Commit Graph
305 Commits
Author SHA1 Message Date
Tyler TrahanandGitHub c7b51a8c3a Codechange: Use proper date types in various places (#11177) 2023-08-11 13:32:42 +00:00
Rubidiumandrubidium42 eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterNandGitHub d42a78f3e8 Codechange: Make DropDownListStringItem preformat and remove other implementations. (#11063)
Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.

Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.

This also means that strings no longer need to be formatted on every draw.
2023-06-23 08:30:13 +00:00
PeterNandGitHub f51f117b00 Change: Add window description flag to disallow interactive window closing. (#11008)
This replaces/simplifies testing for a closebox to allow closing a window with right-click, and testing for specific window classes when closing all windows by hotkey.

This allows right-click closing of dropdowns and the high-score window.
2023-06-14 17:24:14 +01:00
PeterNandGitHub f814c86389 Codechange: Reorganise hotkey initialisation. (#10951)
Hotkeys are now initialized inline, and use std::vector instead of
separate static C-arrays and std::string instead of char *. The list end
marker is no longer required.
2023-06-05 18:12:30 +01:00
Peter NelsonandPeterN d5fb9e7dc6 Codechange: Remove various DATE_LONG strings. 2023-05-05 07:07:54 +01:00
Tyler TrahanandGitHub 6501f84b4a Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
Patric StoutandGitHub 7aa2b9ab0a Codechange: move all date-related variables inside the timer (#10706) 2023-04-24 15:56:01 +00:00
Patric StoutandPatric Stout 1ba4dcc924 Codechange: migrate all Window-related timers to the new framework
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Peter NelsonandPeterN e5af5907ec Change: Make all dropdown lists extend width if necessary.
This removes the auto_width parameter from ShowDropDown(At).
2023-04-13 20:57:47 +01:00
Tyler Trahan 066ae6f3fb Codechange: Simplify some CodeQL-flagged trivial switches 2023-03-25 18:03:16 -04:00
glx22andLoïc Guilloux b080f24bd8 Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
Rubidiumandrubidium42 bcfe0fb076 Codechange: introduce GetMainWindow() to properly account for nullptr checks
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00
Jonathan G RennisonandMichael Lutz 1a05e95945 Fix #10214: League and graph buttons in toolbar not having a default action 2022-12-16 21:07:36 +01:00
dPandGitHub 5e14a20b3b Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
Peter NelsonandPeterN 890b2666d3 Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
Peter NelsonandPeterN dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2022-11-12 18:28:39 +00:00
Peter NelsonandPeterN 04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2022-11-12 18:28:39 +00:00
Peter NelsonandPeterN 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter NelsonandPeterN 632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2022-11-12 18:28:39 +00:00
Artin AlaviandGitHub cbac243216 Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
Peter NelsonandMichael Lutz dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2022-10-16 14:24:51 +02:00
PeterNandGitHub 0c20a5f39f Fix: Open scenario editor date query once. (#10050)
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2022-09-25 16:08:52 +01:00
Michael Lutz 13528bfcd0 Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 0f64ee5ce1 Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz 549caca39c Codechange: Move command arguments to the back of the networked command function calls. 2021-12-16 22:28:32 +01:00
Danny de BruijneandMichael Lutz 753b1d7e15 Feature: Add selected toolbar buttons to MacBook Pro Touch Bar 2021-09-23 21:03:00 +02:00
cd03bac3dd Fix: add back 'Spectate' option to company toolbar menu (#9556)
This was removed in ce7406f88b, but people used this to quickly
mark themselves as away.

Co-authored-by: dP <dp@dpointer.org>
2021-09-18 20:27:56 +02:00
Peter NelsonandPeterN 63cc340dc1 Codechange: Apply minimum size to toolbar widgets 2021-04-30 17:08:15 +01:00
Patric StoutandPatric Stout a924b2ff81 Add: move "New Company" inside the Online Players GUI 2021-04-24 21:43:58 +02:00
Patric StoutandPatric Stout 5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
2021-04-24 21:43:58 +02:00
Patric StoutandCharles Pigott c3dc27e37e Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.
2021-02-28 18:04:51 +00:00
Patric StoutandPatric Stout 85a49a0d36 Change: always allow to click on the toolbar icons for road/rail/dock/airport
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.

For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.

For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.

Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Charles PigottandGitHub 9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
TechGeekNZandCharles Pigott a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
TechGeekNZandCharles Pigott 3c8d0aa354 Cleanup: Give TakeScreenshot a more sensible name 2020-06-27 14:19:35 +01:00
TechGeekNZandCharles Pigott ed6f31f601 Cleanup: Remove redundant implementation of TakeScreenshot 2020-06-27 14:19:35 +01:00
arikoverandNiels Martin Hansen 1e3e960fce Add: Hotkey for Land Info in normal mode
- added a hotkey for land_info in normal mode
- no default key is set
2020-04-10 10:00:16 +02:00
pndaandCharles Pigott e558aa8ff4 Feature: Screenshot window 2020-01-01 10:19:12 +00:00
glxandNiels Martin Hansen 90f4abe03f Fix #7887: missing beep for some main toolbar buttons 2020-01-01 10:34:26 +01:00
glxandNiels Martin Hansen d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. CloudtandCharles Pigott 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
peter1138andMichael Lutz c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Peter NelsonandMichael Lutz 21edf67f89 Codechange: Untangle game and scenario toolbars. 2019-05-01 21:36:27 +02:00
pndaandPeterN 8cc6ee60ed Add: Icons on air/water/landscape construction menus (#7485) 2019-04-29 18:42:00 +01:00
Henry WilsonandMichael Lutz 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz c7b9987d08 Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Henry WilsonandPeterN a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
peter1138andMichael Lutz 317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00