- Fix: [NoAI] Reloading an AI started a new AI in the first available company slot causing other AIs to be started [FS#3153] (r17298)
- Fix: Crash after upgrading base graphics set when opening the game options menu and you were using the upgraded set [FS#3147] (r17291)
- Fix: [Squirrel] Stack was not always cleared properly with tail recursion (r17284)
- Fix: [Squirrel] Calling a function that has default parameters with not enough parameters can cause a crash (r17273)
- Change: Mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF [FS#3139] (r17267)
- Fix: Also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing (r16572)
- Fix: In some cases, train could be stuck in depot [FS#2974] (r16571)
- Fix: [NoAI] AIMarine::AreWaterTilesConnected did not return true for bridge head<>neighbouring water tile (r16563)
- Fix: Removing of duplicates of base graphics set could behave randomly (r16548)
- Fix: When finding duplicate graphics sets favour the more complete one (r16538)
- Fix: [Squirrel] Crash that occured when an AI was halted while one or more generators were still in a 'running' state [FS#2942] (r16534)
- Fix: [Squirrel] Do not copy an object when we just checked that the pointer to it is NULL (r16532)
- Fix: Notify small UFOs on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost (r16525)
- Update: a few languages.
- Fix: Base graphics names must be unique, so do not add duplicates (r16503)
- Fix: [NoAI] When an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall [FS#2935] (r16502)
- Fix: Wrong number of parameters or wrong parameter types sent to printf-like functions at several places (r16269)
- Fix: [NewGRF] When callback 2E returns an amount of 0, do not transport 1 unit to the station (r16268)
- Fix: [NoAI] Various documentation omissions with respect to IDs of various objects and corners for AITile::(Raise|Lower)Tile (r16267,r16266)
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.