Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapTilesetTile.cs
T

18 lines
603 B
C#

using System.Collections.Generic;
namespace MonoGame.Extended.Tiled
{
public class TiledMapTilesetTile
{
public TiledMapTilesetTile(int localTileIdentifier, TiledMapObject[] objects = null)
{
LocalTileIdentifier = localTileIdentifier;
Objects = objects != null ? new List<TiledMapObject>(objects) : new List<TiledMapObject>();
Properties = new TiledMapProperties();
}
public int LocalTileIdentifier { get; }
public TiledMapProperties Properties { get; }
public List<TiledMapObject> Objects { get; }
}
}