frosch and frosch
2bee313642
Codechange: Replace FindVehicleOnPos with 'for' loop.
2025-04-22 22:12:59 +02:00
Peter Nelson and GitHub
fc45bb5a2b
Codechange: Replace bitstuffed VehicleEnterTileStatus. ( #14027 )
...
VehicleEnterTileStatus was an bitset-style enum, but bitstuffed with a StationID. However the StationID part was only used by trains, and only in two locations.
Instead, return just the enum bitset. The two places which require the StationID just call GetStationIndex() directly.
2025-04-20 21:10:02 +01:00
frosch and frosch
b956af631e
Codechange: Replace CircularTileSearch with SpiralTileSequence.
2025-04-20 12:50:45 +02:00
frosch and frosch
cde350dc01
Codechange: Replace macros GENERAL_SPRITE_COLOUR and COMPANY_SPRITE_COLOUR with functions GetColourPalette and GetCompanyPalette.
2025-04-18 23:41:37 +02:00
d009bfc47b
Codechange: Add vehicle owner to crash event ( #13878 )
...
Co-authored-by: Björn Wärmedal <bjorn.warmedal@lumera.com >
2025-03-25 22:53:44 +01:00
Peter Nelson and GitHub
17f7d0950e
Fix #13838 : Formatted error message of sub-errors may be lost. ( #13840 )
2025-03-18 08:39:40 +00:00
Peter Nelson and GitHub
91d22f7617
Codechange: Use EnumBitSet for VehStates. ( #13755 )
...
Renamed from VehStatus because pluralising that is weird.
2025-03-08 18:24:21 +00:00
Peter Nelson and Peter Nelson
96f260e718
Codechange: Pass TileDesc by reference.
2025-02-23 23:00:51 +00:00
Peter Nelson and GitHub
6e10584b91
Codechange: Use EncodedStrings for News messages. ( #13654 )
2025-02-23 20:24:02 +00:00
Rubidium and rubidium42
0449dc48c8
Codechange: explicitly initialise Depot member variables
2025-02-18 07:21:04 +01:00
Rubidium and rubidium42
44506ebc86
Codechange: use span size over terminator object
2025-02-16 11:19:12 +01:00
Rubidium and rubidium42
069ff846e4
Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table
2025-02-14 16:01:45 +01:00
Rubidium and rubidium42
c3d5e6d2a0
Codechange: Use EnumBitSet for DoCommandFlags
2025-02-14 00:28:57 +01:00
Peter Nelson and Peter Nelson
ca75a8ce19
Codechange: Use enum class for NewsType.
2025-02-07 19:36:52 +00:00
SamuXarick and Kuhnovic
610026ef17
Fix: Missing water region invalidation after flooding a half tile with rail in the highest corner
...
Invalidate water region when any flood occurs.
Convert a few magic numbers to their names.
2025-01-17 18:13:51 +01:00
Peter Nelson and GitHub
1e77fd0b61
Codechange: Remove unnecessary 'return_cmd_error` macro. ( #13160 )
...
This macro is a leftover from when errors used to be packed into a single int32_t.
`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
SamuXarick and rubidium42
10e2d1ca36
Codechange: Use Map::Iterate() to iterate tiles
2024-12-06 10:33:11 +10:00
Peter Nelson and Peter Nelson
465df3bab1
Change: Don't try to flood buoys or dock tiles.
...
This reduces the active flooding water tiles a little more.
2024-11-06 19:44:14 +00:00
Peter Nelson and Peter Nelson
8f9836793f
Change: Store water tile flooding state in the map.
...
This allows water tiles which cannot flood any further to not even try to flood.
On a large map with lots of water tiles this can noticeably reduce game loop processing time.
Mostly ported from JGRPP.
2024-11-06 19:44:14 +00:00
Peter Nelson and GitHub
f0f62961e1
Codechange: Make two water functions static. ( #13057 )
2024-11-03 23:25:51 +00:00
SamuXarick and GitHub
d5a13fb9f4
Codechange: Use TileOffsByAxis(...) in more places ( #13026 )
2024-10-24 15:58:15 -04:00
Peter Nelson and GitHub
3eb7901ad9
Codechange: Use template parameter of SetBitIterator instead of casting later. ( #13015 )
...
This removes some manual casting.
2024-10-21 17:54:54 +01:00
Rubidium and rubidium42
3b0fcf442f
Codefix: use actual type instead of int for TileIndexDiff
2024-10-20 15:49:32 +02:00
Rubidium and rubidium42
4a359a4aed
Fix 8ca417b: drying of (edge) tiles should consider MP_VOID tiles
2024-10-19 23:32:34 +02:00
Rubidium and rubidium42
8ca417baa9
Codefix: do not wrap-around the map when flooding tiles
2024-10-19 09:00:21 +02:00
Loïc Guilloux and GitHub
d67963e616
Add: [Script] Include number of victims in ScriptEventVehicleCrashed ( #12861 )
2024-07-16 21:28:29 +02:00
Patric Stout and GitHub
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Rubidium and rubidium42
27eadc13ec
Codechange: rename TILE_ADD(XY) to TileAdd(XY)
2024-03-10 15:50:24 +01:00
Rubidium and rubidium42
bab5a8a787
Codechange: use std::source_location over __FILE__ and __LINE__ for Backup
2024-03-10 10:14:20 +01:00
Michael Lutz
8dda387f82
Codechange: Use std::tuple for slope functions with two return values
2024-03-08 18:08:55 +01:00
Loïc Guilloux and GitHub
b68d263d5f
Fix #12014 : Remove water when area clearing ship depot ( #12030 )
2024-02-09 18:17:08 +01:00
frosch and frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Loïc Guilloux and GitHub
09b66751cf
Fix b38d3c2208: missing water regions invalidation when building locks ( #11879 )
2024-01-25 22:18:26 +00:00
Kuhnovic and GitHub
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
2024-01-21 20:56:50 +00:00
Kuhnovic and GitHub
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
2024-01-08 20:29:05 +01:00
Peter Nelson and Peter Nelson
d4008850e3
Codechange: Ensure function opening { is on new line.
2023-11-09 20:15:38 +00:00
frosch and frosch
baf7cc858b
Codechange: Rename ship docking tile related functions.
2023-09-19 22:49:59 +02:00
frosch and frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium and rubidium42
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout and GitHub
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Jonathan G Rennison and rubidium42
bb988f940e
Fix #10638 : Incorrect water infra total when building canal over object
...
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-04-13 21:34:36 +02:00
Rubidium and rubidium42
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Rubidium and rubidium42
580d0a6343
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
Jonathan G Rennison and Michael Lutz
b82bcac3cd
Fix #10419 : Water infrastructure accounting when building ship depots
2023-01-29 23:15:53 +01:00
rubidium42 and rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
SamuXarick and GitHub
46dc6da270
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2023-01-26 21:57:25 +01:00
Rubidium and rubidium42
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
SamuXarick and GitHub
96ec9908a0
Codechange: refactor removal of desert around river tiles
2023-01-15 00:43:41 +01:00
Rubidium and rubidium42
f667a831a5
Codechange: unify creation of diagonal/orthogonal iterator using smart pointers
2023-01-13 21:09:40 +01:00
Tyler Trahan and GitHub
0fc7cdb1e4
Change: Allow building canal by area outside editor ( #10173 )
2022-11-23 17:48:19 -05:00