Cyprian Klimaszewski and GitHub
99f04f27de
Doc: Update information for receiving a copy of GPL. ( #14869 )
2025-12-07 11:25:08 +00:00
Peter Nelson and GitHub
9237685f4c
Fix #14794 : Default railtype missing for some NewGRF rail vehicles. ( #14795 )
2025-11-20 22:12:10 +00:00
Peter Nelson and GitHub
42c9f84d74
Fix 3ac1a2f1e4: Game crash due to invalid vehicle type information. ( #14628 )
...
Use std::variant instead of union for vehicle info.
RailVehicleInfo is now non-POD so using in a union causes undefined behaviour.
2025-09-24 22:44:41 +01:00
Michael Lutz
3ac1a2f1e4
Codechange: Store the rail type of rail engines as a RailTypes bitmask.
2025-09-14 17:11:26 +02:00
Michael Lutz
0715903b24
Codechange: Use an enum for vehicle acceleration model.
2025-09-14 17:11:26 +02:00
frosch and frosch
cb113cfed0
Codefix: Add missing header includes.
2025-04-20 22:06:18 +02:00
Loïc Guilloux and GitHub
7723625823
Fix #13729 , f8b1e30: Incorrect conversion of EngineFlags to EngineFlag ( #13743 )
2025-03-05 09:12:06 +00:00
Rubidium and rubidium42
1f3198a395
Codechange: explicitly initialise Engine member variables
2025-02-18 07:20:58 +01:00
Peter Nelson and Peter Nelson
8f14894024
Add: NewGRF Badges.
2025-02-16 22:24:25 +00:00
Rubidium and rubidium42
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium and rubidium42
7e04651220
Codechange: strongly type EngineID
2025-02-16 14:50:15 +01:00
Rubidium and rubidium42
9015c3651f
Codechange: make EngineID an enum
2025-02-16 14:50:15 +01:00
Peter Nelson and GitHub
59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. ( #13436 )
2025-02-01 23:09:18 +00:00
Peter Nelson and Peter Nelson
f8b1e3033f
Codechange: Use EnumBitSet for EngineFlags.
2025-01-31 18:55:31 +00:00
Peter Nelson and Peter Nelson
6c4ddb242a
Codechange: Use EnumBitSet for EngineMiscFlags.
2025-01-31 18:55:31 +00:00
Peter Nelson and Peter Nelson
40aeedeade
Codechange: Use EnumBitSet for callback masks.
2025-01-31 17:08:24 +00:00
Peter Nelson and GitHub
84b219ac64
Codefix: EngineNameContext uses enum class naming but wasn't. ( #13417 )
...
This could have caused namespace conflicts with its values.
2025-01-30 22:14:45 +00:00
Peter Nelson and Peter Nelson
473728f181
Codechange: Use EnumBitSet for ExtraEngineFlags.
2025-01-29 21:46:39 +00:00
Peter Nelson and GitHub
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Rubidium and rubidium42
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
Peter Nelson and GitHub
a4b4095232
Codechange: Shuffle Engine members around to reduce size. ( #13115 )
...
Reduces overall size of Engine from 752 to 720 bytes.
2024-11-22 23:58:13 +00:00
Patric Stout and GitHub
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson and GitHub
5c630e10b7
Fix 2fd90960: Missing default vehicles and industry acceptance/production. ( #12000 )
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* Fix 2fd90960 : Missing default vehicles and industry acceptance/production.
Some default definitions are used across multiple climate types and relied on climate-independent cargo slot even though they specified a climate-dependent cargo type.
Add MixedCargoType that indirectly allows multiple labels to be specified for these.
2024-02-05 23:11:32 +00:00
Peter Nelson and GitHub
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
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Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Koen Bussemaker and rubidium42
5a55c4a934
Feature: [NewGRF] Allow higher max speeds for ships
2024-01-28 14:54:51 +01:00
Rubidium and rubidium42
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Andy and GitHub
15c3bc456f
Change: extend callback 161 (engine name) with bit 0x22 for context 'Autoreplace - Vehicles in use' ( #10666 )
2023-04-17 00:02:32 +02:00
Michael Lutz
05ed9f56fd
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
Michael Lutz
2d73076056
Add: [NewGRF] Second vehicle property for additional callback flags.
2023-01-30 22:00:56 +01:00
PeterN and GitHub
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Peter Nelson and PeterN
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
peter1138 and PeterN
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
PeterN and GitHub
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Vít Šefl and GitHub
2183fd4dab
Feature: [NewGRF] Maximum curve speed modifier for rail vehicles ( #9346 )
2021-08-15 11:17:05 +02:00
S. D. Cloudt and Charles Pigott
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
peter1138 and Michael Lutz
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott and PeterN
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
PeterN and GitHub
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
frosch
117e73751c
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
2016-10-16 14:59:44 +00:00
frosch
0e4b212c45
(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking.
2012-12-09 16:55:03 +00:00
michi_cc
bb8506032e
(svn r24124) -Add [FS#4658]: [NewGRF] Misc engine flag to disable breakdown smoke. (Hirundo)
2012-04-17 19:43:04 +00:00
frosch
1777809e14
(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
2012-01-28 12:11:23 +00:00
michi_cc
def8e7215b
(svn r23504) -Feature: Aircraft range.
2011-12-13 00:43:35 +00:00
frosch
c2cf26b451
(svn r23149) -Add: [NewGRF] Road vehicle property 23 to shorten vehicles without callback usage.
2011-11-08 17:27:46 +00:00
michi_cc
f200ffa90c
(svn r23087) -Feature: Auto-refitting of vehicles during loading at a station when the vehicle allows it.
2011-11-04 00:38:51 +00:00
frosch
e157a23056
(svn r22849) -Codechange: Add ShipVehicleInfo::ApplyWaterClassSpeedFrac() to apply ocean/canal speed fractions to velocities.
2011-08-27 10:33:45 +00:00
michi_cc
08b7981f37
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
2011-08-03 20:55:08 +00:00
michi_cc
9218c56cde
(svn r22639) -Feature: [NewGRF] Support for ship props 14/15 (ocean/canal speed fraction).
2011-07-07 14:16:22 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00