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amacocian/OpenTTD
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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-26 00:45:35 +00:00
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10,664 Commits 23 Branches 229 Tags
eec72275f15e6788ee1e10dcdcb4d18ff3e5518f
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4 Commits
Author SHA1 Message Date
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
peter1138 7cdd6ef33c (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 2008-07-25 17:33:53 +00:00
rubidium 1a4ac3ee5c (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 2008-07-25 10:00:03 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
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