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(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
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@@ -42,7 +42,6 @@ enum GenenerateLandscapeWindowMode {
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GLWM_SCENARIO, ///< Generate flat land
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};
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extern void SwitchToMode(SwitchMode new_mode);
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extern void MakeNewgameSettingsLive();
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/**
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