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amacocian/OpenTTD
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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-25 08:22:17 +00:00
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16,999 Commits 23 Branches 229 Tags
716f4e924e0d361cfcc01045ab5b78a0f6ca38cc
Commit Graph
55 Commits
Author SHA1 Message Date
maedhros 96a3a89c86 (svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
GetTileZ is valid for any tile type. Also use GetTerrainType for stations.
2007-06-11 04:52:51 +00:00
belugas 9a4a911bde (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries 2007-06-09 02:05:51 +00:00
belugas e8c6d57150 (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few. 2007-06-08 17:54:18 +00:00
belugas a95fdc8bb5 (svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it 2007-06-05 01:49:08 +00:00
belugas 3fb4003534 (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
2007-05-15 21:36:58 +00:00
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