Files
MonoGame.Extended/Source/Demos
Dylan Wilson e962cec448 A mix between Tiled and GUI stuff (#553)
* mostly restored the tiled importer unit tests

* code cleanup

* code cleanup

* almost got tiled maps serialization independent of the content pipeline

* refactored the tiled map content importer so that tiled maps can be loaded at runtime

* code cleanup

* removed nuspec files

* experimenting with an XML based GUI markup parser

* a few more markup parser features

* finally got a working open file dialog

* experimenting with markup bindings

* attached properties

* working on the gui stuff again

* working on a better textbox

* multiline textboxing

* new text box is really coming along

* removed the content explorer experiment

* restored the old gui demo back to the way it was before (for now)
2018-10-09 22:18:48 +10:00
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Demos

Each of these demos are setup like the MonoGame 3.6 Cross Platform Desktop Project template.

This means you'll need to have MonoGame 3.6 installed on your machine because some of the files are expected to be on your machine.

To run each demo in Visual Studio right click the project and select 'Set as StartUp Project' then run it as usual.