Peter Nelson and Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Rubidium and rubidium42
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium and rubidium42
e3a5f9b040
Codechange: replace SetDataTip(AWV_ with SetArrowWidgetTypeTip(AWV_
2025-01-02 23:28:43 +01:00
Rubidium and rubidium42
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson and GitHub
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson and GitHub
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson and GitHub
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson and GitHub
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
...
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Rubidium and rubidium42
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Loïc Guilloux and GitHub
64611a7d12
Fix #11975 , 27a920c: Running AIs also occupy a slot ( #11976 )
2024-02-04 13:19:35 +01:00
Loïc Guilloux and GitHub
27a920c4a8
Change: Allow to configure AI slots above max_no_competitors ( #11961 )
2024-02-03 09:42:16 +01:00
Loïc Guilloux and GitHub
a2f31c4e61
Change: Improve AIConfig window ( #11949 )
2024-02-02 14:34:49 +01:00
Patric Stout and GitHub
fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) ( #11853 )
2024-01-21 14:25:00 +00:00
Peter Nelson and Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson and Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson and Peter Nelson
f60c14a682
Add: Website button for AI settings window.
2023-12-03 18:52:33 +00:00
Peter Nelson and GitHub
9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. ( #11534 )
2023-12-03 16:54:57 +00:00
Peter Nelson and GitHub
0b1429ce14
Fix: AI window did not update button disabled state when changing values. ( #11527 )
2023-12-01 12:52:33 +00:00
Peter Nelson and GitHub
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson and GitHub
cdb4e98a15
Change: Use sparse padding for AI/GS settings windows. ( #11466 )
2023-11-16 20:02:07 +00:00
Peter Nelson and Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson and GitHub
873f93cab1
Fix: AI config window should not have an ini_key. ( #11423 )
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This was missed by the workflow script that enforces this constraint.
2023-11-02 21:28:24 +00:00
Rubidium and rubidium42
c9276c2959
Codechange: replace x.size() == 0 with x.empty()
2023-10-20 23:05:43 +02:00
Peter Nelson and Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
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This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
frosch and frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Peter Nelson and PeterN
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Patric Stout and Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
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On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Rubidium and rubidium42
877349c13d
Codechange: use std::string for text file name resolution
2023-05-05 08:54:29 +02:00
Patric Stout and GitHub
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
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The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Loïc Guilloux and GitHub
e4c511d403
Fix #10578 : Allow to select any version of AI/GS from GUI ( #10604 )
2023-04-07 19:33:07 +02:00
glx22 and Loïc Guilloux
b080f24bd8
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
glx22 and Loïc Guilloux
78e3c93a25
Fix: caption for GS settings window opened from debug window
2023-02-05 19:27:25 +01:00
glx22 and Loïc Guilloux
cef9931e53
Cleanup: GS don't have "start_date"
2023-02-05 19:27:25 +01:00
Andy and GitHub
3b0b572ebf
Change: Log AI/GS Squirrel crashes in white text for readability ( #10375 )
2023-01-20 22:42:57 +01:00
Jonathan G Rennison and rubidium42
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
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This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Peter Nelson and PeterN
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
b6ed595176
Codechange: Prefer suggested widget padding.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
3ff05321dc
Change: Use standard padding for AI Debug window.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
6f95e04005
Change: Use Rect helpers for widget drawing.
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This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Artin Alavi and GitHub
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2022-11-11 23:48:07 +01:00
Artin Alavi and GitHub
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2022-11-10 21:39:09 +01:00
Didac Perez Parera and GitHub
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters ( #8895 )
2022-11-08 18:23:34 +00:00
Rubidium and rubidium42
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2022-11-02 17:58:44 +01:00
Peter Nelson and PeterN
edbf99ed17
Change: Use standard sizing for AI competitor limit buttons.
2022-10-11 08:36:59 +01:00
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
glx22 and Loïc Guilloux
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22 and Loïc Guilloux
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00