mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-07-24 03:56:43 +00:00
(svn r17302) [0.7] -Backport from trunk:
- Fix: [NoAI] Reloading an AI started a new AI in the first available company slot causing other AIs to be started [FS#3153] (r17298) - Fix: Crash after upgrading base graphics set when opening the game options menu and you were using the upgraded set [FS#3147] (r17291) - Fix: [Squirrel] Stack was not always cleared properly with tail recursion (r17284) - Fix: [Squirrel] Calling a function that has default parameters with not enough parameters can cause a crash (r17273) - Change: Mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF [FS#3139] (r17267)
This commit is contained in:
@@ -88,6 +88,7 @@ public:
|
||||
|
||||
case CONTENT_TYPE_BASE_GRAPHICS:
|
||||
FindGraphicsSets();
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
break;
|
||||
|
||||
case CONTENT_TYPE_NEWGRF:
|
||||
|
||||
Reference in New Issue
Block a user