dP and Charles Pigott
3cfb8524f0
Fix: Set invalid road and tram types for rail tunnel ends
2020-08-09 18:53:55 +01:00
Łukasz Hryniuk and Charles Pigott
a9aa636b40
Fix: Properly invalidate mouse-over station coverage highlight ( #8263 )
2020-08-09 18:53:55 +01:00
stormcone and Charles Pigott
cb5a1300ac
Fix #8250 : [NRT] Company infrastructure window always omits last road/tramtype
2020-08-09 18:53:55 +01:00
Charles Pigott
536184e21f
Change: Also make roadside trees match the tree transparency option
2020-08-09 18:53:55 +01:00
Charles Pigott
97504e7c29
Fix #8216 : Don't show floating text on autoreplace if cost is 0
2020-08-09 18:53:55 +01:00
Charles Pigott
24960b4641
Fix #8129 : Crash if a news message expires while viewing the endgame screen
2020-08-09 18:53:55 +01:00
glx22 and Charles Pigott
482974b9fe
Fix #8230 : Resolve ".." when opening files in .tar ( #8231 )
2020-08-09 18:53:55 +01:00
Jonathan G Rennison and Charles Pigott
4b1070cf75
Fix: Racy use of flags in TCPConnecter::CheckCallbacks
...
conected and aborted flags are used concurrently from multiple threads.
2020-08-09 18:53:55 +01:00
Jonathan G Rennison and Charles Pigott
b827e2415b
Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
...
Remove static buffer form of NetworkAddress::GetAddressAsString.
This is used in multiple threads concurrently, and is not thread-safe.
Replace it with a form returning std::string.
2020-08-09 18:53:55 +01:00
Jonathan G Rennison and Charles Pigott
c10571d7ce
Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZE
...
NetworkTCPSocketHandler::SendPacket is not thread safe and may not
be used concurrently from multiple threads without suitable locking
2020-08-09 18:53:55 +01:00
nikolas and Charles Pigott
d662e8ca96
Fix #8104 : Always add WINDOW_RESIZABLE flag to SDL2 ( #8211 )
...
This fixes a bug that can reproduced with these steps:
* Start openttd in fullscreen mode
* Turn off fullscreen mode
* Try to resize the window. The window can't be resized.
2020-08-09 18:53:55 +01:00
Miguel Horta and Charles Pigott
762f5d258a
Fix: Display banlist's indexes correctly
...
Bug introduced via commit ab711e6942
2020-08-09 18:53:55 +01:00
Marcus Calhoun-Lopez and Charles Pigott
b7fa118069
Fix: unbreak building with ICU on macOS
...
A symbol clash breaks building ICU on macOS, and although it isn't
necessary, it might as well be possible.
2020-08-09 18:53:55 +01:00
ilayaraja97 and Charles Pigott
211735de3a
Fix #8131 : small bridges also have pillars drawn
2020-08-09 18:53:55 +01:00
Charles Pigott
20007fd1f4
Update: Backport languages
2020-06-01 22:16:57 +01:00
Niels Martin Hansen and Charles Pigott
02980119e4
Fix #8066 : Try another fallback colourspace if first one fails
2020-06-01 22:16:57 +01:00
Yexo and Charles Pigott
dd4aae830d
Fix #8166 : don't crash on loading an invalid roadtype newgrf
...
Initialization code for GRFFile::roadtype_map was copied from
railtype_map. But while RailType is a byte-sized enum and could thus
be initialized via memset, RoadType doesn't have a defined size.
2020-06-01 22:16:57 +01:00
Yexo and Charles Pigott
f4ed770cff
Fix #8024 : make online content gui more responsive while loading
...
Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.
Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
89c8215b79
Fix: [Win32] Crash message not fitting in crash dialog
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
911f9165cf
Fix #7970 : [Win32] Disable event loop on crash to prevent recursive faults
2020-06-01 22:16:57 +01:00
dP and Charles Pigott
31a9f549fb
Fix: Trees disappear completely after a few years when they're not allowed to spread
2020-06-01 22:16:57 +01:00
Yexo and Charles Pigott
3d8e68f966
Fix #8155 : Roadtype speed limit in toolbar dropdown in scenario editor was doubled
2020-06-01 22:16:57 +01:00
dP and Charles Pigott
fd8ca95947
Fix: Desync after house replacement
2020-06-01 22:16:57 +01:00
glx22 and Charles Pigott
74b591c2e9
Fix #8142 , 5aa6351: Buoy owner and tile owner can be different ( #8143 )
2020-06-01 22:16:57 +01:00
dP and Charles Pigott
78e558717c
Fix #8137 : New clients can't join (desync) after funding an industry
2020-06-01 22:16:57 +01:00
dP and Charles Pigott
cb9c4bf4a0
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-06-01 22:16:57 +01:00
glx22 and Charles Pigott
e39c5829a2
Add: stations_near and industries_near cache check ( #8139 )
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
a089c876ab
Fix #8132 : Corrupted savegame crashing OpenTTD on load
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
1072c74bc4
Fix: Stop any gamelog action when recovering from SlError()
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
bb251f45fc
Fix #8119 : Update docking area when clearing a shore rail tile
2020-06-01 22:16:57 +01:00
Niels Martin Hansen and Charles Pigott
3132d29805
Fix: Two issues in MIDI file writer
...
Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
2020-06-01 22:16:57 +01:00
SamuXarick and Charles Pigott
94581d352a
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
2020-06-01 22:16:57 +01:00
glx22 and Charles Pigott
cf27deb675
Fix #8117 : Memory leak in admin port ( #8122 )
2020-06-01 22:16:57 +01:00
glx22 and Charles Pigott
40d68273aa
Add: docking tiles cache check ( #8120 )
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
2cc244bde0
Fix #8021 : limit savegame range for docking tiles fixing
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
22519b3b0d
Update: Lang files
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
5b2447e10c
Codechange: Use a dynamic copyright year
2020-06-01 22:16:57 +01:00
Yexo and Charles Pigott
e0680c9ede
Fix: reset roadtype/streetcartype info for non-road bridges
2020-06-01 22:16:57 +01:00
Yexo and Charles Pigott
ea895f05eb
Fix #8108 : always update tile_hash after updating v->tile
2020-06-01 22:16:57 +01:00
SamuXarick and Charles Pigott
37187df7ef
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
2020-06-01 22:16:57 +01:00
frosch and Charles Pigott
4297cc5f21
Fix #8093 : Build+Refit changed game-state in command test run, and thus caused desyncs.
...
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
2020-06-01 22:16:57 +01:00
frosch and Charles Pigott
591ca82845
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
2020-06-01 22:16:57 +01:00
frosch and Charles Pigott
e90322f6e9
Codechange: Unify the tests whether build+refit is in simulation-test or real-run.
2020-06-01 22:16:57 +01:00
SamuXarick and Charles Pigott
978cc774ec
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
2020-06-01 22:16:57 +01:00
glx and Charles Pigott
2bf936bbbc
Fix #8081 : Check for waypoints when removing docking tiles
2020-04-13 18:39:51 +01:00
Pavel Stupnikov and Charles Pigott
eb8d79f41f
Fix a5681d3e: Make goal question ID use 16 bits again ( #8072 )
2020-04-13 18:39:51 +01:00
glx and Charles Pigott
0737458ec4
Fix #8064 : Incorrect display of refit capacity
2020-04-13 18:39:51 +01:00
frosch and Charles Pigott
7e659bc3da
Fix #8060 , 5880f14: Restore admin network API compatibility.
2020-04-13 18:39:51 +01:00
stormcone and Charles Pigott
612c912144
Fix #8055 , c02ef3e: Crash when roadtype availability changed with the road toolbar open ( #8058 )
2020-04-13 18:39:51 +01:00
Charles Pigott
c8cd5f7f3a
Doc: Prepare for 1.10.0 release
2020-03-31 23:08:53 +01:00