Codechange: rename and make RailSpriteType a scoped enum

RailTypeSpriteGroup is now renamed to RailSpriteType
This commit is contained in:
Peter Nelson
2026-04-16 21:01:17 +01:00
committed by Peter Nelson
parent 5cef1ca68a
commit 8568f1f7bc
12 changed files with 57 additions and 56 deletions
+1 -1
View File
@@ -1790,7 +1790,7 @@ static void DrawTile_Road(TileInfo *ti)
bool draw_pbs = _game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasCrossingReservation(ti->tile);
if (rti->UsesOverlay()) {
pal = draw_pbs ? PALETTE_CRASH : PAL_NONE;
SpriteID rail = GetCustomRailSprite(rti, ti->tile, RTSG_CROSSING) + axis;
SpriteID rail = GetCustomRailSprite(rti, ti->tile, RailSpriteType::Crossing) + axis;
DrawGroundSprite(rail, pal);
const Axis road_axis = GetCrossingRoadAxis(ti->tile);