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amacocian/OpenTTD
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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-24 12:06:41 +00:00
Code Issues Packages Projects Releases Wiki Activity
23,435 Commits 23 Branches 229 Tags
d7522e5e8ffa8a922668e8f6f99e1fecbab11dbe
Commit Graph
8 Commits
Author SHA1 Message Date
frosch 69a0c91d63 (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
frosch ac599625da (svn r25835) -Change: Increase the total number of object types from 256 to 64000. 2013-10-12 16:31:55 +00:00
frosch 60f483822f (svn r25834) -Codechange: Use NUM_OBJECTS_PER_GRF instead of NUM_OBJECTS to properly distinguish limits per NewGRF and limits of the pool.
-Change: [NewGRF] Lower the limit of object types per NewGRF from 256 to 255 to prevent usage of ID 0xFF in Action3, and thus allowing it to become an extended byte somewhen.
2013-10-12 16:31:31 +00:00
rubidium 852bde0bad (svn r20660) -Codechange: implement (most) of action2 support for objects 2010-08-28 18:49:39 +00:00
rubidium 34da98f2b1 (svn r20647) -Codechange: update some of the object spec information 2010-08-28 17:29:12 +00:00
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium 7362ff4409 (svn r20413) -Fix (r20326): some comments got a bit outdated 2010-08-08 11:12:34 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
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