Files
MonoGame.Extended/source/Directory.Build.props
T
2025-04-23 10:41:28 -04:00

40 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Project="$(MSBuildThisFileDirectory)..\Directory.Build.props" />
<PropertyGroup>
<ArtifactsPath>$(SolutionDirectory).artifacts/source</ArtifactsPath>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<IsPackable>true</IsPackable>
<NoWarn>NU1701</NoWarn>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup Condition="!$(DefineConstants.Contains('FNA')) AND !$(DefineConstants.Contains('KNI'))">
<PackageReference Include="MonoGame.Framework.DesktopGL"
Version="3.8.3"
PrivateAssets="All" />
</ItemGroup>
<ItemGroup Condition="$(DefineConstants.Contains('FNA'))">
<ProjectReference Include="$(MSBuildThisFileDirectory)..\..\FNA\FNA.NetStandard.csproj" />
</ItemGroup>
<ItemGroup Condition="$(DefineConstants.Contains('KNI'))">
<PackageReference Include="nkast.Xna.Framework"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Content"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Graphics"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Audio"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Input"
Version="4.0.9001" />
<PackageReference Include="nkast.Xna.Framework.Game"
Version="4.0.9001" />
</ItemGroup>
</Project>