diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..a4f25f6
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,583 @@
+# Created by https://www.toptal.com/developers/gitignore/api/visualstudio,csharp
+# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudio,csharp
+
+### Csharp ###
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.tlog
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+*.vbp
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+*.dsw
+*.dsp
+
+# Visual Studio 6 technical files
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# Visual Studio History (VSHistory) files
+.vshistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+# VS Code files for those working on multiple tools
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+# Local History for Visual Studio Code
+.history/
+
+# Windows Installer files from build outputs
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# JetBrains Rider
+*.sln.iml
+
+### VisualStudio ###
+
+# User-specific files
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+
+# Mono auto generated files
+
+# Build results
+
+# Visual Studio 2015/2017 cache/options directory
+# Uncomment if you have tasks that create the project's static files in wwwroot
+
+# Visual Studio 2017 auto generated files
+
+# MSTest test Results
+
+# NUnit
+
+# Build Results of an ATL Project
+
+# Benchmark Results
+
+# .NET Core
+
+# ASP.NET Scaffolding
+
+# StyleCop
+
+# Files built by Visual Studio
+
+# Chutzpah Test files
+
+# Visual C++ cache files
+
+# Visual Studio profiler
+
+# Visual Studio Trace Files
+
+# TFS 2012 Local Workspace
+
+# Guidance Automation Toolkit
+
+# ReSharper is a .NET coding add-in
+
+# TeamCity is a build add-in
+
+# DotCover is a Code Coverage Tool
+
+# AxoCover is a Code Coverage Tool
+
+# Coverlet is a free, cross platform Code Coverage Tool
+
+# Visual Studio code coverage results
+
+# NCrunch
+
+# MightyMoose
+
+# Web workbench (sass)
+
+# Installshield output folder
+
+# DocProject is a documentation generator add-in
+
+# Click-Once directory
+
+# Publish Web Output
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+
+# NuGet Packages
+# NuGet Symbol Packages
+# The packages folder can be ignored because of Package Restore
+# except build/, which is used as an MSBuild target.
+# Uncomment if necessary however generally it will be regenerated when needed
+# NuGet v3's project.json files produces more ignorable files
+
+# Microsoft Azure Build Output
+
+# Microsoft Azure Emulator
+
+# Windows Store app package directories and files
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+# but keep track of directories ending in .cache
+
+# Others
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+
+# RIA/Silverlight projects
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+
+# SQL Server files
+
+# Business Intelligence projects
+
+# Microsoft Fakes
+
+# GhostDoc plugin setting file
+
+# Node.js Tools for Visual Studio
+
+# Visual Studio 6 build log
+
+# Visual Studio 6 workspace options file
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+
+# Visual Studio 6 technical files
+
+# Visual Studio LightSwitch build output
+
+# Paket dependency manager
+
+# FAKE - F# Make
+
+# CodeRush personal settings
+
+# Python Tools for Visual Studio (PTVS)
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+
+# Telerik's JustMock configuration file
+
+# BizTalk build output
+
+# OpenCover UI analysis results
+
+# Azure Stream Analytics local run output
+
+# MSBuild Binary and Structured Log
+
+# NVidia Nsight GPU debugger configuration file
+
+# MFractors (Xamarin productivity tool) working folder
+
+# Local History for Visual Studio
+
+# Visual Studio History (VSHistory) files
+
+# BeatPulse healthcheck temp database
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+
+# Ionide (cross platform F# VS Code tools) working folder
+
+# Fody - auto-generated XML schema
+
+# VS Code files for those working on multiple tools
+
+# Local History for Visual Studio Code
+
+# Windows Installer files from build outputs
+
+# JetBrains Rider
+
+### VisualStudio Patch ###
+# Additional files built by Visual Studio
+
+# End of https://www.toptal.com/developers/gitignore/api/visualstudio,csharp
\ No newline at end of file
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deleted file mode 100644
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diff --git a/.vs/ProjectEvaluation/monogame.imguinet.metadata.v7.bin b/.vs/ProjectEvaluation/monogame.imguinet.metadata.v7.bin
deleted file mode 100644
index d9e831c..0000000
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diff --git a/.vs/ProjectEvaluation/monogame.imguinet.projects.v7.bin b/.vs/ProjectEvaluation/monogame.imguinet.projects.v7.bin
deleted file mode 100644
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diff --git a/MonoGame.ImGuiNet/ImGuiRenderer.cs b/MonoGame.ImGuiNet/ImGuiRenderer.cs
index 58cc4e5..a9a430f 100644
--- a/MonoGame.ImGuiNet/ImGuiRenderer.cs
+++ b/MonoGame.ImGuiNet/ImGuiRenderer.cs
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Runtime.InteropServices;
using ImGuiNET;
using System.Threading;
+using System.Reflection;
namespace MonoGame.ImGuiNet;
@@ -346,7 +347,7 @@ public class ImGuiRenderer
for (int n = 0; n < drawData.CmdListsCount; n++)
{
- ImDrawListPtr cmdList = drawData.CmdListsRange[n];
+ ImDrawListPtr cmdList = drawData.CmdLists[n];
fixed (void* vtxDstPtr = &_vertexData[vtxOffset * DrawVertDeclaration.Size])
fixed (void* idxDstPtr = &_indexData[idxOffset * sizeof(ushort)])
@@ -374,7 +375,7 @@ public class ImGuiRenderer
for (int n = 0; n < drawData.CmdListsCount; n++)
{
- ImDrawListPtr cmdList = drawData.CmdListsRange[n];
+ ImDrawListPtr cmdList = drawData.CmdLists[n];
for (int cmdi = 0; cmdi < cmdList.CmdBuffer.Size; cmdi++)
{
diff --git a/Monogame.ImGuiNet.csproj b/Monogame.ImGuiNet.csproj
index d0f04e4..597b80b 100644
--- a/Monogame.ImGuiNet.csproj
+++ b/Monogame.ImGuiNet.csproj
@@ -53,7 +53,7 @@
-
+
diff --git a/bin/Debug/net6.0/Monogame.ImGuiNet.deps.json b/bin/Debug/net6.0/Monogame.ImGuiNet.deps.json
deleted file mode 100644
index 060f8f3..0000000
--- a/bin/Debug/net6.0/Monogame.ImGuiNet.deps.json
+++ /dev/null
@@ -1,164 +0,0 @@
-{
- "runtimeTarget": {
- "name": ".NETCoreApp,Version=v6.0",
- "signature": ""
- },
- "compilationOptions": {},
- "targets": {
- ".NETCoreApp,Version=v6.0": {
- "Monogame.ImGuiNet/1.0.0": {
- "dependencies": {
- "ImGui.NET": "1.89.7.1",
- "MonoGame.Content.Builder.Task": "3.8.1.303",
- "MonoGame.Framework.DesktopGL": "3.8.1.303"
- },
- "runtime": {
- "Monogame.ImGuiNet.dll": {}
- }
- },
- "ImGui.NET/1.89.7.1": {
- "dependencies": {
- "System.Buffers": "4.4.0",
- "System.Numerics.Vectors": "4.4.0",
- "System.Runtime.CompilerServices.Unsafe": "4.4.0"
- },
- "runtime": {
- "lib/net6.0/ImGui.NET.dll": {
- "assemblyVersion": "1.89.7.1",
- "fileVersion": "1.89.7.1"
- }
- },
- "runtimeTargets": {
- "runtimes/linux-x64/native/libcimgui.so": {
- "rid": "linux-x64",
- "assetType": "native",
- "fileVersion": "0.0.0.0"
- },
- "runtimes/osx/native/libcimgui.dylib": {
- "rid": "osx",
- "assetType": "native",
- "fileVersion": "0.0.0.0"
- },
- "runtimes/win-arm64/native/cimgui.dll": {
- "rid": "win-arm64",
- "assetType": "native",
- "fileVersion": "0.0.0.0"
- },
- "runtimes/win-x64/native/cimgui.dll": {
- "rid": "win-x64",
- "assetType": "native",
- "fileVersion": "0.0.0.0"
- },
- "runtimes/win-x86/native/cimgui.dll": {
- "rid": "win-x86",
- "assetType": "native",
- "fileVersion": "0.0.0.0"
- }
- }
- },
- "MonoGame.Content.Builder.Task/3.8.1.303": {},
- "MonoGame.Framework.DesktopGL/3.8.1.303": {
- "runtime": {
- "lib/net6.0/MonoGame.Framework.dll": {
- "assemblyVersion": "3.8.1.303",
- "fileVersion": "3.8.1.303"
- }
- },
- "runtimeTargets": {
- "runtimes/linux-x64/native/libSDL2-2.0.so.0": {
- "rid": "linux-x64",
- "assetType": "native",
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index ae6db20..0000000
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index a238c44..0000000
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index 5a0a1a0..0000000
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deleted file mode 100644
index 9a07a91..0000000
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- "originalTargetFrameworks": [
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diff --git a/obj/project.nuget.cache b/obj/project.nuget.cache
deleted file mode 100644
index d7c4b78..0000000
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