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amacocian/OpenTTD
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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-24 20:12:42 +00:00
Code Issues Packages Projects Releases Wiki Activity
15,526 Commits 23 Branches 229 Tags
5b1fc7304a87362ae6ccca563f0ec1dc1405f9cc
Commit Graph
7 Commits
Author SHA1 Message Date
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
michi_cc 2a3ec78d9f (svn r20165) -Feature: [NewGRF] Information (var 4A) about the current railtype a train is on. 2010-07-16 19:02:59 +00:00
frosch 72ee11a7c6 (svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. 2010-07-11 17:28:19 +00:00
yexo 9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
rubidium 1da0086a45 (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects 2010-04-24 13:35:18 +00:00
peter1138 f9709a6f50 (svn r19235) -Add: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location. 2010-02-25 09:43:00 +00:00
peter1138 898e879bd9 (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 2010-02-07 22:22:54 +00:00
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