PeterN and GitHub
da7f431812
Cleanup: widget pos_x/y are already int. ( #10809 )
...
Remove old casts left over from when pos_x/y were unsigned.
2023-05-12 18:02:51 +01:00
Peter Nelson and PeterN
e6740046ee
Codechange: Use range-for iteration.
2023-05-11 07:58:55 +01:00
Rubidium and rubidium42
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
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This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Rubidium and rubidium42
19ec4e8beb
Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t>
2023-05-06 21:26:13 +02:00
Rubidium and rubidium42
877349c13d
Codechange: use std::string for text file name resolution
2023-05-05 08:54:29 +02:00
glx22 and PeterN
49eb638563
Codechange: Remove STR_ORANGE_STRING1_WHITE and STR_ORANGE_STRING1_LTBLUE.
2023-05-05 07:07:54 +01:00
Peter Nelson and PeterN
61407840c6
Codechange: Remove STR_BLACK_RAW_STRING.
2023-05-05 07:07:54 +01:00
Peter Nelson and PeterN
0880616851
Codechange: Remove various STRING strings.
2023-05-05 07:07:54 +01:00
PeterN and GitHub
cc44aa7438
Change: Split Game options into General, Graphics and Sound tabs. ( #10674 )
2023-05-01 12:58:22 +01:00
Patric Stout and GitHub
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
2023-04-29 10:16:49 +02:00
Patric Stout and GitHub
f5fad88723
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
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There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
2023-04-27 15:21:29 +00:00
Peter Nelson and PeterN
b8f0513a72
Change: Draw and size video driver info like base set info.
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This allows very long video driver information strings to wrap instead
of making the game options window very wide.
2023-04-25 13:27:22 +01:00
Peter Nelson and PeterN
9aee502838
Change: Size Game Options description widgets after initial sizing.
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Trying to update text widgets with free flowing multiline text during
UpdateWidgetSize(), as the final width is not yet known and so the
calculated height being incorrect, usually resulting in one or more
empty text lines.
The solution is to update the widget heights afterwards during
OnResize(), at which point the final widths are known. The window is
then resized if needed.
(Note this technique needs more attention if width can also change.)
2023-04-25 13:27:22 +01:00
Peter Nelson and PeterN
e5af5907ec
Change: Make all dropdown lists extend width if necessary.
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This removes the auto_width parameter from ShowDropDown(At).
2023-04-13 20:57:47 +01:00
PeterN and GitHub
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
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This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
PeterN and GitHub
daacde4496
Fix #10147 : Sound effect volume slider no longer set volume. ( #10228 )
2022-12-10 15:51:45 +00:00
stormcone and GitHub
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
Peter Nelson and PeterN
9bf24ec56f
Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
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Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2022-11-17 09:12:07 +00:00
Peter Nelson and PeterN
920e588334
Change: Use standard dimensions instead of custom widths.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
9666e46739
Feature: Variable GUI scale.
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GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
61da064b82
Fix: Settings GUI sprite size.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
123983743f
Change: Add optional text labels to slider widget.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
1180c95372
Codechange: Add parameters to change range of slider widget.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
d35f1d3d06
Codechange: Rename slider widget functions to be less specific.
2022-11-12 18:28:39 +00:00
Peter Nelson and PeterN
fea7247072
Change: Use standard 'frametext' padding for settings window.
2022-11-12 18:28:39 +00:00
Aaron Kofsky and GitHub
ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu ( #9727 )
2022-11-08 18:21:52 +00:00
hallonsoda79 and GitHub
0d51460f27
Fix #10023 : Allow negative input in text fields when needed ( #10112 )
2022-11-02 20:54:07 +01:00
Peter Nelson and PeterN
33704269bd
Change: Simplify widget layout of settings window.
2022-10-11 08:36:59 +01:00
Niels Martin Hansen
345dcd3c7b
Add: Show current video driver info in Options window
2022-05-03 21:03:30 +02:00
Tyler Trahan and Patric Stout
41de69c5b7
Feature: Improved Finance window
2022-04-25 21:51:51 +02:00
Tyler Trahan and GitHub
e79724ea22
Feature: Alternative linkgraph colour schemes ( #9866 )
2022-04-25 19:32:55 +02:00
Guillaume Renoult and GitHub
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
2021-11-07 19:54:50 +01:00
Charles Pigott
e09f251fc6
Fix #9614 : Refresh rate dropdown was still active when vsync was enabled
2021-10-17 19:25:03 +01:00
Tyler Trahan and GitHub
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
2021-09-05 20:22:27 +02:00
Patric Stout and Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
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TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Rubidium and rubidium42
281a65b3e1
Cleanup: simplify some boolean expressions
2021-06-17 16:18:30 +02:00
Tyler Trahan and Michael Lutz
d09210e1c6
Feature: Configurable subsidy duration
2021-06-10 23:26:16 +02:00
Patric Stout and GitHub
feb2ddbefa
Codechange: rename SettingGuiFlag to SettingFlag ( #9332 )
...
It is a lovely organicly grown enum, where it started off with
GUI-only flags, and after that a few flags got added that can be
considered GUI-only (the GUI disables/enables based on them), to
only have flags added that has nothing to do with the GUI.
So be less confusing, and rename them to what they do.
Additionally, I took this opportunity to rename 0ISDISABLED to
reflect what it really does.
2021-06-03 21:18:29 +02:00
glx22 and Loïc Guilloux
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22 and Loïc Guilloux
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
rubidium42 and rubidium42
8372c679e3
Codechange: add helper functions to read an int setting value
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
86c9ef8134
Codechange: remove SettingDescType in lieu of the actual classes
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
0d6597a9e6
Codechange: move bits of SettingDesc down to the appropriate sub classes
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And by doing so remove the hack where ints were put into pointers so "def" could either be an int or a string
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
f58611298e
Codechange: use IntSettingDesc in the settings GUI
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
cf6b91f30f
Codechange: do not use SettingDescBase directly when not needed
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
425d50372f
Codechange: let SettingDesc extend SettingDescBase
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
8ffb4122df
Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company
2021-05-27 18:49:43 +02:00
rubidium42 and rubidium42
65cbde4b30
Codechange: move currency settings to std::string
2021-05-13 23:13:17 +02:00