Codechange: document missing parameters and return values

This commit is contained in:
Rubidium
2026-02-19 18:58:54 +01:00
committed by rubidium42
parent 7179ea8b02
commit 89ffb429c5
9 changed files with 110 additions and 14 deletions
+11
View File
@@ -77,6 +77,7 @@ static ErrorList _settings_error_list; ///< Errors while loading minimal setting
* - _company_settings
* - _win32_settings
* As such, they are not part of this list.
* @return The list of generic settings.
*/
static auto &GenericSettingTables()
{
@@ -99,6 +100,7 @@ static auto &GenericSettingTables()
/**
* List of all the private setting tables.
* @return The list of private settings.
*/
static auto &PrivateSettingTables()
{
@@ -110,6 +112,7 @@ static auto &PrivateSettingTables()
/**
* List of all the secrets setting tables.
* @return The list of secret settings.
*/
static auto &SecretSettingTables()
{
@@ -438,6 +441,7 @@ StringID IntSettingDesc::GetHelp() const
/**
* Get parameters for drawing the value of the setting.
* @param value Setting value to set params for.
* @return The string parameters for formatting the value of this setting.
*/
std::pair<StringParameter, StringParameter> IntSettingDesc::GetValueParams(int32_t value) const
{
@@ -1000,6 +1004,7 @@ static void GameLoadConfig(const IniFile &ini, std::string_view grpname)
/**
* Load BaseGraphics set selection and configuration.
* @param ini The ini-file to read from.
*/
static void GraphicsSetLoadConfig(IniFile &ini)
{
@@ -1052,6 +1057,7 @@ static void GraphicsSetLoadConfig(IniFile &ini)
* @param ini The configuration to read from.
* @param grpname Group name containing the configuration of the GRF.
* @param is_static GRF is static.
* @return The list of loaded NewGRF configurations.
*/
static GRFConfigList GRFLoadConfig(const IniFile &ini, std::string_view grpname, bool is_static)
{
@@ -1226,6 +1232,7 @@ static void SaveVersionInConfig(IniFile &ini)
/**
* Save BaseGraphics set selection and configuration.
* @param ini The ini-file to write to.
*/
static void GraphicsSetSaveConfig(IniFile &ini)
{
@@ -1671,6 +1678,7 @@ void GetSaveLoadFromSettingTable(SettingTable settings, std::vector<SaveLoad> &s
/**
* Create a single table with all settings that should be stored/loaded
* in the savegame.
* @return The settings that are in save games.
*/
SettingTable GetSaveLoadSettingTable()
{
@@ -1810,6 +1818,7 @@ CommandCost CmdChangeCompanySetting(DoCommandFlags flags, const std::string &nam
* @param sd The SettingDesc we want to change.
* @param value new value of the setting
* @param force_newgame force the newgame settings
* @return \c true iff the setting was changed.
*/
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame)
{
@@ -1849,6 +1858,7 @@ bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame
/**
* Set the company settings for a new company to their default values.
* @param cid The company to reset the settings for.
*/
void SetDefaultCompanySettings(CompanyID cid)
{
@@ -1885,6 +1895,7 @@ void SyncCompanySettings()
* @param sd the setting to change.
* @param value the value to write
* @param force_newgame force the newgame settings
* @return \c true iff the setting was changed.
* @note Strings WILL NOT be synced over the network
*/
bool SetSettingValue(const StringSettingDesc *sd, std::string_view value, bool force_newgame)