Rubidium and rubidium42
2ff631caa2
Codechange: make GameMode a scoped enum
2026-05-30 23:20:20 +02:00
Peter Nelson and GitHub
fce33c5015
Codechange: make WarningLevel a scoped enum ( #15622 )
2026-05-26 17:12:21 +01:00
Jonathan G Rennison and GitHub
89174e891a
Codechange: typedef for EnumClassIndexContainer with std::array ( #15548 )
2026-04-30 14:59:10 -04:00
Rubidium and rubidium42
a42ba2493e
Codefix: too many or too few documented parameters
2026-01-29 23:38:32 +01:00
Rubidium and rubidium42
79588cbfe3
Codefix: CommandProc does not exist, so remove any references
2026-01-29 23:38:32 +01:00
Rubidium and rubidium42
7d70d70e0e
Codefix: remove unused parameter
2026-01-29 23:38:32 +01:00
Rubidium and rubidium42
4adf494ebc
Codechange: enum-class-ify Commands
2026-01-28 23:32:51 +01:00
Peter Nelson and GitHub
ebbb7cf3e9
Codechange: Pass company ID to SubtractMoneyFromCompany. ( #15018 )
...
This avoids needing to backup and restore `_current_company` just for SubtractMoneyFromCompany to use it.
2026-01-03 09:33:37 +00:00
Cyprian Klimaszewski and GitHub
99f04f27de
Doc: Update information for receiving a copy of GPL. ( #14869 )
2025-12-07 11:25:08 +00:00
Peter Nelson and GitHub
d61a21cc0b
Codechange: Use enum class for command-related enums. ( #14775 )
2025-11-15 19:33:09 +00:00
Rubidium and rubidium42
49ef3eee13
Codechange: replace char* with std::string_view
2025-04-27 20:08:02 +02:00
Peter Nelson and GitHub
17f7d0950e
Fix #13838 : Formatted error message of sub-errors may be lost. ( #13840 )
2025-03-18 08:39:40 +00:00
Peter Nelson and GitHub
a87b804386
Fix #13760 : Store encoded error message inside CommandCost. ( #13764 )
...
Encoded error message was previously static to avoid memmory allocation, however this causes complications.
2025-03-15 20:09:11 +00:00
Peter Nelson and GitHub
b28dca2222
Codechange: Preprocess text ref stack parameters. ( #13642 )
...
NewGRF text ref stack is now processed in advance, creating parameters as necessary, and then encoding this into an EncodedString.
2025-02-22 22:03:38 +00:00
Rubidium and rubidium42
ab8177ea77
Codechange: strongly type CompanyID
2025-02-16 14:02:18 +01:00
Peter Nelson and GitHub
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Peter Nelson and GitHub
04708736d9
Codechange: Use EnumBitSet for CommandFlags. ( #13560 )
2025-02-15 09:36:20 +00:00
Peter Nelson and GitHub
6cf7a899e9
Codechange: Use EnumBitSet for PauseMode. ( #13553 )
2025-02-14 08:30:04 +00:00
Rubidium and rubidium42
c3d5e6d2a0
Codechange: Use EnumBitSet for DoCommandFlags
2025-02-14 00:28:57 +01:00
Peter Nelson and GitHub
b653f875b0
Codechange: Space between template and < ( #13278 )
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Make it all consistent so it matches CODINGSTYLE.
2025-01-04 17:56:14 +00:00
Rubidium and rubidium42
cef9417c9f
Fix: always allow setting company settings, company/president name/face
...
There is a nice feature that synchronises the client settings upon setting up the company. Before
this, those commands would not be executed when no-actions-while-paused is set. This means that,
silently and depending on the server configuration, your wished for configuration might not be
there.
Similarly there is the president's face that's being set while creating a new company and setting
of the president/company name upon creation, when no-actions-while-paused is set.
So, just allow these operations also while paused to get a uniform experience when joining. To
keep the UI somewhat consistent, apply this "freedom" also to the other bits set from the company
UI; specifically company name and company colour.
2024-05-09 21:51:26 +02:00
merni-ns and GitHub
96651b5ada
Cleanup: Use standard comment format ( #11929 )
2024-01-30 18:43:42 +00:00
merni-ns and GitHub
5a88027a19
Feature: Infinite money mode ( #11902 )
2024-01-30 18:01:02 +00:00
Tyler Trahan and GitHub
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Charles Pigott and GitHub
1e60734660
Fix: Compilation with DEBUG_DUMP_COMMANDS enabled ( #11607 )
2023-12-30 17:46:32 +00:00
frosch and frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium and rubidium42
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Peter Nelson and PeterN
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Patric Stout and GitHub
f5fad88723
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
...
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
2023-04-27 15:21:29 +00:00
Patric Stout and GitHub
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Tyler Trahan
44848f4edf
Add: CommandCost supports an optional second error string
2023-03-03 17:11:14 -05:00
dP and GitHub
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
Michael Lutz
dd93244853
Fix: The first tile in commands received from a client wasn't validated properly.
2022-07-08 22:37:41 +02:00
Charles Pigott and GitHub
146827c458
Fix #9877 : GS could trigger 'Cost: 0' cost message ( #9878 )
2022-05-05 19:51:56 +01:00
Michael Lutz
2e39637db2
Codechange: Don't use a global for the 'not enough cash' message.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
2021-12-16 22:28:32 +01:00
Michael Lutz
ccefa76a46
Codechange: Template DoCommandPInternal.
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
c88b104ec6
Codechange: Use wrapper struct to automatically manage command depth tracking.
2021-12-16 22:28:32 +01:00
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
a05fd7aa50
Change: [Network] Transfer command data as serialized byte stream without fixed structure.
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The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
2021-12-16 22:28:32 +01:00
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
dP and GitHub
39662aabef
Add: allow gamescripts to build neutral objects ( #9568 )
2021-09-25 13:39:40 +02:00
rubidium42 and rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00