_GROUP_SCROLLBAR,
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GRP_WIDGET_CREATE_GROUP,
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GRP_WIDGET_DELETE_GROUP,
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GRP_WIDGET_RENAME_GROUP,
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GRP_WIDGET_REPLACE_PROTECTION,
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};
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static const NWidgetPart _nested_group_widgets[] = {
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NWidget(NWID_HORIZONTAL), // Window header
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, GRP_WIDGET_CAPTION),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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/* left part */
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NWidget(NWID_VERTICAL),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_ALL_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_DEFAULT_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 0), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP),
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SetFill(1, 0), SetResize(0, 1), SetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR),
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NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_GROUP_SCROLLBAR),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
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SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
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SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
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SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(92, 25), SetFill(1, 1), EndContainer(),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetFill(0, 1),
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SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 25), SetFill(0, 1), EndContainer(),
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EndContainer(),
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EndContainer(),
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/* right part */
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NWidget(NWID_VERTICAL),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
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NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE), SetMinimalSize(248, 0), SetDataTip(0x701, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR),
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NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
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SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
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NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
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SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
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SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
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SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
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NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
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NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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};
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class VehicleGroupWindow : public BaseVehicleListWindow {
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private:
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VehicleID vehicle_sel; ///< Selected vehicle
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GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none
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GUIGroupList groups; ///< List of groups
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uint tiny_step_height; ///< Step height for the group list
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Scrollbar *group_sb;
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/**
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* (Re)Build the group list.
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*
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* @param owner The owner of the window
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*/
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void BuildGroupList(Owner owner)
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{
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if (!this->groups.NeedRebuild()) return;
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this->groups.Clear();
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const Group *g;
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FOR_ALL_GROUPS(g) {
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if (g->owner == owner && g->vehicle_type == this->vli.vtype) {
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*this->groups.Append() = g;
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}
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}
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this->groups.Compact();
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this->groups.RebuildDone();
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}
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/** Sort the groups by their name */
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static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)
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{
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static const Group *last_group[2] = { NULL, NULL };
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static char last_name[2][64] = { "", "" };
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if (*a != last_group[0]) {
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last_group[0] = *a;
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SetDParam(0, (*a)->index);
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GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
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}
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if (*b != last_group[1]) {
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last_group[1] = *b;
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SetDParam(0, (*b)->index);
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GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
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}
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int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
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if (r == 0) return (*a)->index - (*b)->index;
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return r;
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}
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public:
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VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(window_number)
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{
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this->CreateNestedTree(desc);
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this->vscroll = this->GetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR);
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this->group_sb = this->GetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR);
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switch (this->vli.vtype) {
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default: NOT_REACHED();
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case VEH_TRAIN: this->sorting = &_sorting.train; break;
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case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
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case VEH_SHIP: this->sorting = &_sorting.ship; break;
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case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
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}
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this->vli.index = ALL_GROUP;
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this->vehicle_sel = INVALID_VEHICLE;
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this->group_rename = INVALID_GROUP;
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this->vehicles.SetListing(*this->sorting);
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this->vehicles.ForceRebuild();
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this->vehicles.NeedResort();
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this->BuildVehicleList();
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this->SortVehicleList();
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this->groups.ForceRebuild();
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this->groups.NeedResort();
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this->BuildGroupList(vli.company);
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this->groups.Sort(&GroupNameSorter);
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this->GetWidget<NWidgetCore>(GRP_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_CREATE_GROUP)->widget_data += this->vli.vtype;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_RENAME_GROUP)->widget_data += this->vli.vtype;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_DELETE_GROUP)->widget_data += this->vli.vtype;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vli.vtype;
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this->FinishInitNested(desc, window_number);
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this->owner = vli.company;
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}
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~VehicleGroupWindow()
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{
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*this->sorting = this->vehicles.GetListing();
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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{
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switch (widget) {
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case GRP_WIDGET_LIST_GROUP:
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this->tiny_step_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP;
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resize->height = this->tiny_step_height;
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/* Minimum height is the height of the list widget minus all and default vehicles and a bit for the bottom bar */
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size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - (this->tiny_step_height > 25 ? 2 : 3) * this->tiny_step_height;
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break;
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case GRP_WIDGET_ALL_VEHICLES:
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case GRP_WIDGET_DEFAULT_VEHICLES:
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size->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP;
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size->width = max(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype).width, GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype).width);
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size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 8 + 8;
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break;
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case GRP_WIDGET_SORT_BY_ORDER: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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}
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case GRP_WIDGET_LIST_VEHICLE:
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resize->height = GetVehicleListHeight(this->vli.vtype, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP);
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size->height = 4 * resize->height;
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break;
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case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
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Dimension d = this->GetActionDropdownSize(true, true);
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d.height += padding.height;
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d.width += padding.width;
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*size = maxdim(*size, d);
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break;
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}
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}
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (data == 0) {
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/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
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this->vehicles.ForceRebuild();
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this->groups.ForceRebuild();
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} else {
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this->vehicles.ForceResort();
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this->groups.ForceResort();
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}
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/* Process ID-invalidation in command-scope as well */
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if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) {
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DeleteWindowByClass(WC_QUERY_STRING);
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this->group_rename = INVALID_GROUP;
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}
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if (!(IsAllGroupID(this->vli.index) || IsDefaultGroupID(this->vli.index) || Group::IsValidID(this->vli.index))) {
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this->vli.index = ALL_GROUP;
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HideDropDownMenu(this);
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}
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this->SetDirty();
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}
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virtual void SetStringParameters(int widget) const
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{
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switch (widget) {
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case GRP_WIDGET_AVAILABLE_VEHICLES:
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SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
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break;
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case GRP_WIDGET_CAPTION:
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/* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption
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* We list all vehicles or ungrouped vehicles */
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if (IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index)) {
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SetDParam(0, STR_COMPANY_NAME);
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SetDParam(1, this->vli.company);
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SetDParam(2, this->vehicles.Length());
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SetDParam(3, this->vehicles.Length());
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} else {
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const Group *g = Group::Get(this->vli.index);
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SetDParam(0, STR_GROUP_NAME);
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SetDParam(1, g->index);
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SetDParam(2, g->num_vehicle);
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SetDParam(3, g->num_vehicle);
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}
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break;
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}
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}
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virtual void OnPaint()
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{
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/* If we select the all vehicles, this->list will contain all vehicles of the owner
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* else this->list will contain all vehicles which belong to the selected group */
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this->BuildVehicleList();
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this->SortVehicleList();
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this->BuildGroupList(this->owner);
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this->groups.Sort(&GroupNameSorter);
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this->group_sb->SetCount(this->groups.Length());
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this->vscroll->SetCount(this->vehicles.Length());
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/* The drop down menu is out, *but* it may not be used, retract it. */
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if (this->vehicles.Length() == 0 && this->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) {
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this->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
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HideDropDownMenu(this);
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}
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/* Disable all lists management button when the list is empty */
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this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != this->vli.company,
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GRP_WIDGET_STOP_ALL,
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GRP_WIDGET_START_ALL,
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GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
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WIDGET_LIST_END);
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/* Disable the group specific function when we select the default group or all vehicles */
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this->SetWidgetsDisabledState(IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index) || _local_company != this->vli.company,
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GRP_WIDGET_DELETE_GROUP,
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GRP_WIDGET_RENAME_GROUP,
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GRP_WIDGET_REPLACE_PROTECTION,
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WIDGET_LIST_END);
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/* Disable remaining buttons for non-local companies
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* Needed while changing _local_company, eg. by cheats
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* All procedures (eg. move vehicle to another group)
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* verify, whether you are the owner of the vehicle,
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* so it doesn't have to be disabled
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*/
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this->SetWidgetsDisabledState(_local_company != this->vli.company,
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GRP_WIDGET_CREATE_GROUP,
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GRP_WIDGET_AVAILABLE_VEHICLES,
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WIDGET_LIST_END);
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/* If not a default group and the group has replace protection, show an enabled replace sprite. */
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uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
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if (!IsDefaultGroupID(this->vli.index) && !IsAllGroupID(this->vli.index) && Group::Get(this->vli.index)->replace_protection) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN;
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this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vli.vtype;
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/* Set text of sort by dropdown */
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this->GetWidget<NWidgetCore>(GRP_WIDGET_SORT_BY_DROPDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
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this->DrawWidgets();
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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{
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switch (widget) {
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case GRP_WIDGET_ALL_VEHICLES:
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DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1,
|
|
STR_GROUP_ALL_TRAINS + this->vli.vtype, IsAllGroupID(this->vli.index) ? TC_WHITE : TC_BLACK);
|
|
break;
|
|
|
|
case GRP_WIDGET_DEFAULT_VEHICLES:
|
|
DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1,
|
|
STR_GROUP_DEFAULT_TRAINS + this->vli.vtype, IsDefaultGroupID(this->vli.index) ? TC_WHITE : TC_BLACK);
|
|
break;
|
|
|
|
case GRP_WIDGET_LIST_GROUP: {
|
|
int y1 = r.top + WD_FRAMERECT_TOP + 1;
|
|
int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length());
|
|
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
|
|
const Group *g = this->groups[i];
|
|
|
|
assert(g->owner == this->owner);
|
|
|
|
/* draw the selected group in white, else we draw it in black */
|
|
SetDParam(0, g->index);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, y1, STR_GROUP_NAME, (this->vli.index == g->index) ? TC_WHITE : TC_BLACK);
|
|
|
|
/* draw the number of vehicles of the group */
|
|
SetDParam(0, g->num_vehicle);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y1 + 1, STR_TINY_COMMA, (this->vli.index == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT);
|
|
|
|
y1 += this->tiny_step_height;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_SORT_BY_ORDER:
|
|
this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
|
|
break;
|
|
|
|
case GRP_WIDGET_LIST_VEHICLE:
|
|
this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
switch (widget) {
|
|
case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending
|
|
this->vehicles.ToggleSortOrder();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case GRP_WIDGET_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
|
|
ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), GRP_WIDGET_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
|
|
return;
|
|
|
|
case GRP_WIDGET_ALL_VEHICLES: // All vehicles button
|
|
if (!IsAllGroupID(this->vli.index)) {
|
|
this->vli.index = ALL_GROUP;
|
|
this->vehicles.ForceRebuild();
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
|
|
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles button
|
|
if (!IsDefaultGroupID(this->vli.index)) {
|
|
this->vli.index = DEFAULT_GROUP;
|
|
this->vehicles.ForceRebuild();
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
|
|
case GRP_WIDGET_LIST_GROUP: { // Matrix Group
|
|
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height);
|
|
if (id_g >= this->groups.Length()) return;
|
|
|
|
this->vli.index = this->groups[id_g]->index;
|
|
|
|
this->vehicles.ForceRebuild();
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_LIST_VEHICLE: { // Matrix Vehicle
|
|
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE);
|
|
if (id_v >= this->vehicles.Length()) return; // click out of list bound
|
|
|
|
const Vehicle *v = this->vehicles[id_v];
|
|
if (VehicleClicked(v)) break;
|
|
|
|
this->vehicle_sel = v->index;
|
|
|
|
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W);
|
|
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
|
|
_cursor.vehchain = true;
|
|
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_CREATE_GROUP: { // Create a new group
|
|
DoCommandP(0, this->vli.vtype, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup);
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group
|
|
GroupID group = this->vli.index;
|
|
this->vli.index = ALL_GROUP;
|
|
|
|
DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE));
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_RENAME_GROUP: // Rename the selected roup
|
|
this->ShowRenameGroupWindow(this->vli.index, false);
|
|
break;
|
|
|
|
case GRP_WIDGET_AVAILABLE_VEHICLES:
|
|
ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
|
|
break;
|
|
|
|
case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
|
|
DropDownList *list = this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index));
|
|
ShowDropDownList(this, list, 0, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_START_ALL:
|
|
case GRP_WIDGET_STOP_ALL: { // Start/stop all vehicles of the list
|
|
DoCommandP(0, (1 << 1) | (widget == GRP_WIDGET_START_ALL ? (1 << 0) : 0), this->vli.Pack(), CMD_MASS_START_STOP);
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_REPLACE_PROTECTION: {
|
|
const Group *g = Group::GetIfValid(this->vli.index);
|
|
if (g != NULL) {
|
|
DoCommandP(0, this->vli.index, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnDragDrop(Point pt, int widget)
|
|
{
|
|
switch (widget) {
|
|
case GRP_WIDGET_ALL_VEHICLES: // All vehicles
|
|
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles
|
|
DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
|
|
|
|
this->vehicle_sel = INVALID_VEHICLE;
|
|
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case GRP_WIDGET_LIST_GROUP: { // Matrix group
|
|
const VehicleID vindex = this->vehicle_sel;
|
|
this->vehicle_sel = INVALID_VEHICLE;
|
|
this->SetDirty();
|
|
|
|
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height);
|
|
if (id_g >= this->groups.Length()) return;
|
|
|
|
DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
|
|
break;
|
|
}
|
|
|
|
case GRP_WIDGET_LIST_VEHICLE: { // Matrix vehicle
|
|
const VehicleID vindex = this->vehicle_sel;
|
|
this->vehicle_sel = INVALID_VEHICLE;
|
|
this->SetDirty();
|
|
|
|
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE);
|
|
if (id_v >= this->vehicles.Length()) return; // click out of list bound
|
|
|
|
const Vehicle *v = this->vehicles[id_v];
|
|
if (!VehicleClicked(v) && vindex == v->index) {
|
|
ShowVehicleViewWindow(v);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
_cursor.vehchain = false;
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
|
|
this->group_rename = INVALID_GROUP;
|
|
}
|
|
|
|
virtual void OnResize()
|
|
{
|
|
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_GROUP);
|
|
this->group_sb->SetCapacity(nwi->current_y / this->tiny_step_height);
|
|
nwi->widget_data = (this->group_sb->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
|
|
|
nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE);
|
|
this->vscroll->SetCapacityFromWidget(this, GRP_WIDGET_LIST_VEHICLE);
|
|
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
switch (widget) {
|
|
case GRP_WIDGET_SORT_BY_DROPDOWN:
|
|
this->vehicles.SetSortType(index);
|
|
break;
|
|
|
|
case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN:
|
|
assert(this->vehicles.Length() != 0);
|
|
|
|
switch (index) {
|
|
case ADI_REPLACE: // Replace window
|
|
ShowReplaceGroupVehicleWindow(this->vli.index, this->vli.vtype);
|
|
break;
|
|
case ADI_SERVICE: // Send for servicing
|
|
case ADI_DEPOT: { // Send to Depots
|
|
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype));
|
|
break;
|
|
}
|
|
|
|
case ADI_ADD_SHARED: // Add shared Vehicles
|
|
assert(Group::IsValidID(this->vli.index));
|
|
|
|
DoCommandP(0, this->vli.index, this->vli.vtype, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
|
|
break;
|
|
case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group
|
|
assert(Group::IsValidID(this->vli.index));
|
|
|
|
DoCommandP(0, this->vli.index, this->vli.vtype, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
break;
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
virtual void OnTick()
|
|
{
|
|
if (_pause_mode != PM_UNPAUSED) return;
|
|
if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
virtual void OnPlaceObjectAbort()
|
|
{
|
|
/* abort drag & drop */
|
|
this->vehicle_sel = INVALID_VEHICLE;
|
|
this->SetWidgetDirty(GRP_WIDGET_LIST_VEHICLE);
|
|
}
|
|
|
|
void ShowRenameGroupWindow(GroupID group, bool empty)
|
|
{
|
|
assert(Group::IsValidID(group));
|
|
this->group_rename = group;
|
|
/* Show empty query for new groups */
|
|
StringID str = STR_EMPTY;
|
|
if (!empty) {
|
|
SetDParam(0, group);
|
|
str = STR_GROUP_NAME;
|
|
}
|
|
ShowQueryString(str, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_CHARS, MAX_LENGTH_GROUP_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
|
|
}
|
|
|
|
/**
|
|
* Tests whether a given vehicle is selected in the window, and unselects it if necessary.
|
|
* Called when the vehicle is deleted.
|
|
* @param vehicle Vehicle that is going to be deleted
|
|
*/
|
|
void UnselectVehicle(VehicleID vehicle)
|
|
{
|
|
if (this->vehicle_sel == vehicle) ResetObjectToPlace();
|
|
}
|
|
};
|
|
|
|
|
|
static WindowDesc _other_group_desc(
|
|
WDP_AUTO, 460, 246,
|
|
WC_INVALID, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_group_widgets, lengthof(_nested_group_widgets)
|
|
);
|
|
|
|
static const WindowDesc _train_group_desc(
|
|
WDP_AUTO, 525, 246,
|
|
WC_TRAINS_LIST, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_group_widgets, lengthof(_nested_group_widgets)
|
|
);
|
|
|
|
void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
|
|
{
|
|
if (!Company::IsValidID(company)) return;
|
|
|
|
WindowNumber num = VehicleListIdentifier(VL_GROUP_LIST, vehicle_type, company).Pack();
|
|
if (vehicle_type == VEH_TRAIN) {
|
|
AllocateWindowDescFront<VehicleGroupWindow>(&_train_group_desc, num);
|
|
} else {
|
|
_other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type);
|
|
AllocateWindowDescFront<VehicleGroupWindow>(&_other_group_desc, num);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Finds a group list window determined by vehicle type and owner
|
|
* @param vt vehicle type
|
|
* @param owner owner of groups
|
|
* @return pointer to VehicleGroupWindow, NULL if not found
|
|
*/
|
|
static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner)
|
|
{
|
|
return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).Pack());
|
|
}
|
|
|
|
/**
|
|
* Opens a 'Rename group' window for newly created group
|
|
* @param success did command succeed?
|
|
* @param tile unused
|
|
* @param p1 vehicle type
|
|
* @param p2 unused
|
|
* @see CmdCreateGroup
|
|
*/
|
|
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
|
{
|
|
if (result.Failed()) return;
|
|
assert(p1 <= VEH_AIRCRAFT);
|
|
|
|
VehicleGroupWindow *w = FindVehicleGroupWindow((VehicleType)p1, _current_company);
|
|
if (w != NULL) w->ShowRenameGroupWindow(_new_group_id, true);
|
|
}
|
|
|
|
/**
|
|
* Removes the highlight of a vehicle in a group window
|
|
* @param *v Vehicle to remove all highlights from
|
|
*/
|
|
void DeleteGroupHighlightOfVehicle(const Vehicle *v)
|
|
{
|
|
/* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either
|
|
* If that is the case, we can skip looping though the windows and save time
|
|
*/
|
|
if (_special_mouse_mode != WSM_DRAGDROP) return;
|
|
|
|
VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner);
|
|
if (w != NULL) w->UnselectVehicle(v->index);
|
|
}
|