Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapWriter.cs
T

290 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
using MonoGame.Extended.Tiled;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
[ContentTypeWriter]
public class TiledMapWriter : ContentTypeWriter<TiledMapContent>
{
protected override void Write(ContentWriter writer, TiledMapContent map)
{
WriteMetaData(writer, map);
WriteTilesets(writer, map.Tilesets);
WriteLayers(writer, map.Layers);
}
private static void WriteMetaData(ContentWriter writer, TiledMapContent map)
{
writer.Write(map.Width);
writer.Write(map.Height);
writer.Write(map.TileWidth);
writer.Write(map.TileHeight);
writer.Write(ColorHelper.FromHex(map.BackgroundColor));
writer.Write((byte)map.RenderOrder);
writer.Write((byte)map.Orientation);
writer.WriteTiledMapProperties(map.Properties);
}
private static void WriteTilesets(ContentWriter output, IReadOnlyCollection<TiledMapTilesetContent> tilesets)
{
output.Write(tilesets.Count);
foreach (var tileset in tilesets)
WriteTileset(output, tileset);
}
private static void WriteTileset(ContentWriter output, TiledMapTilesetContent tileset)
{
output.Write(Path.ChangeExtension(tileset.Image.Source, null));
output.Write(tileset.FirstGlobalIdentifier);
output.Write(tileset.TileWidth);
output.Write(tileset.TileHeight);
output.Write(tileset.TileCount);
output.Write(tileset.Spacing);
output.Write(tileset.Margin);
output.Write(tileset.Columns);
output.Write(tileset.Tiles.Count);
foreach (var tilesetTile in tileset.Tiles)
WriteTilesetTile(output, tilesetTile);
output.WriteTiledMapProperties(tileset.Properties);
}
private static void WriteTilesetTile(ContentWriter output, TiledMapTilesetTileContent tilesetTile)
{
output.Write(tilesetTile.LocalIdentifier);
output.Write(tilesetTile.Frames.Count);
output.Write(tilesetTile.Objects.Count);
foreach (var @object in tilesetTile.Objects)
WriteObject(output, @object);
foreach (var frame in tilesetTile.Frames)
{
output.Write(frame.TileIdentifier);
output.Write(frame.Duration);
}
output.WriteTiledMapProperties(tilesetTile.Properties);
}
private static void WriteLayers(ContentWriter output, IReadOnlyCollection<TiledMapLayerContent> layers)
{
output.Write(layers.Count);
foreach (var layer in layers)
WriteLayer(output, layer);
}
private static void WriteLayer(ContentWriter output, TiledMapLayerContent layer)
{
output.Write((byte)layer.Type);
output.Write(layer.Name ?? string.Empty);
output.Write(layer.Visible);
output.Write(layer.Opacity);
output.Write(layer.OffsetX);
output.Write(layer.OffsetY);
output.WriteTiledMapProperties(layer.Properties);
switch (layer.Type)
{
case TiledMapLayerType.ImageLayer:
WriteImageLayer(output, (TiledMapImageLayerContent)layer);
break;
case TiledMapLayerType.TileLayer:
WriteTileLayer(output, (TiledMapTileLayerContent)layer);
break;
case TiledMapLayerType.ObjectLayer:
WriteObjectLayer(output, (TiledMapObjectLayerContent)layer);
break;
default:
throw new ArgumentOutOfRangeException(nameof(layer.Type));
}
//if (layer.Type != TiledMapLayerType.ObjectLayer)
// WriteModels(output, layer.Models);
}
private static void WriteImageLayer(ContentWriter output, TiledMapImageLayerContent imageLayer)
{
var textureAssetName = Path.ChangeExtension(imageLayer.Image.Source, null);
output.Write(textureAssetName);
output.Write(new Vector2(imageLayer.X, imageLayer.Y));
}
// ReSharper disable once SuggestBaseTypeForParameter
private static void WriteTileLayer(ContentWriter output, TiledMapTileLayerContent tileLayer)
{
output.Write(tileLayer.Width);
output.Write(tileLayer.Height);
output.Write(tileLayer.Tiles.Length);
foreach (var tile in tileLayer.Tiles)
{
output.Write(tile.GlobalTileIdentifierWithFlags);
output.Write(tile.X);
output.Write(tile.Y);
}
}
private static void WriteObjectLayer(ContentWriter output, TiledMapObjectLayerContent layer)
{
output.Write(ColorHelper.FromHex(layer.Color));
output.Write((byte)layer.DrawOrder);
output.Write(layer.Objects.Count);
foreach (var @object in layer.Objects)
WriteObject(output, @object);
}
private static void WriteObject(ContentWriter output, TiledMapObjectContent @object)
{
var type = GetObjectType(@object);
output.Write((byte)type);
output.Write(@object.Identifier);
output.Write(@object.Name ?? string.Empty);
output.Write(@object.Type ?? string.Empty);
output.Write(@object.X);
output.Write(@object.Y);
output.Write(@object.Width);
output.Write(@object.Height);
output.Write(@object.Rotation);
output.Write(@object.Visible);
output.WriteTiledMapProperties(@object.Properties);
switch (type)
{
case TiledMapObjectType.Rectangle:
case TiledMapObjectType.Ellipse:
break;
case TiledMapObjectType.Tile:
output.Write(@object.GlobalIdentifier);
break;
case TiledMapObjectType.Polygon:
WritePolyPoints(output, @object.Polygon.Points);
break;
case TiledMapObjectType.Polyline:
WritePolyPoints(output, @object.Polyline.Points);
break;
default:
throw new ArgumentOutOfRangeException();
}
}
// ReSharper disable once SuggestBaseTypeForParameter
private static void WritePolyPoints(ContentWriter writer, string @string)
{
var stringPoints = @string.Split(' ');
writer.Write(stringPoints.Length);
foreach (var stringPoint in stringPoints)
{
var xy = stringPoint.Split(',');
var x = float.Parse(xy[0], CultureInfo.InvariantCulture.NumberFormat);
writer.Write(x);
var y = float.Parse(xy[1], CultureInfo.InvariantCulture.NumberFormat);
writer.Write(y);
}
}
public static TiledMapObjectType GetObjectType(TiledMapObjectContent content)
{
if (content.GlobalIdentifier > 0)
return TiledMapObjectType.Tile;
if (content.Ellipse != null)
return TiledMapObjectType.Ellipse;
if (content.Polygon != null)
return TiledMapObjectType.Polygon;
// ReSharper disable once ConvertIfStatementToReturnStatement
if (content.Polyline != null)
return TiledMapObjectType.Polyline;
return TiledMapObjectType.Rectangle;
}
//private static void WriteModels(ContentWriter output, IReadOnlyCollection<TiledMapLayerModelContent> models)
//{
// output.Write(models.Count);
// var animatedModelsCount = models.Count(x => x is TiledMapLayerAnimatedModelContent);
// output.Write(animatedModelsCount);
// foreach (var model in models)
// {
// var animatedModel = model as TiledMapLayerAnimatedModelContent;
// if (animatedModel != null)
// {
// output.Write(true);
// WriteAnimatedModel(output, animatedModel);
// }
// else
// {
// output.Write(false);
// WriteModel(output, model);
// }
// }
//}
//// ReSharper disable once SuggestBaseTypeForParameter
//private static void WriteModel(ContentWriter output, TiledMapLayerModelContent model)
//{
// output.Write(model.LayerName);
// output.Write(model.TextureAssetName);
// var vertexCount = model.Vertices.Count;
// output.Write(vertexCount);
// foreach (var vertex in model.Vertices)
// {
// output.Write(vertex.Position.X);
// output.Write(vertex.Position.Y);
// output.Write(vertex.TextureCoordinate.X);
// output.Write(vertex.TextureCoordinate.Y);
// }
// var indexCount = model.Indices.Count;
// output.Write(indexCount);
// foreach (var index in model.Indices)
// output.Write(index);
//}
//private static void WriteAnimatedModel(ContentWriter output, TiledMapLayerAnimatedModelContent model)
//{
// WriteModel(output, model);
// output.Write(model.Tileset.FirstGlobalIdentifier);
// output.Write(model.AnimatedTilesetTiles.Count);
// foreach (var animatedTilesetTile in model.AnimatedTilesetTiles)
// output.Write(animatedTilesetTile.LocalIdentifier);
//}
public override string GetRuntimeType(TargetPlatform targetPlatform)
{
return "MonoGame.Extended.Tiled.TiledMap, MonoGame.Extended.Tiled";
}
public override string GetRuntimeReader(TargetPlatform targetPlatform)
{
return "MonoGame.Extended.Tiled.TiledMapReader, MonoGame.Extended.Tiled";
}
}
}