Commit Graph
319 Commits
Author SHA1 Message Date
Peter NelsonandGitHub 5fe6578f64 Codechange: Improve performance of exclusive preview engine test. (#14270)
Check group statistics to test if a company has built an exclusive preview engine.

This improves performance by avoiding iterating the vehicle pool.
2025-05-21 21:19:38 +01:00
Peter NelsonandPeter Nelson 66c16a1d1f Codechange: Add Count() method to BaseBitSet. 2025-05-14 07:22:12 +01:00
froschandfrosch 0d5b3ebd7f Codechange: Declare all IntervalTimers const, which can be const. 2025-05-06 18:29:41 +02:00
Peter NelsonandPeter Nelson 47d078c033 Codechange: Use EnumBitSet for RailTypes. 2025-03-25 20:15:48 +00:00
Peter NelsonandPeter Nelson 732109e444 Codechange: Use EnumBitSet for RoadTypes. 2025-03-25 20:15:48 +00:00
Rubidiumandrubidium42 09716dba75 Codechange: do not use MallocT for the pool
Needed to make the placement new operator use Tindex over size_t because of
ambiguity for the delete operator variant that also has the size.
2025-02-28 20:15:42 +01:00
Peter NelsonandGitHub 6e10584b91 Codechange: Use EncodedStrings for News messages. (#13654) 2025-02-23 20:24:02 +00:00
Rubidiumandrubidium42 fd4adc55e3 Codechange: replace INVALID_X with XID::Invalid() for PoolIDs 2025-02-16 20:23:00 +01:00
Rubidiumandrubidium42 7e04651220 Codechange: strongly type EngineID 2025-02-16 14:50:15 +01:00
Rubidiumandrubidium42 380e7b48ce Codechange: use std::variant instead of a custom version for news references 2025-02-16 14:50:15 +01:00
Rubidiumandrubidium42 9015c3651f Codechange: make EngineID an enum 2025-02-16 14:50:15 +01:00
Peter NelsonandGitHub 2d7d085e8e Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
Rubidiumandrubidium42 c3d5e6d2a0 Codechange: Use EnumBitSet for DoCommandFlags 2025-02-14 00:28:57 +01:00
Rubidiumandrubidium42 37c215f1fd Fix #13513, ec492cb267: std::numeric_limits<CompanyMask> not working causes no vehicles to exist
std::numeric_limits<T>::max() returns 0 instead of an error when the type is unknown.
Solve it by implementing and using Set() and All() in BaseBitSet in same way as std::bitset.
2025-02-09 22:50:55 +01:00
Rubidiumandrubidium42 ec492cb267 Codechange: make CompanyMask a BaseBitSet implementation 2025-02-09 19:24:51 +01:00
Peter NelsonandGitHub d61b376998 Codechange: Use EnumBitSet for CargoClasses. (#13491) 2025-02-08 08:46:38 +00:00
Peter NelsonandPeter Nelson 9a6fc4eb76 Codechange: Use enum class for NewsReferenceType. 2025-02-07 19:36:52 +00:00
Peter NelsonandPeter Nelson ca75a8ce19 Codechange: Use enum class for NewsType. 2025-02-07 19:36:52 +00:00
Peter NelsonandGitHub eaa765d615 Codechange: Disentangle news window style from news flags. (#13482)
This avoids NewsFlags being used as both bitmask and bitstuffed data.
2025-02-07 13:10:39 +00:00
Peter NelsonandGitHub 59354576d4 Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Rubidiumandrubidium42 4ca1fe6c32 Codechange: replace MAX_UVALUE with std::numeric_limits::max 2025-02-01 01:29:02 +01:00
Peter NelsonandPeter Nelson f8b1e3033f Codechange: Use EnumBitSet for EngineFlags. 2025-01-31 18:55:31 +00:00
Peter NelsonandPeter Nelson 6c4ddb242a Codechange: Use EnumBitSet for EngineMiscFlags. 2025-01-31 18:55:31 +00:00
Peter NelsonandPeter Nelson 40aeedeade Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
Peter NelsonandPeter Nelson 473728f181 Codechange: Use EnumBitSet for ExtraEngineFlags. 2025-01-29 21:46:39 +00:00
Rubidiumandrubidium42 e894a5880c Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
Rubidiumandrubidium42 e7e9a12817 Codefix: Engine constructor's base parameter isn't an actual EngineID 2025-01-26 18:02:12 +01:00
Rubidiumandrubidium42 c0df898ac5 Codechange: do not implicitly convert during assignment to StrongType 2025-01-01 21:32:51 +01:00
Rubidiumandrubidium42 3956ed086a Codechange: use Date/Year constructor explicitly 2025-01-01 16:25:32 +01:00
Peter NelsonandGitHub 1e77fd0b61 Codechange: Remove unnecessary 'return_cmd_error` macro. (#13160)
This macro is a leftover from when errors used to be packed into a single int32_t.

`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
Peter NelsonandPeter Nelson f56b6756f1 Codechange: Sort EngineOverrideManager for fast lookups.
Allows quickly finding the EngineID given the type, grfid and local id of an engine, instead a linear scan.

This can reduce loading time when lots of engines are present and also affects performance in-game.
Lookup can be on the order of 10000 times faster.
2024-12-05 18:17:58 +00:00
Peter NelsonandPeter Nelson bc2513975f Codechange: Don't inherit EngineOverrideManager from std::vector.
Inheriting from std::vector means some operations are needlessly complex, and shouldn't really be done anyway.
2024-12-05 18:17:58 +00:00
Peter NelsonandGitHub efcafe49f7 Fix: [NewGRF] New engines did not have a default cargo type set. (#13146)
Engines defined outside the original range did not have their cargo type/cargo label fields initialised properly.
If these engines are also not assigned a cargo type, they would therefore use the cargo in slot 0 instead of falling back to first refittable.
2024-12-03 21:59:22 +00:00
Peter NelsonandGitHub 376e882a14 Codechange: Add HasFlag() to test if a value is present in a bitset enum type. (#12959)
This simplifies tests for `(x & y) != y` with enum classes by reducing repetition, similar to HasBit(), and also makes the intent of the expression clearer.
2024-09-22 14:51:37 +01:00
Jonathan G RennisonandGitHub e477706bf5 Codechange: Add AssignBit function to assign the value of a single bit (#12934)
* Codechange: Add AssignBit function to assign the value of a single bit

* Codechange: Replace various uses of SB with AssignBit

* Codechange: Replace various uses of SB with a constant with SetBit
2024-09-10 08:36:58 -04:00
Peter NelsonandGitHub 2fd9096070 Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Koen Bussemakerandrubidium42 5a55c4a934 Feature: [NewGRF] Allow higher max speeds for ships 2024-01-28 14:54:51 +01:00
Tyler TrahanandGitHub 735abfe111 Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
Peter NelsonandPeter Nelson 952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Rubidiumandrubidium42 e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Peter NelsonandGitHub 934545a674 Fix: Calculation of initial engine age was inaccurate. (#11660)
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
2023-12-31 15:47:32 +00:00
Peter NelsonandGitHub 33ff64ef74 Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter NelsonandPeter Nelson bd3b28551e Codechange: Replace reliability magic numbers with constants.
These are derived as a percentage of UINT16_MAX.
2023-12-28 21:26:24 +00:00
Peter NelsonandPeter Nelson 7b2c143df0 Fix: Prevent underflow if engine base life is less than 8 years. 2023-12-28 21:26:24 +00:00
Peter NelsonandGitHub ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Tyler TrahanandGitHub f49ffaaaea Fix e4fd99a, Fix #11270: Vehicle max age is not subject to leap years (#11372) 2023-10-15 22:34:03 +00:00
Peter NelsonandGitHub 5869f790d8 Fix: Check for engine variant loops during NewGRF initialization. (#11343)
Invalid NewGRFs could set up an engine variant loop that never ends. This
was checked for in some places that evaluated variants, but not all. In
most cases this would result in the engines not appearing, but could
potentially cause an infinite loop and crash.

Instead, during NewGRF initialization detect loops and remove invalid
variants before setting display flags.
2023-10-03 12:14:32 +01:00
PeterNandGitHub acd7d3c913 Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
Tyler Trahan 77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00