Codechange: make VehicleType a scoped enum

This commit is contained in:
Peter Nelson
2026-04-19 20:51:18 +01:00
committed by Peter Nelson
parent b90aefbf49
commit 77403627a8
100 changed files with 1093 additions and 1054 deletions
+4 -4
View File
@@ -283,10 +283,10 @@ static int32_t GetDefaultServiceInterval(const IntSettingDesc &sd, VehicleType t
if (TimerGameEconomy::UsingWallclockUnits(_game_mode == GM_MENU)) {
switch (type) {
case VEH_TRAIN: return DEF_SERVINT_MINUTES_TRAINS;
case VEH_ROAD: return DEF_SERVINT_MINUTES_ROADVEH;
case VEH_AIRCRAFT: return DEF_SERVINT_MINUTES_AIRCRAFT;
case VEH_SHIP: return DEF_SERVINT_MINUTES_SHIPS;
case VehicleType::Train: return DEF_SERVINT_MINUTES_TRAINS;
case VehicleType::Road: return DEF_SERVINT_MINUTES_ROADVEH;
case VehicleType::Aircraft: return DEF_SERVINT_MINUTES_AIRCRAFT;
case VehicleType::Ship: return DEF_SERVINT_MINUTES_SHIPS;
default: NOT_REACHED();
}
}