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amacocian/MonoGame.Extended
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mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-24 12:06:37 +00:00
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MonoGame.Extended/Source/MonoGame.Extended.Graphics
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Lucas Girouard-Stranks 892caee223 Use PrivateAssets for NuGet
2020-08-18 20:53:17 -04:00
..
Effects
Update shaders to use dotnet-mgfx
2020-06-28 14:37:56 -04:00
Geometry
Texture bug fix (#501)
2018-05-28 21:50:13 +10:00
Batcher2D.cs
renaming some things to be more consistent
2017-12-28 21:42:16 +10:00
Batcher.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
FlipFlags.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
IBatchDrawCallInfo.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
IMatrixChainEffect.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
MonoGame.Extended.Graphics.csproj
Use PrivateAssets for NuGet
2020-08-18 20:53:17 -04:00
PrimitiveTypeExtensions.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
RenderTarget2DExtensions.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
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