rubidium
c42d060a44
(svn r22935) [1.1] -Backport from trunk:
...
- Fix: Prevent authentication bypass for the admin port when a new game is started [FS#4771] (r22934)
- Fix: TTO savegames with any aircraft not in an hangar caused crashes during load (r22915)
- Fix: Windows 2000 and XP without service pack 3 must use the win9x binary/installer; the newer MSVC compiler of the compile farm does not support those versions of Windows anymore [FS#4749] (r22909)
2011-09-15 18:56:43 +00:00
rubidium
85ee1737e4
(svn r22838) [1.1] -Backport from trunk:
...
- Fix: Display the size of the leveled platform in the measurement tooltip of terraforming operations [FS#4708] (r22740, r22739)
- Fix: Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join that company [FS#4722] (r22738)
- Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set (r22731)
- Fix: [NoAI] AITile::GetCargoAcceptance, AITile::GetCargoProduction and AIRail::BuildNewGRFRailStation did not check the cargo argument for validity (r22726)
2011-08-25 13:24:32 +00:00
rubidium
a51531e410
(svn r22701) [1.1] -Backport from trunk:
...
- Fix: [Network] Failed network address resolving could trigger temporary freezes [FS#4697] (r22696, r22695)
- Fix: [NewGRF] The override managers were not reset in some cases like creating a new scenario [FS#4691] (r22693)
- Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo (r22690)
2011-07-30 17:45:37 +00:00
rubidium
59a11e6626
(svn r22461) [1.1] -Backport from trunk:
...
- Fix: [NewGRF] Zero register 0x100 as specified before resolving custom station foundations (r22452)
- Fix: Do not 'log' the NewGRFs in the screenshot when in the menu [FS#4610] (r22450)
- Fix: Keep better accounting of the order in which clients joined; client can't be starved from joining and they get shown the amount of clients waiting in front of them. (r22372, r22370, r22369, r22368, r22367, r22366, r22365, r22364, r22363, r22362, r22361)
- Fix: Delete the client list popup when the client got removed (instead of previously selecting some other client) (r22360, r22359, r22358)
2011-05-15 09:38:54 +00:00
rubidium
05a846a574
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
2011-02-08 21:47:10 +00:00
rubidium
795a528328
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
2011-01-19 16:47:40 +00:00
rubidium
e54a1f6721
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
2011-01-19 16:37:06 +00:00
rubidium
e95718bf43
(svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral)
2011-01-19 16:35:11 +00:00
rubidium
c9609bbbc2
(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
2011-01-19 16:32:23 +00:00
rubidium
a82118f360
(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
2011-01-19 16:30:09 +00:00
rubidium
b25cf57542
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
2011-01-03 12:01:41 +00:00
rubidium
b149fcd127
(svn r21513) -Feature [FS#532]: make the chat message timeout user configurable
2010-12-14 15:00:43 +00:00
rubidium
e68efb9e71
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
2010-12-14 14:57:51 +00:00
rubidium
cf61c2f11f
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
2010-12-05 22:24:50 +00:00
rubidium
b6c2216749
(svn r21358) -Codechange: make some network function names conform to coding style
2010-11-30 13:38:46 +00:00
rubidium
bb02e30a37
(svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync
2010-11-23 23:59:24 +00:00
rubidium
30637a8340
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
2010-11-13 09:56:25 +00:00
rubidium
f24c91c487
(svn r21030) -Codechange: move ClientStatus into the network server socket class
2010-10-24 20:07:32 +00:00
rubidium
87edf2524d
(svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa
2010-10-21 20:12:48 +00:00
rubidium
44a03d0478
(svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there
2010-10-18 10:44:51 +00:00
rubidium
9a5e272195
(svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :)
2010-10-17 17:52:12 +00:00
rubidium
7cc8a363d8
(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
2010-10-17 17:35:42 +00:00
rubidium
234bee0858
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
2010-10-15 21:56:06 +00:00
rubidium
f712055002
(svn r20936) -Codechange: make server side packet sending methods class methods
2010-10-15 20:25:07 +00:00
rubidium
9858d699a3
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
2010-10-15 19:58:56 +00:00
rubidium
bda26d03b5
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
2010-10-15 19:35:08 +00:00
rubidium
f555e6d72e
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
2010-10-15 19:33:08 +00:00
rubidium
76579df240
(svn r20930) -Codechange: simplify the socket handler allocation
2010-10-15 18:45:56 +00:00
rubidium
7ba07d9573
(svn r20929) -Codechange: make NetworkCloseClient a class method
2010-10-15 18:42:52 +00:00
rubidium
515edee17c
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
2010-10-15 14:29:13 +00:00
rubidium
0ca7e4e82e
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
2010-10-15 13:47:37 +00:00
rubidium
8eb07d097e
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
2010-10-15 13:22:00 +00:00
alberth
fa6203fdc3
(svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP().
2010-08-29 12:37:49 +00:00
rubidium
a4c6d07edc
(svn r20553) -Feature: allow rate limiting of incoming commands
2010-08-19 08:59:36 +00:00
rubidium
b594990071
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
2010-08-18 22:40:17 +00:00
rubidium
e1d35cba6d
(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join
2010-08-15 11:58:20 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
52b211f939
(svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed
2010-05-20 18:54:14 +00:00
rubidium
d2ed777fa5
(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
2010-04-13 18:40:47 +00:00
rubidium
23190b8952
(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
...
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13 17:36:19 +00:00
smatz
7f3844d3aa
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
2010-04-11 17:32:14 +00:00
smatz
43015ad79b
(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password
2010-04-11 17:25:44 +00:00
rubidium
5c7aaf11ba
(svn r19602) -Codechange: add the name of the command to the desync logs
2010-04-11 10:11:26 +00:00
rubidium
9b7d71699d
(svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too
2010-04-11 09:54:44 +00:00
rubidium
465e3be105
(svn r19593) -Codechange: improve loading/executing the desync logs
2010-04-09 17:08:44 +00:00
rubidium
d8baa1342c
(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
2010-04-08 21:14:49 +00:00
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00