Files
MonoGame.Extended/tests/Directory.Build.props
T
Christopher Whitley f8d52cf325 Hotfix/monogame 384 compat (#1008)
* Hotfix: Update MonoGame reference to 3.8.4

* Bump patch version to 4.1.1
2025-08-13 11:00:00 -04:00

70 lines
2.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Project="$(MSBuildThisFileDirectory)..\Directory.Build.props" />
<PropertyGroup>
<ArtifactsPath>$(SolutionDirectory).artifacts/tests</ArtifactsPath>
<ProjectCategory>tests</ProjectCategory>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<IsPackable>false</IsPackable>
<NoWarn>CA1707</NoWarn>
</PropertyGroup>
<ItemGroup Condition="!$(DefineConstants.Contains('FNA')) AND !$(DefineConstants.Contains('KNI'))">
<PackageReference Include="MonoGame.Framework.DesktopGL"
Version="3.8.4" />
</ItemGroup>
<ItemGroup Condition="$(DefineConstants.Contains('KNI'))">
<PackageReference Include="nkast.Xna.Framework"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Content"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Graphics"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Audio"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Input"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Game"
Version="4.0.9001" />
<PackageReference Include="nkast.Kni.Platform.SDL2.GL"
Version="4.0.9001" />
</ItemGroup>
<ItemGroup Condition="$(DefineConstants.Contains('FNA'))">
<ProjectReference Include="$(MSBuildThisFileDirectory)..\..\FNA\FNA.NetStandard.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NSubstitute"
Version="4.2.2" />
<PackageReference Include="xunit"
Version="2.6.2"
IsImplicitlyDefined="true" />
<PackageReference Include="Microsoft.NET.Test.Sdk"
Version="17.6.0"
IsImplicitlyDefined="true" />
<PackageReference Include="xunit.runner.visualstudio"
Version="2.5.6"
IsImplicitlyDefined="true"
IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive"
PrivateAssets="all" />
<PackageReference Include="coverlet.collector"
Version="6.0.0"
IsImplicitlyDefined="true"
IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive"
PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Using Include="Xunit" />
</ItemGroup>
</Project>