rubidium
d271dd9566
(svn r25499) [1.3] -Backport from trunk:
...
- Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488)
- Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
- Fix: Missing length validation for town and president names in script APIs (r25486)
2013-06-28 19:24:39 +00:00
rubidium
fab048a116
(svn r25496) [1.3] -Backport from trunk:
...
- Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
2013-06-28 19:09:47 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
zuu
0826994821
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
2012-10-22 18:56:21 +00:00
michi_cc
aa47d6c7f2
(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
2012-04-17 19:43:18 +00:00
rubidium
48717ade9c
(svn r23800) -Codechange: also desync log failed commands
2012-01-14 19:44:25 +00:00
rubidium
1a0fe0e8c6
(svn r23783) -Cleanup: remove ancient but not needed command flag
2012-01-09 22:21:45 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
34d90da509
(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2012-01-03 16:36:24 +00:00
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
2011-12-19 21:06:06 +00:00
truebrain
3ada3b9cc5
(svn r23630) -Add: a Goal GUI to show your current goals
2011-12-19 21:03:17 +00:00
truebrain
084f4e6aac
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
2011-12-19 21:02:33 +00:00
truebrain
5858c53420
(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
2011-12-19 21:01:12 +00:00
truebrain
e0ffe4faf2
(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
2011-12-19 21:01:03 +00:00
truebrain
ad48ab9237
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
2011-12-19 21:00:55 +00:00
truebrain
e7cd301d3c
(svn r23621) -Add: allow manipulation of signs via GameScripts
2011-12-19 20:59:29 +00:00
truebrain
afcf07ac8a
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
2011-12-19 20:59:19 +00:00
truebrain
5ff98b45c1
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
2011-12-19 20:57:51 +00:00
truebrain
83f2785f54
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
2011-12-19 20:56:50 +00:00
truebrain
577fe0238e
(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
2011-12-19 20:50:36 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
rubidium
f600429424
(svn r23215) -Codechange: stricter type safety for CommandFlags
2011-11-14 20:38:56 +00:00
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
2011-11-04 10:18:13 +00:00
yexo
655cee276c
(svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs
2011-10-04 20:36:40 +00:00
rubidium
37415b9cf7
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
2011-08-21 12:46:46 +00:00
frosch
2a55273291
(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
2011-07-03 14:32:15 +00:00
rubidium
68ace1b79b
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
2011-02-07 22:23:37 +00:00
rubidium
3745ff7338
(svn r22015) -Codechange: move yet another pair of methods from functions.h
2011-02-07 22:22:20 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
rubidium
5dbd80ff3c
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
2010-12-07 21:13:00 +00:00
rubidium
49162ab39b
(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
2010-12-07 21:09:30 +00:00
rubidium
e170b1d83e
(svn r21427) -Add: helper function to determine whether a command may be executed
2010-12-07 21:08:35 +00:00
rubidium
b3eb3b96b9
(svn r21425) -Codechange: add "command types" to all commands
2010-12-07 21:05:27 +00:00
rubidium
b6c2216749
(svn r21358) -Codechange: make some network function names conform to coding style
2010-11-30 13:38:46 +00:00
alberth
ab50f74d7f
(svn r21273) -Codechange: Return values should start at the same line.
2010-11-20 15:44:24 +00:00
rubidium
9badab6454
(svn r20768) -Codechange: unify send-to-depot commands
2010-09-08 18:55:58 +00:00
yexo
a9cdcb02f5
(svn r20746) -Fix: set CMD_NO_WATER flag for CmdBuildBridge
2010-09-05 15:07:38 +00:00
yexo
a45b598bfc
(svn r20729) -Fix [FS#4107]: assert when overbuilding object
2010-09-03 21:50:51 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
rubidium
926594b599
(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
2010-08-18 20:48:38 +00:00
rubidium
04d6648c5e
(svn r20546) -Fix (r20542): starting AIs shouldn't cause an assertion to trigger
2010-08-18 18:57:58 +00:00
rubidium
69fa0b36d3
(svn r20542) -Codechange: generalise the setting of "p2" to the ClientID.
2010-08-18 17:06:45 +00:00
rubidium
c5a670037b
(svn r20536) -Codechange: unify the refitting of vehicles
2010-08-18 00:47:31 +00:00
rubidium
4780cc50b2
(svn r20532) -Codechange: unify selling of vehicles a bit
2010-08-17 23:55:22 +00:00
rubidium
c14853b72e
(svn r20531) -Codechange: unify quite a bit of the vehicle building commands
2010-08-17 23:15:55 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
rubidium
49cee72fa4
(svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command
2010-08-02 22:10:05 +00:00
terkhen
7a6df202d0
(svn r20323) -Codechange: Move Delete town code to a command.
2010-08-02 21:07:23 +00:00
terkhen
ca0751adb8
(svn r20322) -Codechange: Move Expand town code to a command.
2010-08-02 21:06:06 +00:00
rubidium
52154e097c
(svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account
2010-06-23 14:38:17 +00:00