Codechange: use a scoped enum for ServerGameType

This commit is contained in:
Rubidium
2026-03-03 18:11:50 +01:00
committed by rubidium42
parent 259086ca18
commit 281d70c185
6 changed files with 26 additions and 26 deletions
+1 -1
View File
@@ -1426,7 +1426,7 @@ void LoadFromConfig(bool startup)
if (generic_version < IFV_GAME_TYPE && IsConversionNeeded(generic_ini, "network", "server_advertise", "server_game_type", &old_item)) {
auto old_value = BoolSettingDesc::ParseSingleValue(*old_item->value);
_settings_client.network.server_game_type = old_value.value_or(false) ? SERVER_GAME_TYPE_PUBLIC : SERVER_GAME_TYPE_LOCAL;
_settings_client.network.server_game_type = old_value.value_or(false) ? ServerGameType::Public : ServerGameType::Local;
}
if (generic_version < IFV_AUTOSAVE_RENAME && IsConversionNeeded(generic_ini, "gui", "autosave", "autosave_interval", &old_item)) {