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amacocian/OpenTTD
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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2026-07-26 00:45:35 +00:00
Code Issues Packages Projects Releases Wiki Activity
31,061 Commits 23 Branches 229 Tags
28d0e6dfc0bfbec0ed247bda1825908eefbd242e
Commit Graph
8 Commits
Author SHA1 Message Date
Peter NelsonandGitHub ff08a22aa4 Codechange: Simplify AI/GameConfig::GetConfig. (#13900)
Reorganise these methods to reduce nesting and remove a raw pointer to a unique_ptr.
2025-03-26 21:53:05 +00:00
Peter NelsonandPeter Nelson 422ff9dbd8 Codechange: Use std::unique_ptr for ai/game config. 2025-03-26 10:54:11 +00:00
Rubidiumandrubidium42 0fd9eb0faa Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
S. D. CloudtandCharles Pigott 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry WilsonandMichael Lutz 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain c99950c215 (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
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