Codechange: make Subdirectory a scoped enum

This commit is contained in:
Peter Nelson
2026-04-05 21:46:07 +01:00
committed by Peter Nelson
parent 93a6aa77c6
commit 5aae8e2d64
52 changed files with 218 additions and 216 deletions
+2 -2
View File
@@ -192,7 +192,7 @@ bool CrashLog::WriteCrashLog()
{
this->crashlog_filename = this->CreateFileName(".json.log");
auto file = FioFOpenFile(this->crashlog_filename, "w", NO_DIRECTORY);
auto file = FioFOpenFile(this->crashlog_filename, "w", Subdirectory::None);
if (!file.has_value()) return false;
std::string survey_json = this->survey.dump(4);
@@ -232,7 +232,7 @@ bool CrashLog::WriteSavegame()
this->savegame_filename = this->CreateFileName(".sav");
/* Don't do a threaded saveload. */
return SaveOrLoad(this->savegame_filename, SaveLoadOperation::Save, DetailedFileType::GameFile, NO_DIRECTORY, false) == SL_OK;
return SaveOrLoad(this->savegame_filename, SaveLoadOperation::Save, DetailedFileType::GameFile, Subdirectory::None, false) == SL_OK;
} catch (...) {
return false;
}