Commit Graph
159 Commits
Author SHA1 Message Date
mmtunligitandGitHub 2bcbea2694 Feature: User-defined collections of saved items in the picker window (#14813) 2026-01-25 12:38:01 -05:00
Tyler TrahanandGitHub b41e23270d Codefix: Clean up object area placement (#15062) 2026-01-08 20:51:03 +00:00
Cyprian KlimaszewskiandGitHub 99f04f27de Doc: Update information for receiving a copy of GPL. (#14869) 2025-12-07 11:25:08 +00:00
Peter NelsonandGitHub 66b6d71e32 Codechange: Use std::initializer_list for NWidgetPart data. (#14749)
Avoids using C/C++ arrays.
2025-11-01 22:33:00 +00:00
Peter NelsonandGitHub 614a01907a Codechange: Make functions for click and confirm beeps. (#14484)
Avoids repetition.
2025-07-27 21:54:32 +01:00
Peter NelsonandGitHub c882ad5142 Fix: Allow object picker to resize if there are no classes. (#14372) 2025-06-17 19:04:34 +01:00
froschandfrosch a277cb2b4c Change: [NewGRF] Increase the textstack for all callbacks to 16 registers. 2025-05-09 12:39:11 +02:00
froschandfrosch c6fa5022cb Add: [NewGRF] All callbacks returning D0xx strings, have now the option to return any string id via register 0x100. 2025-05-09 12:39:11 +02:00
froschandfrosch eb9bbb2456 Codechange: Remove direct access to temporary storage from TextRefStack. 2025-05-06 22:24:41 +02:00
froschandfrosch 6faa667644 Codechange: Remove global GetRegister(), instead return 100+ registers directly from GetXxxCallback(). 2025-05-06 22:24:41 +02:00
Peter NelsonandGitHub 394adb654e Codechange: Move GUI parts of badges to a separate file. (#14023) 2025-04-18 17:20:31 +01:00
Peter NelsonandPeter Nelson 6e0e46fd69 Codechange: Move to GetWidgetString for object window. 2025-03-03 21:19:44 +00:00
Rubidiumandrubidium42 c540c2bcf7 Codechange: explicitly initialise member variables of Windows 2025-02-27 19:58:31 +01:00
Peter NelsonandGitHub b28dca2222 Codechange: Preprocess text ref stack parameters. (#13642)
NewGRF text ref stack is now processed in advance, creating parameters as necessary, and then encoding this into an EncodedString.
2025-02-22 22:03:38 +00:00
Peter NelsonandGitHub 4ac81656ee Codechange: Simplify some calls to DrawStringMultiLine(). (#13643)
Sometimes the bottom is passed as UINT16_MAX for no reason. In this case just pass the rect.

Other times it's to extend the window height; in that case just extend the rect itself.
2025-02-22 20:41:40 +00:00
Peter NelsonandPeter Nelson 8f14894024 Add: NewGRF Badges. 2025-02-16 22:24:25 +00:00
Rubidiumandrubidium42 069ff846e4 Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00
Peter NelsonandPeter Nelson 71dafdb21e Codechange: Use EnumBitSet for picker window invalidation flags. 2025-02-13 21:07:37 +00:00
Rubidiumandrubidium42 4ca1fe6c32 Codechange: replace MAX_UVALUE with std::numeric_limits::max 2025-02-01 01:29:02 +01:00
Peter NelsonandPeter Nelson 40aeedeade Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
Peter NelsonandPeter Nelson d30e8dd1c1 Codechange: Use EnumBitSet for WindowDefaultFlags. 2025-01-30 08:40:42 +00:00
Rubidiumandrubidium42 ef87acc1ff Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
Rubidiumandrubidium42 7c2668d10f Codechange: replace SetDataTip(0x0, with SetTooltip( 2025-01-02 23:28:43 +01:00
Rubidiumandrubidium42 4bf36e3fa6 Codechange: replace SetDataTip(STR_ with SetStringTip(STR_ 2025-01-02 23:28:43 +01:00
Peter NelsonandPeter Nelson 2d372fa516 Codechange: NewGRF strings are not StringIDs.
Add GRFStringID type and use it when dealing with GRF-local string IDs.
2025-01-02 20:03:40 +00:00
Peter NelsonandGitHub 98e980c478 Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. (#13218)
Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.

A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter NelsonandPeter Nelson e73d6fcaac Codechange: Store grfid with entity grfprops.
This allows using the grfid without having to dereference the grffile pointer.

Uses no extra storage as it fits within otherwise wasted padding space.
2024-12-05 18:17:58 +00:00
Peter NelsonandGitHub 55314513ce Codechange: Pass NWidgetParts as span instead of begin/end pointers. (#12779) 2024-06-12 23:08:35 +01:00
Peter NelsonandGitHub 4cf6d1dd79 Codechange: Pass WindowDesc by reference instead of pointer. (#12771)
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter NelsonandPeter Nelson b30fe0d7da Feature: Ctrl-click to toggle favourites in build-pickers.
This allows ctrl-click on a type in a build-picker window to remember it
as a favourite. An new filter button to show only favourites makes it
simpler to use these types.

Favourite types are saved locally in favs.cfg, so are remembered between
games.
2024-05-11 02:12:41 +01:00
Peter NelsonandPeter Nelson fde3b35a24 Feature: New filter to show only used types in build-pickers.
This filters the build-picker type lists to only show types that have
already been placed in the current game, making it simpler to get to
build matching features.
2024-05-11 02:12:41 +01:00
Peter NelsonandPeter Nelson cdc356e7bf Change: Unify station/waypoint/roadstop/object build-picker window code.
These windows now share a common code base for choosing and display class and types.

An additional text filter is added to search types by name instead of just classes.
2024-05-11 02:12:41 +01:00
Peter NelsonandGitHub cf94bd321d Codechange: Remove redundant SetMinimalSize of preview buttons. (#12622)
These widgets are also sized in UpdateWidgetSize where the current bevel width is accounted for as well.
2024-05-05 12:38:00 +01:00
Rubidiumandrubidium42 98d37338df Codechange: use ranged for loop instead of one with lengthof 2024-04-28 19:42:44 +02:00
Peter NelsonandPeter Nelson 33aedc43a5 Codechange: Shrink GUIList vectors less often, reserve before use.
After sorting and filter lists for GUI, we often shirnk them to reduce size. However this has very little benefit:

1) The memory has already been allocated, so it doesn't prevent that memory being required.
2) It causes a new allocation and copy when the vector is shrunk, actually using more memory.
3) The list is in window state, so the lifetime is only while the window is open.
4) When a filter is clearer, the original size will be needed again, which will cause another allocation.

In fact it is beneficial to reserve to the known maximum in most cases, so do that instead.
2024-04-27 19:25:34 +01:00
Peter NelsonandGitHub f44d8fa2e4 Codechange: Remove CDECL from filter functions. (#12578)
These functions are not passed to qsort()...
2024-04-25 22:13:23 +01:00
Peter NelsonandGitHub 5bc9854be2 Codechange: Make sort list function lists safer. (#12574)
GUIList has a pointer only to the start of each sort/filter func list, which has the potential for UB as it is unable to validate that the selected sort or filter type is in range.

Use a std::span instead and check if the selected type is in range before using it.
2024-04-25 21:00:49 +01:00
Peter NelsonandPeter Nelson 77f27e0804 Change: Expose NewGRF classes and specs as spans and simplify iteration.
This replaces some index-based loops with range loops.
2024-04-09 21:46:59 +01:00
Peter NelsonandGitHub de4e00c93f Codechange: Pass by reference to UpdateWidgetSize. (#12457)
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Rubidiumandrubidium42 86cb184eb4 Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc 2024-03-10 10:14:20 +01:00
Loïc GuillouxandGitHub 253ba0d354 Fix #12195: Reset cursor when no Object is selected (#12207) 2024-03-02 13:02:56 +01:00
Peter NelsonandPeter Nelson 7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter NelsonandPeter Nelson 628092f133 Codechange: Use GetParentWidget to find widget's NWidgetMatrix container. 2023-12-30 22:02:37 +00:00
Peter NelsonandGitHub 6215e9bf77 Fix #11655: Crash due to NWidgetMatrix modifying widget->index. (#11657)
NWidgetMatrix modifies its child widget's index to indicate which element
is to be drawn, which now causes issues with code that does not know about
stuffing extra data into the index.

Instead, let NWidgetMatrix store the currently processing element, and
retrieve this information from the matrix widget while child widgets are
being drawn.

This means only widgets that are children of NWidgetMatrix need to know
anything about their extra data.
2023-12-30 18:24:26 +00:00
Peter NelsonandPeter Nelson a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter NelsonandPeter Nelson 7466c3c39e Fix: Draw unavailable mask over picker sprite instead of behind it.
This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter NelsonandPeter Nelson 712a4bb40b Fix: Prevent picker preview sprites from overflowing button bevel. 2023-12-20 09:29:28 +00:00
Peter NelsonandPeter Nelson 313ee13e5f Codechange: Add Rect version of FillDrawPixelInfo().
This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Peter NelsonandPeter Nelson dcf730f1f6 Codechange: Optionally allow passing state to GUIList sorter function.
GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
Peter NelsonandGitHub c18a1494b7 Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00