Logo
Explore Help
Sign In
amacocian/OpenTTD
Watch 1
Star 0
Fork 0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-24 12:06:41 +00:00
Code Issues Packages Projects Releases Wiki Activity
5,669 Commits 23 Branches 229 Tags
92d418b031d23cf42a4df09e12945cc4b737bce2
Commit Graph
5 Commits
Author SHA1 Message Date
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr 9bfb3f08d9 (svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue. 2007-01-13 18:55:54 +00:00
KUDr dbe11fb9c7 (svn r8052) - Codechange: RemoveFirstTrack() and RemoveFirstTrackdir() now accept pointer to TrackBits/TrackdirBits instead of reference. 2007-01-11 10:34:42 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
Powered by Gitea Version: 1.27.0 Page: 433ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API