mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2026-07-24 03:56:43 +00:00
Codechange: Use enum class for setting values (#15074)
This commit is contained in:
@@ -588,9 +588,8 @@ static void UpdateClientConfigValues()
|
||||
|
||||
/**
|
||||
* Callback for when the player changes the timekeeping units.
|
||||
* @param Unused.
|
||||
*/
|
||||
static void ChangeTimekeepingUnits(int32_t)
|
||||
static void ChangeTimekeepingUnits()
|
||||
{
|
||||
/* If service intervals are in time units (calendar days or real-world minutes), reset them to the correct defaults. */
|
||||
if (!_settings_client.company.vehicle.servint_ispercent) {
|
||||
@@ -657,9 +656,9 @@ static void ChangeMinutesPerYear(int32_t new_value)
|
||||
* This can only happen in the menu, since the pre_cb ensures this setting can only be changed there, or if we're already using wallclock units.
|
||||
*/
|
||||
if (_game_mode == GM_MENU && (_settings_newgame.economy.minutes_per_calendar_year != CalendarTime::DEF_MINUTES_PER_YEAR)) {
|
||||
if (_settings_newgame.economy.timekeeping_units != TKU_WALLCLOCK) {
|
||||
_settings_newgame.economy.timekeeping_units = TKU_WALLCLOCK;
|
||||
ChangeTimekeepingUnits(TKU_WALLCLOCK);
|
||||
if (_settings_newgame.economy.timekeeping_units != TimekeepingUnits::Wallclock) {
|
||||
_settings_newgame.economy.timekeeping_units = TimekeepingUnits::Wallclock;
|
||||
ChangeTimekeepingUnits();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user