diff --git a/src/openttd.cpp b/src/openttd.cpp index 4950f35347..af9718250f 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -883,7 +883,7 @@ static void MakeNewGameDone() OnStartGame(false); - InitializeRailGUI(); + InitializeSignalGui(); if (_settings_client.gui.pause_on_newgame) Command::Post(PauseMode::Normal, true); diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 709857ece6..061e07fd04 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -2056,7 +2056,7 @@ static const IntervalTimer _check_reset_signal{{TimerGameCale /** * Resets the signal GUI. */ -void InitializeRailGUI() +void InitializeSignalGui() { _convert_signal_button = false; _cur_signal_type = _settings_client.gui.default_signal_type; diff --git a/src/rail_gui.h b/src/rail_gui.h index 7078163349..7d42976734 100644 --- a/src/rail_gui.h +++ b/src/rail_gui.h @@ -16,7 +16,7 @@ struct Window *ShowBuildRailToolbar(RailType railtype); void ReinitGuiAfterToggleElrail(bool disable); void ResetSignalVariant(int32_t = 0); -void InitializeRailGUI(); +void InitializeSignalGui(); DropDownList GetRailTypeDropDownList(bool for_replacement = false, bool all_option = false); void SetDefaultRailGui(); diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 94f0f9aebe..fbd433c346 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1510,7 +1510,7 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(SLV_38)) _settings_game.vehicle.disable_elrails = false; /* do the same as when elrails were enabled/disabled manually just now */ UpdateDisableElrailSettingState(_settings_game.vehicle.disable_elrails, false); - InitializeRailGUI(); + InitializeSignalGui(); /* From version 53, the map array was changed for house tiles to allow * space for newhouses grf features. A new byte, m7, was also added. */