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diff --git a/.vs/ProjectEvaluation/monogame.imguinet.metadata.v7.bin b/.vs/ProjectEvaluation/monogame.imguinet.metadata.v7.bin
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diff --git a/.vs/ProjectEvaluation/monogame.imguinet.projects.v7.bin b/.vs/ProjectEvaluation/monogame.imguinet.projects.v7.bin
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deleted file mode 100644
index ed92695..0000000
--- a/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-//
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
diff --git a/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfo.cs b/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfo.cs
deleted file mode 100644
index ae6db20..0000000
--- a/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfo.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-using System;
-using System.Reflection;
-
-[assembly: System.Reflection.AssemblyCompanyAttribute("Abslute Chaos")]
-[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
-[assembly: System.Reflection.AssemblyCopyrightAttribute("Copyright (c) 2023 Mezo")]
-[assembly: System.Reflection.AssemblyDescriptionAttribute("\n\t\t\tA superset of ImGuiNet with additional components designed for Monogame\n\t\t")]
-[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
-[assembly: System.Reflection.AssemblyProductAttribute("Monogame.ImGuiNet")]
-[assembly: System.Reflection.AssemblyTitleAttribute("Monogame.ImGuiNet")]
-[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyMetadataAttribute("RepositoryUrl", "https://github.com/Mezo-hx/MonoGame.ImGuiNet")]
-[assembly: System.Resources.NeutralResourcesLanguageAttribute("en")]
-
-// Generated by the MSBuild WriteCodeFragment class.
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diff --git a/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfoInputs.cache b/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfoInputs.cache
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index ee1c8b1..0000000
--- a/obj/Debug/net6.0/Monogame.ImGuiNet.AssemblyInfoInputs.cache
+++ /dev/null
@@ -1 +0,0 @@
-164655cd3cc3e8bac073928f80717bc01868bb33fc5661a3fc4192e46ac4f545
diff --git a/obj/Debug/net6.0/Monogame.ImGuiNet.GeneratedMSBuildEditorConfig.editorconfig b/obj/Debug/net6.0/Monogame.ImGuiNet.GeneratedMSBuildEditorConfig.editorconfig
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index f359409..0000000
--- a/obj/Debug/net6.0/Monogame.ImGuiNet.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,13 +0,0 @@
-is_global = true
-build_property.TargetFramework = net6.0
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-build_property.EnforceExtendedAnalyzerRules =
-build_property._SupportedPlatformList = Linux,macOS,Windows
-build_property.RootNamespace = Monogame.ImGuiNet
-build_property.ProjectDir = C:\Users\maxim\source\repos\CelesteMapEditor\MonoGame.ImGuiNet\
-build_property.EnableComHosting =
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