mirror of
https://github.com/AlexMacocian/MonoGame.ImGuiNet.git
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Setup CD pipeline
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name: MonoGame.ImGuiNet CD Pipeline
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on:
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push:
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branches:
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- master
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paths:
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- MonoGame.ImGuiNet/**
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- ".github/workflows/cd.yaml"
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jobs:
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build:
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environment: Default
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strategy:
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matrix:
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targetplatform: [x64]
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runs-on: windows-latest
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env:
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Configuration: Release
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Solution_Path: MonoGame.ImGuiNet.sln
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Source_Project_Path: MonoGame.ImGuiNet\MonoGame.ImGuiNet.csproj
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Actions_Allow_Unsecure_Commands: true
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Install .NET Core
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '8.0.x'
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- name: Setup MSBuild.exe
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uses: microsoft/setup-msbuild@v2.0.0
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- name: Restore project
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run: msbuild $env:Solution_Path /t:Restore /p:Configuration=$env:Configuration /p:RuntimeIdentifier=$env:RuntimeIdentifier
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env:
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RuntimeIdentifier: win-${{ matrix.targetplatform }}
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- name: Build MonoGame.ImGuiNet project
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run: dotnet build $env:Source_Project_Path -c $env:Configuration
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- name: Package MonoGame.ImGuiNet
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run: dotnet pack -c Release -o . $env:Source_Project_Path
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- name: Publish
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run: dotnet nuget push *.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
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