Codechange: make GameMode a scoped enum

This commit is contained in:
Rubidium
2026-05-30 23:20:20 +02:00
committed by rubidium42
parent 4b44d0a376
commit 2ff631caa2
87 changed files with 360 additions and 351 deletions
+1 -1
View File
@@ -335,7 +335,7 @@ void ShowErrorMessage(EncodedString &&summary_msg, EncodedString &&detailed_msg,
bool is_critical = wl == WarningLevel::Critical;
if (_game_mode == GM_BOOTSTRAP) return;
if (_game_mode == GameMode::Bootstrap) return;
if (_settings_client.gui.errmsg_duration == 0 && !is_critical) return;
ErrorMessageData data(std::move(summary_msg), std::move(detailed_msg), is_critical, x, y, std::move(extra_msg), company);