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(svn r27272) [1.5] -Backport from trunk:
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258) - Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255) - Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254) - Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
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@@ -556,6 +556,8 @@ void ScriptList::Sort(SorterType sorter, bool ascending)
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void ScriptList::AddList(ScriptList *list)
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{
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if (list == this) return;
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ScriptListMap *list_items = &list->items;
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for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
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this->AddItem((*iter).first);
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@@ -565,6 +567,8 @@ void ScriptList::AddList(ScriptList *list)
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void ScriptList::SwapList(ScriptList *list)
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{
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if (list == this) return;
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this->items.swap(list->items);
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this->buckets.swap(list->buckets);
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Swap(this->sorter, list->sorter);
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@@ -694,9 +698,13 @@ void ScriptList::RemoveList(ScriptList *list)
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{
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this->modifications++;
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ScriptListMap *list_items = &list->items;
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for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
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this->RemoveItem((*iter).first);
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if (list == this) {
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Clear();
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} else {
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ScriptListMap *list_items = &list->items;
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for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
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this->RemoveItem((*iter).first);
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}
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}
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}
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@@ -756,14 +764,12 @@ void ScriptList::KeepBottom(int32 count)
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void ScriptList::KeepList(ScriptList *list)
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{
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if (list == this) return;
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this->modifications++;
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ScriptList tmp;
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for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
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tmp.AddItem((*iter).first);
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tmp.SetValue((*iter).first, (*iter).second);
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}
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tmp.AddList(this);
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tmp.RemoveList(list);
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this->RemoveList(&tmp);
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}
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