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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-24 03:56:43 +00:00
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23,438 Commits 23 Branches 229 Tags
e8d397e4ee71fa9aa952a16fc2f8431dfff57f7c
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6 Commits

Author SHA1 Message Date
PeterN a07394a63a Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
rubidium 33970ddeed (svn r27087) -Fix (r26864): the shadow bit of disaster vehicles got cleared after being set to show a shadow 2014-12-21 20:49:15 +00:00
rubidium 51a1c712f2 (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 2014-09-21 11:12:42 +00:00
rubidium 9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
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